003 #003 Venusaur #005 Charmeleon 005

Charmander Charmander #004 - Lizard Pokemon

Charmander
Hear Charmander's Cry
type Fire
gender 87.5% Male12.5% Female
height 2'0" 0.6 m
weight 18.7 lb. 8.5 kg
generation
National: #004 | Johto: #229

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Dragon 5,100

Moves Moves

Abilities

BlazeStrengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1GrowlNormalNone--40100%Lowers the target's Attack by one stage.
7EmberFireSpecial4025100%Has a 10% chance to burn the target.
13SmokescreenNormalNone--20100%Lowers the target's accuracy by one stage.
19RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
25Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
31FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
37SlashNormalPhysical7020100%Has an increased chance for a critical hit.
43Dragon RageDragonSpecial110100%Inflicts 40 points of damage.
49Fire SpinFireSpecial351585%Prevents the target from fleeing and inflicts damage for 2-5 turns.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1DynamicpunchFightingPhysical100550%Has a 100% chance to confuse the target.
TM2HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM24DragonbreathDragonSpecial6020100%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM35Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39SwiftNormalSpecial6020--Never misses.
TM40Defense CurlNormalNone--40--Raises user's Defense by one stage.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
TM49Fury CutterBugPhysical202095%Power doubles every turn this move is used in succession after the first, maxing out after five turns.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
BiteDarkPhysical6025100%Has a 30% chance to make the target flinch.
Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
Belly DrumNormalNone--10--User pays half its max HP to max out its Attack.
OutrageDragonPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
AncientpowerRockSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
Beat UpDarkPhysical110100%Hits once for every conscious Pokemon the trainer has.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP39
Statbar
188 - 282188 - 282188 - 282
Attack52
Statbar
98 - 182109 - 203119 - 223
Defense43
Statbar
81 - 16691 - 185100 - 203
Sp. Attack60
Statbar
112 - 197125 - 219137 - 240
Sp. Defense50
Statbar
94 - 179105 - 199115 - 218
Speed65
Statbar
121 - 206135 - 229148 - 251
TOTAL 309
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
65 1,059,860 45 70 Speed: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 2x
Rock 2x
Bug 0.5x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 2x
Grass 0.5x
Electric 1x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 0.5x

Images Images

BlackCharmanderCharmanderCharmanderCharmander
White
DiamondCharmanderCharmanderCharmanderCharmander
Pearl
PlatinumCharmanderCharmanderCharmanderCharmander
HeartGoldCharmanderCharmanderCharmanderCharmander
SoulSilver
RubyCharmanderCharmanderCharmanderCharmander
Sapphire
EmeraldCharmanderCharmander
FireRedCharmanderCharmanderCharmanderCharmander
LeafGreen
GoldCharmanderCharmanderCharmanderCharmander
Silver
CrystalCharmanderCharmanderCharmanderCharmander
RedCharmanderCharmander
Blue
YellowCharmanderCharmander

Flavor Text Flavortext

Black 2The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely.
White 2
Black
White
DiamondThe fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely.
Pearl
Platinum
HeartGoldThe flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.
SoulSilverThe flame on its tail indicates CHARMANDER's life force. If it is healthy, the flame burns brightly.
RubyThe flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when CHARMANDER is enjoying itself. If the Pokemon becomes enraged, the flame burns fiercely.
Sapphire
Emerald
FireRedFrom the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.
LeafGreenIt has a preference for hot things. When it rains, steam is said to spout from the tip of its tail.
GoldThe flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.
SilverThe flame on its tail indicates CHARMANDER's life force. If it is healthy, the flame burns brightly.
CrystalIf it's healthy, the flame on the tip of its tail will burn vigorously, even if it gets a bit wet.
RedObviously prefers hot places. When it rains, steam is said to spout from the tip of its tail.
Blue
YellowThe flame at the tip of its tail makes a sound as it burns. You can only hear it in quiet places.

Other Other

Name Etymology Char (charcoal) + mander (salamander)
003 #003 Venusaur #005 Charmeleon 005