158 #158 Totodile #160 Feraligatr 160

Croconaw Croconaw #159 - Big Jaw Pokemon

Croconaw
Hear Croconaw's Cry
type Water
gender 87.5% Male12.5% Female
height 4'7" 1.1 m
weight 55.1 lb. 25.0 kg
generation
National: #159 | Johto: #008

Family Family

Breeding

Egg Groups Steps to Hatch
Monster | Water 1 5,100

Moves Moves

Abilities

TorrentStrengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
6Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
8RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
13BiteDarkPhysical6025100%Has a 30% chance to make the target flinch.
15Scary FaceNormalNone--10100%Lowers the target's Speed by two stages.
21Ice FangIcePhysical651595%Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch.
24FlailNormalPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
30CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
33Chip AwayNormalPhysical7020100%Ignores the target's stat modifiers.
39SlashNormalPhysical7020100%Has an increased chance for a critical hit.
42ScreechNormalNone--4085%Lowers the target's Defense by two stages.
48ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
51Aqua TailWaterPhysical901090%Inflicts regular damage with no additional effect.
57SuperpowerFightingPhysical1205100%Lowers the user's Attack and Defense by one stage after inflicting damage.
60Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM2Dragon ClawDragonPhysical8015100%Inflicts regular damage with no additional effect.
TM5RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM55ScaldWaterSpecial8015100%Has a 30% chance to burn the target.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM75Swords DanceNormalNone--30--Raises the user's Attack by two stages.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM5WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.
Metal ClawSteelPhysical503595%Has a 10% chance to raise the user's Attack by one stage.
CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
AncientpowerRockSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.
FlatterDarkNone--15100%Raises the target's Special Attack by one stage and confuses the target.
Mud SportGroundNone--15--All damage from Electric moves is halved until the end of the battle.
Fake TearsDarkNone--20100%Lowers the target's Special Defense by two stages.
BlockNormalNone--5--Prevents the target from leaving battle.
Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
Dragon DanceDragonNone--20--Raises the user's Attack and Speed by one stage.
Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
Aqua JetWaterPhysical4020100%Inflicts regular damage with no additional effect.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP65
Statbar
240 - 334240 - 334240 - 334
Attack80
Statbar
148 - 233165 - 259181 - 284
Defense80
Statbar
148 - 233165 - 259181 - 284
Sp. Attack59
Statbar
110 - 195123 - 217135 - 238
Sp. Defense63
Statbar
117 - 202131 - 225144 - 247
Speed58
Statbar
108 - 193121 - 215133 - 236
TOTAL 405
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
143 1,059,860 45 70 Attack: 1 point
Defense: 1 point

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackCroconawCroconawCroconawCroconaw
White
DiamondCroconawCroconawCroconawCroconaw
Pearl
PlatinumCroconawCroconawCroconawCroconaw
HeartGoldCroconawCroconawCroconawCroconaw
SoulSilver
RubyCroconawCroconawCroconawCroconaw
Sapphire
EmeraldCroconawCroconaw
GoldCroconawCroconawCroconawCroconaw
Silver
CrystalCroconawCroconawCroconawCroconaw

Flavor Text Flavortext

Black 2Once it bites down, it won't let go until it loses its fangs. New fangs quickly grow into place.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIf it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
SoulSilverIt opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.
RubyOnce CROCONAW has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
Sapphire
Emerald
FireRedIt opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.
LeafGreenIf it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
GoldIf it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.
SilverIt opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.
CrystalThe tips of its fangs are slanted backward. Once those fangs clamp down, the prey has no hope of escape.

Other Other

Name Etymology Croc (as in crocodile) + naw (as in gnaw)
158 #158 Totodile #160 Feraligatr 160