419 #419 Floatzel #421 Cherrim 421

Cherubi Cherubi #420 - Cherry Pokemon

Cherubi
Hear Cherubi's Cry
type Grass
gender 50.0% Male50.0% Female
height 1'4" 0.4 m
weight 7.3 lb. 3.3 kg
generation
National: #420 | Sinnoh: #058

Family Family

General420
#420 - Cherubi
Level421
#421 - Cherrim
Lv. 25

Breeding

Egg Groups Steps to Hatch
Fairy | Plant 5,100

Moves Moves

Abilities

ChlorophyllDoubles Speed during strong sunlight.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1Morning SunNormalNone--5--Heals the user by half its max HP. Affected by weather.
7GrowthNormalNone--40--Raises the user's Attack and Special Attack by one stage.
10Leech SeedGrassNone--1090%Seeds the target, stealing HP from it every turn.
13Helping HandNormalNone--20--Ally's next move inflicts half more damage.
19Magical LeafGrassSpecial6020--Never misses.
22Sunny DayFireNone--5--Changes the weather to sunny for five turns.
28Worry SeedGrassNone--10100%Changes the target's ability to Insomnia.
31Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
37SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
40Lucky ChantNormalNone--30--Prevents the target from scoring critical hits for five turns.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Razor LeafGrassPhysical552595%Has an increased chance for a critical hit.
Seed BombGrassPhysical8015100%Inflicts regular damage with no additional effect.
Natural GiftNormalPhysical115100%Power and type depend on the held berry.
Healing WishPsychicNone--10--User faints. Its replacement has its HP fully restored and any major status effect removed.
TickleNormalNone--20100%Lowers the target's Attack and Defense by one stage.
GrasswhistleGrassNone--1555%Puts the target to sleep.
AromatherapyGrassNone--5--Cures the entire party of major status effects.
Weather BallNormalSpecial5010100%If there be weather, this move has doubled power and the weather's type.
Nature PowerNormalNone--20--Uses a move which depends upon the terrain.
Sweet ScentNormalNone--20100%Lowers the target's evasion by one stage.
RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
Defense CurlNormalNone--40--Raises user's Defense by one stage.
Heal PulsePsychicNone--10--Heals the target for half its max HP.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP45
Statbar
200 - 294200 - 294200 - 294
Attack35
Statbar
67 - 15275 - 16982 - 185
Defense45
Statbar
85 - 17095 - 189104 - 207
Sp. Attack62
Statbar
116 - 200129 - 223141 - 245
Sp. Defense53
Statbar
99 - 184111 - 205122 - 225
Speed35
Statbar
67 - 15275 - 16982 - 185
TOTAL 275
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
68 1,000,000 190 70 Special Attack: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 2x
Ground 0.5x
Rock 1x
Bug 2x
Ghost 1x
Steel 1x
Fire 2x
Water 0.5x
Grass 0.5x
Electric 0.5x
Psychic 1x
Ice 2x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackCherubiCherubiCherubiCherubi
White
DiamondCherubiCherubiCherubiCherubi
Pearl
PlatinumCherubiCherubiCherubiCherubi
HeartGoldCherubiCherubiCherubiCherubi
SoulSilver

Flavor Text Flavortext

Black 2The small ball is not only filled with nutrients, it is also tasty. Starly try to peck it off.
White 2
Black
White
DiamondThe small ball holds the nutrients needed for evolution. Apparently, it is very sweet and tasty.
PearlSunlight colors it red. When the small ball is drained of nutrients, it shrivels to herald evolution.
HeartGoldIt evolves by sucking the energy out of the small ball where it had been storing nutrients.
SoulSilver
419 #419 Floatzel #421 Cherrim 421