Darkrai #491
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← ![]() | #492 Shaymin ![]() |
Darkrai
#491
- Pitch-black Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | Genderless | ||
height | 5'11" | 1.5 m | |
weight | 111.4 lb. | 50.5 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #491
|
491
Family
![]() ![]() #491 - Darkrai |
Breeding
Egg Groups | Steps to Hatch |
---|---|
No Eggs | 30,600 |
Moves
Abilities
Bad Dreams | Damages sleeping opponents for 1/8 their max HP after each turn. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Disable | ![]() | ![]() | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. |
1 | Ominous Wind | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
11 | Quick Attack | ![]() | ![]() | 40 | 30 | 100% | Inflicts regular damage with no additional effect. |
20 | Hypnosis | ![]() | ![]() | -- | 20 | 60% | Puts the target to sleep. |
29 | Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
38 | Nightmare | ![]() | ![]() | -- | 15 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
47 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
57 | Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
66 | Dark Void | ![]() | ![]() | -- | 10 | 80% | Puts the target to sleep. |
75 | Nasty Plot | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack by two stages. |
84 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
93 | Dark Pulse | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Focus Punch | ![]() | ![]() | 150 | 20 | 100% | If the user takes damage before attacking, the attack is canceled. |
TM4 | Calm Mind | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM31 | Brick Break | ![]() | ![]() | 75 | 15 | 100% | Destroys Reflect and Light Screen. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM34 | Shock Wave | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM41 | Torment | ![]() | ![]() | -- | 15 | 100% | Prevents the target from using the same move twice in a row. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
TM49 | Snatch | ![]() | ![]() | -- | 10 | -- | Steals the target's move, if it's self-targeted. |
TM52 | Focus Blast | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM56 | Fling | ![]() | ![]() | 1 | 10 | 100% | Throws held item at the target; power depends on the item. |
TM57 | Charge Beam | ![]() | ![]() | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM60 | Drain Punch | ![]() | ![]() | 75 | 10 | 100% | Heals the user by half the damage inflicted. |
TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
TM63 | Embargo | ![]() | ![]() | -- | 15 | 100% | Target cannot use held items. |
TM65 | Shadow Claw | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
TM75 | Swords Dance | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack by two stages. |
TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
TM79 | Dark Pulse | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM81 | X-scissor | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM84 | Poison Jab | ![]() | ![]() | 80 | 20 | 100% | Has a 30% chance to poison the target. |
TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM8 | Rock Climb | ![]() | ![]() | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
Attack | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Sp. Attack | 135 | 247 - 332 | 275 - 369 | 302 - 405 |
Sp. Defense | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
Speed | 125 | 229 - 314 | 255 - 349 | 280 - 383 |
TOTAL | 600 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
210 | 1,250,000 | 3 | 0 | Special Attack: 2 points Speed: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver |
Flavortext
Black 2 | To protect itself, it afflicts those around it with nightmares. However, it means no harm. |
White 2 | |
Black | |
White | |
Diamond | It can lull people to sleep and make them dream. It is active during nights of the new moon. |
Pearl | Folklore has it that on moonless nights, this Pokemon will make people see horrific nightmares. |
HeartGold | It chases people and Pokemon from its territory by causing them to experience deep, nightmarish slumbers. |
SoulSilver |
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