340 #340 Whiscash #342 Crawdaunt 342

Corphish Corphish #341 - Ruffian Pokemon

Corphish
Hear Corphish's Cry
type Water
gender 50.0% Male50.0% Female
height 2'0" 0.6 m
weight 25.4 lb. 11.5 kg
generation
National: #341 | Hoenn: #129

Family Family

General341
#341 - Corphish
Level342
#342 - Crawdaunt
Lv. 30

Breeding

Egg Groups Steps to Hatch
Water 1 | Water 3 3,825

341 Locations

Where to catch Corphish in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
Striaton City45-60Surfing30%
Route 345-60Surfing30%
Route 345-60Surfing in dark spots60%

Moves Moves

Abilities

Hyper CutterProtects against opponent-inflicted Attack drops.
Shell ArmorProtects against critical hits.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1BubbleWaterSpecial2030100%Has a 10% chance to lower the target's Speed by one stage.
7HardenNormalNone--30--Raises the user's Defense by one stage.
10VicegripNormalPhysical5530100%Inflicts regular damage with no additional effect.
13LeerNormalNone--30100%Lowers the target's Defense by one stage.
20BubblebeamWaterSpecial6520100%Has a 10% chance to lower the target's Speed by one stage.
23ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
26Knock OffDarkPhysical2020100%Target drops its held item.
32TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
35Night SlashDarkPhysical7015100%Has an increased chance for a critical hit.
38CrabhammerWaterPhysical901090%Has an increased chance for a critical hit.
44Swords DanceNormalNone--30--Raises the user's Attack by two stages.
47CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
53GuillotineNormalPhysical1530%Causes a one-hit KO.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM54False SwipeNormalPhysical4040100%Cannot lower the target's HP below 1.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM81X-scissorBugPhysical8015100%Inflicts regular damage with no additional effect.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Body SlamNormalPhysical8515100%Has a 30% chance to paralyze the target.
Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
Metal ClawSteelPhysical503595%Has a 10% chance to raise the user's Attack by one stage.
AncientpowerRockSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
SuperpowerFightingPhysical1205100%Lowers the user's Attack and Defense by one stage after inflicting damage.
Knock OffDarkPhysical2020100%Target drops its held item.
EndeavorNormalPhysical15100%Lowers the target's HP to equal the user's.
Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
Dragon DanceDragonNone--20--Raises the user's Attack and Speed by one stage.
Trump CardNormalSpecial15--Power increases when this move has less PP, up to a maximum of 200.
Chip AwayNormalPhysical7020100%Ignores the target's stat modifiers.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP43
Statbar
196 - 290196 - 290196 - 290
Attack80
Statbar
148 - 233165 - 259181 - 284
Defense65
Statbar
121 - 206135 - 229148 - 251
Sp. Attack50
Statbar
94 - 179105 - 199115 - 218
Sp. Defense35
Statbar
67 - 15275 - 16982 - 185
Speed35
Statbar
67 - 15275 - 16982 - 185
TOTAL 308
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
111 1,640,000 205 70 Attack: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackCorphishCorphishCorphishCorphish
White
DiamondCorphishCorphishCorphishCorphish
Pearl
PlatinumCorphishCorphishCorphishCorphish
HeartGoldCorphishCorphishCorphishCorphish
SoulSilver
RubyCorphishCorphishCorphishCorphish
Sapphire
EmeraldCorphishCorphish

Flavor Text Flavortext

Black 2No matter how dirty the water in the river, it will adapt and thrive. It has a strong will to survive.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt was originally a Pokemon from afar that escaped to the wild. It can adapt to the dirtiest river.
SoulSilver
RubyCORPHISH were originally foreign Pokemon that were imported as pets. They eventually turned up in the wild. This Pokemon is very hardy and has greatly increased its population.
SapphireCORPHISH catches prey with its sharp claws. It has no likes or dislikes when it comes to food - it will eat anything. This Pokemon has no trouble living in filthy water.
EmeraldOnce it grips prey with its large pincers, it will never let go, no matter what. It is a hardy Pokemon that can thrive in any environment.
FireRedIt came from overseas. It is a very hardy creature that will quickly proliferate, even in polluted streams.
LeafGreen

Other Other

Name Etymology Corpse + fish
340 #340 Whiscash #342 Crawdaunt 342