Cubone #104
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← #103 Exeggutor | #105 Marowak → |
Cubone #104 - Lonely Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 14.3 lb. | 6.5 kg | |
generation |
1st (Red, Blue, Yellow) National: #104 | Johto: #203
|
104
Moves
Abilities
Rock Head | Protects against recoil damage. |
Lightningrod | Redirects single-target Electric moves to this Pokemon where possible. Absorbs Electric moves, raising Special Attack one stage. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
5 | Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
9 | Bone Club | 65 | 20 | 85% | Has a 10% chance to make the target flinch. | ||
13 | Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
17 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
21 | Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
25 | Bonemerang | 50 | 10 | 90% | Hits twice in one turn. | ||
29 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
33 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
37 | Thrash | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
41 | Bone Rush | 25 | 10 | 90% | Hits 2-5 times in one turn. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Dynamicpunch | 100 | 5 | 50% | Has a 100% chance to confuse the target. | ||
TM2 | Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
TM3 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM8 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Snore | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM16 | Icy Wind | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM20 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM23 | Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM31 | Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM35 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM41 | Thunderpunch | 75 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM43 | Detect | -- | 5 | -- | Prevents any moves from hitting the user this turn. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Fire Punch | 75 | 15 | 100% | Has a 10% chance to burn the target. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Skull Bash | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | ||
Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
Belly Drum | -- | 10 | -- | User pays half its max HP to max out its Attack. | ||
Perish Song | -- | 5 | -- | User and target both faint after three turns. | ||
Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 50 | 210 - 304 | 210 - 304 | 210 - 304 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
TOTAL | 320 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
87 | 1,000,000 | 190 | 70 | Defense: 1 point |
Damage Taken
1x
1x
1x
0.5x
1x
0.5x
1x
1x
1x
1x
2x
2x
0x
1x
2x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | When it thinks of its dead mother, it cries. Its crying makes the skull it wears rattle hollowly. |
White 2 | |
Black | |
White | |
Diamond | When it thinks of its dead mother, it cries. Its crying makes the skull it wears rattle hollowly. |
Pearl | |
Platinum | |
HeartGold | If it is sad or lonely, the skull it wears shakes and emits a plaintive and mournful sound. |
SoulSilver | It always wears the skull of its dead mother, so no one has any idea what its hidden face looks like. |
Ruby | CUBONE pines for the mother it will never see again. Seeing a likeness of its mother in the full moon, it cries.The stains on the skull the Pokemon wears are made by the tears it sheds. |
Sapphire | |
Emerald | |
FireRed | It wears the skull of its dead mother on its head. When it becomes lonesome, it is said to cry loudly. |
LeafGreen | Because it never removes its skull helmet, no one has ever seen this Pokemon's real face. |
Gold | If it is sad or lonely, the skull it wears shakes,and emits a plaintive and mournful sound. |
Silver | It always wears the skull of its dead mother, so noone has any idea what its hidden face looks like. |
Crystal | It lost its mother after its birth. It wears itsmother's skull, never revealing its true face. |
Red | Because it never removes its skull helmet, no onehas ever seen this Pokemon's real face. |
Blue | |
Yellow | Wears the skull of its deceased mother. Its criesecho inside the skull and come out as a sad melody. |
Other
Name Etymology | Cu (as in cute) + bone |
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← #103 Exeggutor | #105 Marowak → |