154 #154 Meganium #156 Quilava 156

Cyndaquil Cyndaquil #155 - Fire Mouse Pokemon

Cyndaquil
Hear Cyndaquil's Cry
type Fire
gender 87.5% Male12.5% Female
height 2'8" 0.5 m
weight 17.4 lb. 7.9 kg
generation
National: #155 | Johto: #004

Family Family

Breeding

Egg Groups Steps to Hatch
Ground 5,100

Moves Moves

Abilities

BlazeStrengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
6SmokescreenNormalNone--20100%Lowers the target's accuracy by one stage.
10EmberFireSpecial4025100%Has a 10% chance to burn the target.
13Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.
19Flame WheelFirePhysical6025100%Has a 10% chance to burn the target. Lets frozen Pokemon thaw themselves.
22Defense CurlNormalNone--40--Raises user's Defense by one stage.
28SwiftNormalSpecial6020--Never misses.
31Lava PlumeFireSpecial8015100%Has a 30% chance to burn the target.
37FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
40RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
46Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
49EruptionFireSpecial1505100%Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM50OverheatFireSpecial140590%Lowers the user's Special Attack by two stages after inflicting damage.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM61Will-o-wispFireNone--1575%Burns the target.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Double KickFightingPhysical3030100%Hits twice in one turn.
ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
Double-edgeNormalPhysical12015100%User receives 1/3 the damage inflicted in recoil.
Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.
Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
ReversalFightingPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Crush ClawNormalPhysical751095%Has a 50% chance to lower the target's Defense by one stage.
ExtrasensoryPsychicSpecial8030100%Has a 10% chance to make the target flinch.
HowlNormalNone--40--Raises the user's Attack by one stage.
CovetNormalPhysical6040100%Takes the target's item.
Flare BlitzFirePhysical12015100%User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP39
Statbar
188 - 282188 - 282188 - 282
Attack52
Statbar
98 - 182109 - 203119 - 223
Defense43
Statbar
81 - 16691 - 185100 - 203
Sp. Attack60
Statbar
112 - 197125 - 219137 - 240
Sp. Defense50
Statbar
94 - 179105 - 199115 - 218
Speed65
Statbar
121 - 206135 - 229148 - 251
TOTAL 309
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
65 1,059,860 45 70 Speed: 1 point

Images Images

BlackCyndaquilCyndaquilCyndaquilCyndaquil
White
DiamondCyndaquilCyndaquilCyndaquilCyndaquil
Pearl
PlatinumCyndaquilCyndaquilCyndaquilCyndaquil
HeartGoldCyndaquilCyndaquilCyndaquilCyndaquil
SoulSilver
RubyCyndaquilCyndaquilCyndaquilCyndaquil
Sapphire
EmeraldCyndaquilCyndaquil
GoldCyndaquilCyndaquilCyndaquilCyndaquil
Silver
CrystalCyndaquilCyndaquilCyndaquilCyndaquil

Flavor Text Flavortext

Black 2It has a timid nature. If it is startled, the flames on its back burn more vigorously.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIt is timid, and always curls itself up in a ball. If attacked, it flares up its back for protection.
SoulSilverIt usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.
RubyCYNDAQUIL protects itself by flaring up the flames on its back. The flames are vigorous if the POKeMON is angry. However, if it is tired, the flames splutter fitfully with incomplete combustion.
Sapphire
Emerald
FireRedIt usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.
LeafGreenIt is timid and always curls itself up in a ball. If attacked, it flares up its back for protection.
GoldIt is timid, and always curls itself up in a ball. If attacked, it flares up its back for protection.
SilverIt usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.
CrystalThe fire that spouts from its back burns hottest when it is angry. The flaring flames intimidate foes.

Other Other

Name Etymology Cinder (cooled down lava or coal) + quill
154 #154 Meganium #156 Quilava 156