Dugtrio #051
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← ![]() | #052 Meowth ![]() |
Dugtrio
#051
- Mole Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 2'4" | 0.7 m | |
weight | 73.4 lb. | 33.3 kg | |
generation |
1st (Red, Blue, Yellow) National: #051 | Johto: #133
|
051
Locations
Where to catch Dugtrio in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Route 228 | 52-54 | Walking in tall grass or a cave | 30% |
Where to catch Dugtrio in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Route 228 | 50-52 | Walking in tall grass or a cave | 30% |
Where to catch Dugtrio in Pokemon HeartGold and SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Diglett's Cave | 19-29 | Walking in tall grass or a cave | 10% |
Moves
Abilities
Sand Veil | Increases evasion to 1.25× during a sandstorm. |
Arena Trap | Prevents opponents from fleeing or switching out. Eluded by Flying-types and Pokemon in the air. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | ![]() | ![]() | 40 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Sand-attack | ![]() | ![]() | -- | 15 | 100% | Lowers the target's accuracy by one stage. |
1 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
1 | Tri Attack | ![]() | ![]() | 80 | 10 | 100% | Has a 20% chance to burn, freeze, or paralyze the target. |
1 | Night Slash | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
4 | Growl | ![]() | ![]() | -- | 40 | 100% | Lowers the target's Attack by one stage. |
7 | Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
12 | Magnitude | ![]() | ![]() | 1 | 30 | 100% | Power varies randomly from 10 to 150. |
15 | Mud-slap | ![]() | ![]() | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
18 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
23 | Sucker Punch | ![]() | ![]() | 80 | 5 | 100% | Only works if the target is about to use a damaging move. |
26 | Sand Tomb | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
28 | Earth Power | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
33 | Mud Bomb | ![]() | ![]() | 65 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
40 | Slash | ![]() | ![]() | 70 | 20 | 100% | Has an increased chance for a critical hit. |
45 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
50 | Fissure | ![]() | ![]() | 1 | 5 | 30% | Causes a one-hit KO. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM65 | Shadow Claw | ![]() | ![]() | 70 | 15 | 100% | Has an increased chance for a critical hit. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
TM76 | Stealth Rock | ![]() | ![]() | -- | 20 | -- | Causes damage when opposing Pokemon switch in. |
TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM1 | Cut | ![]() | ![]() | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
Reversal | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Faint Attack | ![]() | ![]() | 60 | 20 | -- | Never misses. |
Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
Ancientpower | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
Beat Up | ![]() | ![]() | 1 | 10 | 100% | Hits once for every conscious Pokemon the trainer has. |
Uproar | ![]() | ![]() | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. |
Astonish | ![]() | ![]() | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
Mud Bomb | ![]() | ![]() | 65 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 35 | 180 - 274 | 180 - 274 | 180 - 274 |
Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Speed | 120 | 220 - 305 | 245 - 339 | 269 - 372 |
TOTAL | 405 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
153 | 1,000,000 | 50 | 70 | Speed: 2 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | Its three heads move alternately, driving it through tough soil to depths of over 60 miles. |
White 2 | |
Black | |
White | |
Diamond | Its three heads move alternately, driving it through tough soil to depths of over 60 miles. |
Pearl | |
Platinum | |
HeartGold | Its three heads bob separately up and down to loosen the soil nearby, making it easier for it to burrow. |
SoulSilver | Extremely powerful, they can dig through even the hardest ground to a depth of over 60 miles. |
Ruby | DUGTRIO are actually triplets that emerged from one body. As a result, each triplet thinks exactly like theother two triplets. They work cooperatively to burrow endlessly. |
Sapphire | |
Emerald | |
FireRed | In battle, it digs through the ground and strikes the unsuspecting foe from an unexpected direction. |
LeafGreen | A team of DIGLETT triplets. It triggers huge earthquakes by burrowing 60 miles underground. |
Gold | Its three heads bob separately up and down to loosenthe soil nearby, making it easier for it to burrow. |
Silver | Extremely powerful, they can DIG through even thehardest ground to a depth of over 60 miles. |
Crystal | These DIGLETT triplets dig over 60 miles below sealevel. No one knows what it's like underground. |
Red | A team of DIGLETT triplets. It triggers hugeearthquakes by burrowing 60 miles underground. |
Blue | |
Yellow | A team of triplets that can burrow over 60 MPH.Due to this, some people think it's an earthquake. |
Other
Name Etymology | Dig + trio (three) |
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← ![]() | #052 Meowth ![]() |