624 #624 Pawniard #626 Bouffalant 626

Bisharp Bisharp #625 - Sword Blade Pokemon

Bisharp
Hear Bisharp's Cry
types DarkSteel
gender 50.0% Male50.0% Female
height 5'3" 1.6 m
weight 154.3 lb. 70.0 kg
generation
National: #625 | Unova: #131

Family Family

General624
#624 - Pawniard
Level625
#625 - Bisharp
Lv. 52

Breeding

Egg Groups Steps to Hatch
Humanshape 5,100

Moves Moves

Abilities

DefiantRaises Attack two stages upon having any stat lowered.
Inner FocusPrevents flinching.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1Fury CutterBugPhysical202095%Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1Metal BurstSteelPhysical110100%Strikes back at the last Pokemon to hit the user this turn with double the damage.
1Iron HeadSteelPhysical8015100%Has a 30% chance to make the target flinch.
1GuillotineNormalPhysical1530%Causes a one-hit KO.
6LeerNormalNone--30100%Lowers the target's Defense by one stage.
9Fury CutterBugPhysical202095%Power doubles every turn this move is used in succession after the first, maxing out after five turns.
14TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
17Faint AttackDarkPhysical6020--Never misses.
22Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
25Metal ClawSteelPhysical503595%Has a 10% chance to raise the user's Attack by one stage.
30SlashNormalPhysical7020100%Has an increased chance for a critical hit.
33AssuranceDarkPhysical5010100%Power is doubled if the target has already received damage this turn.
38Metal SoundSteelNone--4085%Lowers the target's Special Defense by two stages.
41EmbargoDarkNone--15100%Target cannot use held items.
46Iron DefenseSteelNone--15--Raises the user's Defense by two stages.
49Night SlashDarkPhysical7015100%Has an increased chance for a critical hit.
57Iron HeadSteelPhysical8015100%Has a 30% chance to make the target flinch.
63Swords DanceNormalNone--30--Raises the user's Attack by two stages.
71GuillotineNormalPhysical1530%Causes a one-hit KO.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM47Low SweepFightingPhysical6020100%Lowers the target's Speed by one stage.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM54False SwipeNormalPhysical4040100%Cannot lower the target's HP below 1.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM63EmbargoDarkNone--15100%Target cannot use held items.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM69Rock PolishRockNone--20--Raises the user's Speed by two stages.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM81X-scissorBugPhysical8015100%Inflicts regular damage with no additional effect.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM95SnarlDarkSpecial551595%Has a 100% chance to lower the target's Special Attack by one stage.
TM97Dark PulseDarkSpecial8015100%Has a 20% chance to make the target flinch.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
Mean LookNormalNone--5--Prevents the target from leaving battle.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
RevengeFightingPhysical6010100%Inflicts double damage if the user takes damage before attacking this turn.
Sucker PunchDarkPhysical805100%Only works if the target is about to use a damaging move.
Psycho CutPsychicPhysical7020100%Has an increased chance for a critical hit.
Stealth RockRockNone--20--Causes damage when opposing Pokemon switch in.
Quick GuardFightingNone--15--Prevents any priority moves from hitting friendly Pokemon this turn.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP65
Statbar
240 - 334240 - 334240 - 334
Attack125
Statbar
229 - 314255 - 349280 - 383
Defense100
Statbar
184 - 269205 - 299225 - 328
Sp. Attack60
Statbar
112 - 197125 - 219137 - 240
Sp. Defense70
Statbar
130 - 215145 - 239159 - 262
Speed70
Statbar
130 - 215145 - 239159 - 262
TOTAL 490
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
172 1,000,000 45 35 Attack: 2 points

Damage Taken

Normal 0.5x
Fighting 4x
Flying 0.5x
Poison 0x
Ground 2x
Rock 0.5x
Bug 1x
Ghost 0.5x
Steel 0.5x
Fire 2x
Water 1x
Grass 0.5x
Electric 1x
Psychic 0x
Ice 0.5x
Dragon 0.5x
Dark 0.5x
Fairy 1x

Images Images

BlackBisharpBisharpBisharpBisharp
White

Flavor Text Flavortext

Black 2This pitiless Pokemon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
White 2
BlackIt leads a group of Pawniard. It battles to become the boss, but will be driven from the group if it loses.
White
624 #624 Pawniard #626 Bouffalant 626