Charmeleon #005
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← ![]() | #006 Charizard ![]() |
Charmeleon
#005
- Flame Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 87.5% ![]() | 12.5% ![]() |
|
height | 4'7" | 1.1 m | |
weight | 41.9 lb. | 19.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #005 | Johto: #230
|
005
Family
![]() ![]() #004 - Charmander | ![]() ![]() #005 - Charmeleon Lv. 16 | ![]() ![]() #006 - Charizard Lv. 36 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Dragon | 5,100 |
Moves
Abilities
Blaze | Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
1 | Ember | ![]() | ![]() | 40 | 25 | 100% | Has a 10% chance to burn the target. |
9 | Ember | ![]() | ![]() | 40 | 25 | 100% | Has a 10% chance to burn the target. |
15 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
24 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
33 | Slash | ![]() | ![]() | 70 | 20 | 100% | Has an increased chance for a critical hit. |
42 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
56 | Fire Spin | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Mega Punch | ![]() | ![]() | 80 | 20 | 85% | Inflicts regular damage with no additional effect. |
TM3 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM5 | Mega Kick | ![]() | ![]() | 120 | 5 | 75% | Inflicts regular damage with no additional effect. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM8 | Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
TM9 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
TM10 | Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
TM17 | Submission | ![]() | ![]() | 80 | 25 | 80% | User receives 1/4 the damage it inflicts in recoil. |
TM18 | Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
TM19 | Seismic Toss | ![]() | ![]() | 1 | 20 | 100% | Inflicts damage equal to the user's level. |
TM20 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
TM23 | Dragon Rage | ![]() | ![]() | 1 | 10 | 100% | Inflicts 40 points of damage. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM31 | Mimic | ![]() | ![]() | -- | 10 | -- | Copies the target's last used move. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
TM34 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM39 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM40 | Skull Bash | ![]() | ![]() | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM50 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 58 | 226 - 320 | 226 - 320 | 226 - 320 |
Attack | 64 | 119 - 204 | 133 - 227 | 146 - 249 |
Defense | 58 | 108 - 193 | 121 - 215 | 133 - 236 |
Sp. Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Speed | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
TOTAL | 405 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
142 | 1,059,860 | 45 | 70 | Special Attack: 1 point Speed: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | In the rocky mountains where Charmeleon live, their fiery tails shine at night like stars. |
White 2 | |
Black | |
White | |
Diamond | In the rocky mountains where CHARMELEON live, their fiery tails shine at night like stars. |
Pearl | |
Platinum | |
HeartGold | It is very hotheaded by nature, so it constantly seeks opponents. It calms down only when it wins. |
SoulSilver | It has a barbaric nature. In battle, it whips its fiery tail around and slashes away with sharp claws. |
Ruby | CHARMELEON mercilessly destroys its foes using its sharp claws. If it encounters a strong foe, it turnsaggressive. In this excited state, the flame at the tip of its tail flares with a bluish white color. |
Sapphire | |
Emerald | |
FireRed | It lashes about with its tail to knock down its foe. It then tears up the fallen opponent with sharp claws. |
LeafGreen | When it swings its burning tail, it elevates the air temperature to unbearably high levels. |
Gold | It is very hotheaded by nature, so it constantlyseeks opponents. It calms down only when it wins. |
Silver | It has a barbaric nature. In battle, it whips itsfiery tail around and slashes away with sharp claws. |
Crystal | If it becomes agitated during battle, it spoutsintense flames, incinerating its surroundings. |
Red | When it swings its burning tail, it elevates thetemperature to unbearably high levels. |
Blue | |
Yellow | Tough fights could excite this Pokemon. Whenexcited, it may blow out bluish- white flames. |
Other
Name Etymology | Char (charcoal) + meleon (chameleon) |
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← ![]() | #006 Charizard ![]() |