553 #553 Krookodile #555 Darmanitan 555

Darumaka Darumaka #554 - Zen Charm Pokemon

Darumaka
Hear Darumaka's Cry
type Fire
gender 50.0% Male50.0% Female
height 2'0" 0.6 m
weight 82.7 lb. 37.5 kg
generation
National: #554 | Unova: #060

Family Family

Breeding

Egg Groups Steps to Hatch
Ground 5,100

554 Locations

Where to catch Darumaka in Pokemon Black and White

AreaLevelsMethodRarity
Desert Resort (Entrance)19-20Walking in tall grass or a cave30%
Desert Resort19-20Walking in tall grass or a cave30%
Route 415-18Walking in tall grass or a cave40%

Where to catch Darumaka in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
Desert Resort (Entrance)18-19Walking in tall grass or a cave30%
Desert Resort18Walking in tall grass or a cave20%
Route 414-17Walking in tall grass or a cave35%

Moves Moves

Abilities

HustleStrengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1TackleNormalPhysical5035100%Inflicts regular damage with no additional effect.
3RolloutRockPhysical302090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
6IncinerateFireSpecial3015100%Destroys the target's held berry.
9RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
11Fire FangFirePhysical651595%Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch.
14HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
17UproarNormalSpecial9010100%Forced to use this move for several turns. Pokemon cannot fall asleep in that time.
19FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
22Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
25Work UpNormalNone--30--Raises the user's Attack and Special Attack by one stage each.
27ThrashNormalPhysical12010100%Hits every turn for 2-3 turns, then confuses the user.
30Belly DrumNormalNone--10--User pays half its max HP to max out its Attack.
33Flare BlitzFirePhysical12015100%User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
35TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
39SuperpowerFightingPhysical1205100%Lowers the user's Attack and Defense by one stage after inflicting damage.
42OverheatFireSpecial140590%Lowers the user's Special Attack by two stages after inflicting damage.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM5RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Flame ChargeFirePhysical5020100%Inflicts regular damage. Raises the user's Speed by one stage.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM50OverheatFireSpecial140590%Lowers the user's Special Attack by two stages after inflicting damage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM59IncinerateFireSpecial3015100%Destroys the target's held berry.
TM61Will-o-wispFireNone--1575%Burns the target.
TM74Gyro BallSteelPhysical15100%Power raises when the user has lower Speed, up to a maximum of 150.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM83Work UpNormalNone--30--Raises the user's Attack and Special Attack by one stage each.
TM86Grass KnotGrassSpecial120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM89U-turnBugPhysical7020100%User must switch out after attacking.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Take DownNormalPhysical902085%User receives 1/4 the damage it inflicts in recoil.
Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
Flame WheelFirePhysical6025100%Has a 10% chance to burn the target. Lets frozen Pokemon thaw themselves.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
YawnNormalNone--10--Target sleeps at the end of the next turn.
Hammer ArmFightingPhysical1001090%Lowers user's Speed by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP70
Statbar
250 - 344250 - 344250 - 344
Attack90
Statbar
166 - 251185 - 279203 - 306
Defense45
Statbar
85 - 17095 - 189104 - 207
Sp. Attack15
Statbar
31 - 11635 - 12938 - 141
Sp. Defense45
Statbar
85 - 17095 - 189104 - 207
Speed50
Statbar
94 - 179105 - 199115 - 218
TOTAL 315
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
63 1,059,860 120 70 Attack: 1 point

Images Images

BlackDarumakaDarumakaDarumakaDarumaka
White

Flavor Text Flavortext

Black 2When it sleeps, it pulls its limbs into its body and its internal fire goes down to 1,100° F.
White 2
BlackWhen its internal fire is burning, it cannot calm down and it runs around. When the fire diminishes, it falls asleep.
White
553 #553 Krookodile #555 Darmanitan 555