← #437 Bronzong | #439 Mime Jr. → |
Bonsly #438 - Bonsai Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'8" | 0.5 m | |
weight | 33.1 lb. | 15.0 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #438 | Sinnoh: #092
|
438
Moves
Abilities
Sturdy | Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP. |
Rock Head | Protects against recoil damage. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Fake Tears | -- | 20 | 100% | Lowers the target's Special Defense by two stages. | ||
1 | Copycat | -- | 20 | -- | Uses the target's last used move. | ||
5 | Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
8 | Low Kick | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
12 | Rock Throw | 50 | 15 | 90% | Inflicts regular damage with no additional effect. | ||
15 | Mimic | -- | 10 | -- | Copies the target's last used move. | ||
19 | Faint Attack | 60 | 20 | -- | Never misses. | ||
22 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
26 | Block | -- | 5 | -- | Prevents the target from leaving battle. | ||
29 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
33 | Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
36 | Sucker Punch | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | ||
40 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM23 | Smack Down | 50 | 15 | 100% | Removes any immunity to Ground damage. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM64 | Explosion | 250 | 5 | 100% | User faints. | ||
TM69 | Rock Polish | -- | 20 | -- | Raises the user's Speed by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM96 | Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
Selfdestruct | 200 | 5 | 100% | User faints. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Rollout | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
Sand Tomb | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
Stealth Rock | -- | 20 | -- | Causes damage when opposing Pokemon switch in. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Attack | 10 | 22 - 107 | 25 - 119 | 27 - 130 |
Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Speed | 10 | 22 - 107 | 25 - 119 | 27 - 130 |
TOTAL | 290 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
68 | 1,000,000 | 255 | 70 | Defense: 1 point |
Damage Taken
0.5x
2x
0.5x
0.5x
2x
1x
1x
1x
2x
0.5x
2x
2x
1x
1x
1x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level. |
White 2 | |
Black | |
White | |
Diamond | It looks as if it is always crying. It is actually adjusting its body's fluid levels by eliminating excess. |
Pearl | It prefers arid environments. It leaks water from its eyes to adjust its body's fluid levels. |
HeartGold | In order to adjust the level of fluids in its body, it exudes water from its eyes. This makes it appear to be crying. |
SoulSilver |
← #437 Bronzong | #439 Mime Jr. → |