Dratini #147
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← ![]() | #148 Dragonair ![]() |
Dratini
#147
- Dragon Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 6'11" | 1.8 m | |
weight | 7.3 lb. | 3.3 kg | |
generation |
1st (Red, Blue, Yellow) National: #147 | Johto: #241
|
147
Family
![]() ![]() #147 - Dratini | ![]() ![]() #148 - Dragonair Lv. 30 | ![]() ![]() #149 - Dragonite Lv. 55 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Water 1 | Dragon | 10,200 |
Moves
Abilities
Shed Skin | Has a 30% chance of curing any major status ailment after each turn. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Wrap | ![]() | ![]() | 15 | 20 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
1 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
5 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
11 | Twister | ![]() | ![]() | 40 | 20 | 100% | Has chance to make the target flinch. |
15 | Dragon Rage | ![]() | ![]() | 1 | 10 | 100% | Inflicts 40 points of damage. |
21 | Slam | ![]() | ![]() | 80 | 20 | 75% | Inflicts regular damage with no additional effect. |
25 | Agility | ![]() | ![]() | -- | 30 | -- | Raises the user's Speed by two stages. |
31 | Dragon Tail | ![]() | ![]() | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. |
35 | Aqua Tail | ![]() | ![]() | 90 | 10 | 90% | Inflicts regular damage with no additional effect. |
41 | Dragon Rush | ![]() | ![]() | 100 | 10 | 75% | Has a 20% chance to make the target flinch. |
45 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
51 | Dragon Dance | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Speed by one stage. |
55 | Outrage | ![]() | ![]() | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
61 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM16 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
TM82 | Dragon Tail | ![]() | ![]() | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM5 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Supersonic | ![]() | ![]() | -- | 20 | 55% | Confuses the target. |
Mist | ![]() | ![]() | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. |
Haze | ![]() | ![]() | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. |
Dragonbreath | ![]() | ![]() | 60 | 20 | 100% | Has a 30% chance to paralyze the target. |
Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
Extremespeed | ![]() | ![]() | 80 | 5 | 100% | Inflicts regular damage with no additional effect. |
Dragon Dance | ![]() | ![]() | -- | 20 | -- | Raises the user's Attack and Speed by one stage. |
Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
Dragon Pulse | ![]() | ![]() | 90 | 10 | 100% | Inflicts regular damage with no additional effect. |
Dragon Rush | ![]() | ![]() | 100 | 10 | 75% | Has a 20% chance to make the target flinch. |
Aqua Jet | ![]() | ![]() | 40 | 20 | 100% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 41 | 192 - 286 | 192 - 286 | 192 - 286 |
Attack | 64 | 119 - 204 | 133 - 227 | 146 - 249 |
Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 300 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
67 | 1,250,000 | 45 | 35 | Attack: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | It is called the “Mirage Pokemon” because so few have seen it. Its shed skin has been found. |
White 2 | |
Black | |
White | |
Diamond | It is called the “Mirage Pokemon” because so few have seen it. Its shed skin has been found. |
Pearl | |
Platinum | |
HeartGold | It is born large to start with. It repeatedly sheds its skin as it steadily grows longer. |
SoulSilver | This Pokemon is full of life energy. It continually sheds its skin and grows steadily larger. |
Ruby | DRATINI continually molts and sloughs off its old skin. It does so because the life energywithin its body steadily builds to reach uncontrollable levels. |
Sapphire | |
Emerald | |
FireRed | Even the young can exceed 6.5 feet in length. It grows larger by repeatedly shedding skin. |
LeafGreen | Long considered a mythical Pokemon until recently, when a small colony was found living underwater. |
Gold | It is born large to start with. It repeatedly shedsits skin as it steadily grows longer. |
Silver | This Pokemon is full of life energy. It continuallysheds its skin and grows steadily larger. |
Crystal | It sheds many layers of skin as it grows larger. During this process, it is protected by a rapid waterfall. |
Red | Long considered a mythical Pokemon until recentlywhen a small colony was found living underwater. |
Blue | |
Yellow | The existence of this mythical Pokemon was onlyrecently confirmed by a fisherman who caught one. |
Other
Name Etymology | Dra (as in dragon) + tini (as in tiny) |
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