← ![]() | #347 Anorith ![]() |
Cradily
#346
- Barnacle Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 87.5% ![]() | 12.5% ![]() |
|
height | 5'11" | 1.5 m | |
weight | 133.2 lb. | 60.4 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #346 | Hoenn: #134
|
346
Moves
Abilities
Suction Cups | Prevents being forced out of battle by other Pokemon's moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Acid | ![]() | ![]() | 40 | 30 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
1 | Constrict | ![]() | ![]() | 10 | 35 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
1 | Stockpile | ![]() | ![]() | -- | 20 | -- | Stores energy up to three times for use with Spit Up and Swallow. |
1 | Spit Up | ![]() | ![]() | 1 | 10 | 100% | Power is 100 times the amount of energy Stockpiled. |
1 | Swallow | ![]() | ![]() | -- | 10 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
1 | Ingrain | ![]() | ![]() | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
1 | Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
1 | Wring Out | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
8 | Acid | ![]() | ![]() | 40 | 30 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
15 | Ingrain | ![]() | ![]() | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
22 | Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
29 | Amnesia | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by two stages. |
36 | Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
46 | Gastro Acid | ![]() | ![]() | -- | 10 | 100% | Nullifies target's ability until it leaves battle. |
56 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
66 | Stockpile | ![]() | ![]() | -- | 20 | -- | Stores energy up to three times for use with Spit Up and Swallow. |
66 | Spit Up | ![]() | ![]() | 1 | 10 | 100% | Power is 100 times the amount of energy Stockpiled. |
66 | Swallow | ![]() | ![]() | -- | 10 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
76 | Wring Out | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TM23 | Smack Down | ![]() | ![]() | 50 | 15 | 100% | Removes any immunity to Ground damage. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM34 | Sludge Wave | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to poison the target. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM69 | Rock Polish | ![]() | ![]() | -- | 20 | -- | Raises the user's Speed by two stages. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM78 | Bulldoze | ![]() | ![]() | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM83 | Infestation | ![]() | ![]() | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
TM86 | Grass Knot | ![]() | ![]() | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Mega Drain | ![]() | ![]() | 40 | 15 | 100% | Heals the user by half the damage inflicted. |
Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
Barrier | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by two stages. |
Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
Mirror Coat | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last special hit it took. |
Tickle | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. |
Wring Out | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
Stealth Rock | ![]() | ![]() | -- | 20 | -- | Causes damage when opposing Pokemon switch in. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 86 | 282 - 376 | 282 - 376 | 282 - 376 |
Attack | 81 | 150 - 234 | 167 - 261 | 183 - 287 |
Defense | 97 | 179 - 263 | 199 - 293 | 218 - 322 |
Sp. Attack | 81 | 150 - 234 | 167 - 261 | 183 - 287 |
Sp. Defense | 107 | 197 - 281 | 219 - 313 | 240 - 344 |
Speed | 43 | 81 - 166 | 91 - 185 | 100 - 203 |
TOTAL | 495 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
199 | 600,000 | 45 | 70 | Special Defense: 2 points |
Damage Taken
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
Flavortext
Black 2 | It lives in the shallows of warm seas. When the tide goes out, it digs up prey from beaches. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It lives in warm seas. Its heavy body weighs it down so it won't get washed away in rough weather. |
SoulSilver | |
Ruby | CRADILY roams around the ocean floor in search of food. This Pokemon freely extends its tree trunk-like neck andcaptures unwary prey using its eight tentacles. |
Sapphire | CRADILY's body serves as an anchor, preventing it from being washed away in rough seas.This Pokemon secretes a strong digestive fluid from its tentacles. |
Emerald | It drags its heavy body along the seafloor. It makes its nest in the shallows of warm seas. CRADILY can be seen on beaches when the tide goes out. |
FireRed | It ensnares prey with its eight tentacles. It then melts the prey with a strong acid before feeding. |
LeafGreen |
Other
Name Etymology | Cradle + sleep |
---|
← ![]() | #347 Anorith ![]() |