← #221 Piloswine | #223 Remoraid → |
Corsola #222 - Coral Pokemon
|
types | ||
---|---|---|---|
gender | 25.0% | 75.0% | |
height | 2'0" | 0.6 m | |
weight | 11.0 lb. | 5.0 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #222 | Johto: #171 | Hoenn: #180
|
222
Family
#222 - Corsola |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Water 1 | Water 3 | 5,100 |
Moves
Abilities
Hustle | Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. |
Natural Cure | Cures any major status ailment upon leaving battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
7 | Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
13 | Bubble | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
19 | Recover | -- | 10 | -- | Heals the user by half its max HP. | ||
25 | Bubblebeam | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
31 | Spike Cannon | 20 | 15 | 100% | Hits 2-5 times in one turn. | ||
37 | Mirror Coat | 1 | 20 | 100% | Inflicts twice the damage the user received from the last special hit it took. | ||
43 | Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM2 | Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
TM3 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
TM4 | Rollout | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM8 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Snore | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM31 | Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM35 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM40 | Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM6 | Whirlpool | 35 | 15 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Mist | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
TOTAL | 380 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
113 | 800,000 | 60 | 70 | Defense: 1 point Special Defense: 1 point |
Damage Taken
0.5x
2x
0.5x
0.5x
2x
1x
1x
1x
1x
0.25x
1x
4x
2x
1x
0.5x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | They prefer unpolluted southern seas. Their coral branches lose their color and deteriorate in dirty water. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty. |
SoulSilver | In a south-sea nation, the people live in communities that are built on groups of these Pokemon. |
Ruby | CORSOLA's branches glitter very beautifully in seven colors when they catch sunlight.If any branch breaks off, this Pokemon grows it back in just one night. |
Sapphire | |
Emerald | |
FireRed | In a south sea nation, the people live in communities that are built on groups of these Pokemon. |
LeafGreen | It continuously sheds and grows. The tip of its head is prized as a treasure for its beauty. |
Gold | It continuously sheds and grows. The tip of itshead is prized as a treasure for its beauty. |
Silver | In a south sea nation, the people live in communities that are built on groups of these Pokemon. |
Crystal | The points on its head absorb nutrients fromclean water. They cannot survive in polluted water. |
Other
Name Etymology | Coral + solar |
---|
← #221 Piloswine | #223 Remoraid → |