035 #035 Clefairy #037 Vulpix 037

Clefable Clefable #036 - Fairy Pokemon

Clefable
Hear Clefable's Cry
type Normal
gender 25.0% Male75.0% Female
height 4'3" 1.3 m
weight 88.2 lb. 40.0 kg
generation
National: #036 | Johto: #042 | Sinnoh: #101

Family Family

General173
#173 - Cleffa
Loyal035
#035 - Clefairy
Loyal
Moon stone036
#036 - Clefable
Moon Stone

Breeding

Egg Groups Steps to Hatch
Fairy 2,550

Moves Moves

Abilities

Cute CharmHas a 30% chance of infatuating attacking Pokemon on contact.
Magic GuardProtects against damage not directly caused by a move.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1DoubleslapNormalPhysical151085%Hits 2-5 times in one turn.
1SingNormalNone--1555%Puts the target to sleep.
1MinimizeNormalNone--20--Raises the user's evasion by two stages.
1MetronomeNormalNone--10--Randomly selects and uses any move in the game.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
TM3Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM20SafeguardNormalNone--25--Protects the user's field from major status ailments and confusion for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM33ReflectPsychicNone--20--Reduces damage from physical attacks by half.
TM34Shock WaveElectricSpecial6020--Never misses.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM49SnatchDarkNone--10--Steals the target's move, if it's self-targeted.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM60Drain PunchFightingPhysical7510100%Heals the user by half the damage inflicted.
TM67RecycleNormalNone--10--User recovers the item it last used up.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM76Stealth RockRockNone--20--Causes damage when opposing Pokemon switch in.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM6Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
MimicNormalNone--10--Copies the target's last used move.
MetronomeNormalNone--10--Randomly selects and uses any move in the game.
AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
SplashNormalNone--40--Does nothing.
SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Belly DrumNormalNone--10--User pays half its max HP to max out its Attack.
PresentNormalPhysical11590%Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
WishNormalNone--10--User will recover half its max HP at the end of the next turn.
AromatherapyGrassNone--5--Cures the entire party of major status effects.
Fake TearsDarkNone--20100%Lowers the target's Special Defense by two stages.
CovetNormalPhysical6040100%Takes the target's item.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP95
Statbar
300 - 394300 - 394300 - 394
Attack70
Statbar
130 - 215145 - 239159 - 262
Defense73
Statbar
135 - 220151 - 245166 - 269
Sp. Attack85
Statbar
157 - 242175 - 269192 - 295
Sp. Defense90
Statbar
166 - 251185 - 279203 - 306
Speed60
Statbar
112 - 197125 - 219137 - 240
TOTAL 473
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
129 800,000 25 140 HP: 3 points

Damage Taken

Normal 1x
Fighting 2x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 0x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackClefableClefableClefableClefable
White
DiamondClefableClefableClefableClefable
Pearl
PlatinumClefableClefableClefableClefable
HeartGoldClefableClefableClefableClefable
SoulSilver
RubyClefableClefableClefableClefable
Sapphire
EmeraldClefableClefable
FireRedClefableClefableClefableClefable
LeafGreen
GoldClefableClefableClefableClefable
Silver
CrystalClefableClefableClefableClefable
RedClefableClefable
Blue
YellowClefableClefable

Flavor Text Flavortext

Black 2Their ears are sensitive enough to hear a pin drop from over a mile away, so they're usually found in quiet places.
White 2
Black
White
DiamondRarely seen by people, it is said to be drawn by the full moon to play at deserted lakes.
Pearl
Platinum
HeartGoldWith its acute hearing, it can pick up sounds from far away. It usually hides in quiet places.
SoulSilverIts very sensitive ears let it distinguish distant sounds. As a result, it prefers quiet places.
RubyCLEFABLE moves by skipping lightly as if it were flying using its wings. Its bouncy step lets it even walk on water. It is known to take strolls on lakes on quiet, moonlit nights.
Sapphire
Emerald
FireRedIt has an acute sense of hearing. It can easily hear a pin being dropped nearly 1,100 yards away.
LeafGreenA timid fairy Pokemon that is rarely seen, it will run and hide the moment it senses people.
GoldWith its acute hearing, it can pick up sounds from far away. It usually hides in quiet places.
SilverIts very sensitive ears lets it distinguish distant sounds. As a result, it prefers quiet places.
CrystalSaid to live in quiet, remote mountains, this type of fairy has a strong aversion to being seen.
RedA timid fairy Pokemon that is rarely seen. It will run and hide the moment it senses people.
Blue
YellowThey appear to be very protective of their own world. It is a kind of fairy, rarely seen by people.

Other Other

Name Etymology Clef (as in a music note) + fable
035 #035 Clefairy #037 Vulpix 037