← ![]() | #616 Shelmet ![]() |
Cryogonal
#615
- Crystallizing Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | Genderless | ||
height | 4'7" | 1.1 m | |
weight | 326.3 lb. | 148.0 kg | |
generation |
5th (Black & White) National: #615 | Unova: #121
|
615
Family
![]() ![]() #615 - Cryogonal |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Mineral | 6,375 |
Locations
Where to catch Cryogonal in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Twist Mountain | 28-31 | Walking in tall grass or a cave | 8% |
Where to catch Cryogonal in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Twist Mountain | 56-57 | Walking in tall grass or a cave | 15% |
Moves
Abilities
Levitate | Evades Ground moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Bind | ![]() | ![]() | 15 | 20 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
5 | Ice Shard | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
9 | Sharpen | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by one stage. |
13 | Rapid Spin | ![]() | ![]() | 20 | 40 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
17 | Icy Wind | ![]() | ![]() | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
21 | Mist | ![]() | ![]() | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. |
21 | Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
25 | Aurora Beam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Attack by one stage. |
29 | Acid Armor | ![]() | ![]() | -- | 40 | -- | Raises the user's Defense by two stages. |
33 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
37 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
37 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
41 | Slash | ![]() | ![]() | 70 | 20 | 100% | Has an increased chance for a critical hit. |
45 | Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
49 | Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
53 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
57 | Night Slash | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
61 | Sheer Cold | ![]() | ![]() | 1 | 5 | 30% | Causes a one-hit KO. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM22 | Solarbeam | ![]() | ![]() | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM62 | Acrobatics | ![]() | ![]() | 55 | 15 | 100% | Has double power if the user has no held item. |
TM64 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
TM79 | Frost Breath | ![]() | ![]() | 40 | 10 | 90% | Always scores a critical hit. |
TM84 | Poison Jab | ![]() | ![]() | 80 | 20 | 100% | Has a 30% chance to poison the target. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM91 | Flash Cannon | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Defense | 135 | 247 - 332 | 275 - 369 | 302 - 405 |
Speed | 105 | 193 - 278 | 215 - 309 | 236 - 339 |
TOTAL | 485 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
170 | 1,000,000 | 25 | 70 | Special Defense: 2 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White |
Flavortext
Black 2 | They are composed of ice crystals. They capture prey with chains of ice, freezing the prey at -148° F. |
White 2 | |
Black | When its body temperature goes up, it turns into steam and vanishes. When its temperature lowers, it returns to ice. |
White |
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