← #158 Totodile | #160 Feraligatr → |
Croconaw #159 - Big Jaw Pokemon
|
type | ||
---|---|---|---|
gender | 87.5% | 12.5% | |
height | 4'7" | 1.1 m | |
weight | 55.1 lb. | 25.0 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #159 | Johto: #008
|
159
Family
#158 - Totodile | #159 - Croconaw Lv. 18 | #160 - Feraligatr Lv. 30 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Water 1 | 5,100 |
Moves
Abilities
Torrent | Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
7 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
13 | Water Gun | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
21 | Bite | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | ||
28 | Scary Face | -- | 10 | 100% | Lowers the target's Speed by two stages. | ||
37 | Slash | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
45 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
55 | Hydro Pump | 120 | 5 | 80% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Dynamicpunch | 100 | 5 | 50% | Has a 100% chance to confuse the target. | ||
TM2 | Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
TM3 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM8 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Snore | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM16 | Icy Wind | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Ice Punch | 75 | 15 | 100% | Has a 10% chance to freeze the target. | ||
TM34 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM35 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM43 | Detect | -- | 5 | -- | Prevents any moves from hitting the user this turn. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM49 | Fury Cutter | 20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
HM6 | Whirlpool | 35 | 15 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Razor Wind | 80 | 10 | 100% | Requires a turn to charge before attacking. | ||
Thrash | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
Hydro Pump | 120 | 5 | 80% | Inflicts regular damage with no additional effect. | ||
Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
Crunch | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | ||
Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 65 | 240 - 334 | 240 - 334 | 240 - 334 |
Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Attack | 59 | 110 - 195 | 123 - 217 | 135 - 238 |
Sp. Defense | 63 | 117 - 202 | 131 - 225 | 144 - 247 |
Speed | 58 | 108 - 193 | 121 - 215 | 133 - 236 |
TOTAL | 405 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
143 | 1,059,860 | 45 | 70 | Attack: 1 point Defense: 1 point |
Damage Taken
1x
1x
1x
1x
1x
1x
1x
1x
0.5x
0.5x
0.5x
2x
2x
1x
0.5x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | Once it bites down, it won't let go until it loses its fangs. New fangs quickly grow into place. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth. |
SoulSilver | It opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in. |
Ruby | Once CROCONAW has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs areforked back like barbed fishhooks, they become impossible to remove when they have sunk in. |
Sapphire | |
Emerald | |
FireRed | It opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in. |
LeafGreen | If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth. |
Gold | If it loses a fang, a new one grows back in itsplace. There are always 48 fangs lining its mouth. |
Silver | It opens its huge jaws wide when attacking. If itloses any fangs while biting, they grow back in. |
Crystal | The tips of its fangs are slanted backward. Oncethose fangs clamp down, the prey has no hope of escape. |
Other
Name Etymology | Croc (as in crocodile) + naw (as in gnaw) |
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← #158 Totodile | #160 Feraligatr → |