631 #631 Heatmor #633 Deino 633

Durant Durant #632 - Iron Ant Pokemon

Durant
Hear Durant's Cry
types BugSteel
gender 50.0% Male50.0% Female
height 1'0" 0.3 m
weight 72.8 lb. 33.0 kg
generation
National: #632 | Unova: #138

Family Family

General632
#632 - Durant

Breeding

Egg Groups Steps to Hatch
Bug 5,100

632 Locations

Where to catch Durant in Pokemon Black and White

AreaLevelsMethodRarity
Victory Road (Unknown Area 53)37-40Walking in tall grass or a cave40%
Victory Road (Unknown Area 54)37-40Walking in tall grass or a cave40%
Victory Road (Unknown Area 55)37-40Walking in tall grass or a cave40%
Victory Road (Unknown Area 56)39-42Walking in tall grass or a cave40%
Victory Road (Unknown Area 57)37-40Walking in tall grass or a cave40%
Victory Road (Unknown Area 58)37-40Walking in tall grass or a cave40%
Victory Road (Unknown Area 59)37-40Walking in tall grass or a cave40%
Victory Road (Unknown Area 60)37-40Walking in tall grass or a cave40%
Victory Road (Unknown Area 61)37-40Walking in tall grass or a cave40%
Victory Road (Unknown Area 62)39-42Walking in tall grass or a cave40%
Victory Road (Unknown Area 63)39-42Walking in tall grass or a cave40%
Victory Road (Unknown Area 64)39-42Walking in tall grass or a cave40%
Victory Road (Unknown Area 65)39-42Walking in tall grass or a cave40%
Victory Road (Unknown Area 66)39-42Walking in tall grass or a cave40%
Trial Chamber39-42Walking in tall grass or a cave40%

Where to catch Durant in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
Twist Mountain56-57Walking in tall grass or a cave15%
Clay Tunnel54Walking in tall grass or a cave20%
Underground Ruins54Walking in tall grass or a cave20%
Rocky Mountain Room54Walking in tall grass or a cave20%
Glacier Room54Walking in tall grass or a cave20%
Iron Room54Walking in tall grass or a cave20%

Moves Moves

Abilities

SwarmStrengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.
HustleStrengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1VicegripNormalPhysical5530100%Inflicts regular damage with no additional effect.
1Sand-attackGroundNone--15100%Lowers the target's accuracy by one stage.
6Fury CutterBugPhysical202095%Power doubles every turn this move is used in succession after the first, maxing out after five turns.
11BiteDarkPhysical6025100%Has a 30% chance to make the target flinch.
16AgilityPsychicNone--30--Raises the user's Speed by two stages.
21Metal ClawSteelPhysical503595%Has a 10% chance to raise the user's Attack by one stage.
26Bug BiteBugPhysical6020100%If target has a berry, inflicts double damage and uses the berry.
31CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.
36Iron HeadSteelPhysical8015100%Has a 30% chance to make the target flinch.
41DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
46EntrainmentNormalNone--15100%Copies the user's ability onto the target.
51X-scissorBugPhysical8015100%Inflicts regular damage with no additional effect.
56Iron DefenseSteelNone--15--Raises the user's Defense by two stages.
61GuillotineNormalPhysical1530%Causes a one-hit KO.
66Metal SoundSteelNone--4085%Lowers the target's Special Defense by two stages.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Hone ClawsDarkNone--15--Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM37SandstormRockNone--10--Changes the weather to a sandstorm for five turns.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM69Rock PolishRockNone--20--Raises the user's Speed by two stages.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM76Struggle BugBugSpecial3020100%Has a 100% chance to lower the target's Special Attack by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM81X-scissorBugPhysical8015100%Inflicts regular damage with no additional effect.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial8010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM1CutNormalPhysical503095%Inflicts regular damage with no additional effect.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
ScreechNormalNone--4085%Lowers the target's Defense by two stages.
Faint AttackDarkPhysical6020--Never misses.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
Baton PassNormalNone--40--Allows the trainer to switch out the user and pass effects along to its replacement.
Thunder FangElectricPhysical651595%Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch.
Rock ClimbNormalPhysical902085%Has a 20% chance to confuse the target.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP58
Statbar
226 - 320226 - 320226 - 320
Attack109
Statbar
200 - 285223 - 317245 - 348
Defense112
Statbar
206 - 290229 - 323251 - 355
Sp. Attack48
Statbar
90 - 175101 - 195111 - 214
Sp. Defense48
Statbar
90 - 175101 - 195111 - 214
Speed109
Statbar
200 - 285223 - 317245 - 348
TOTAL 484
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
169 1,000,000 90 70 Defense: 2 points

Damage Taken

Normal 0.5x
Fighting 1x
Flying 1x
Poison 0x
Ground 1x
Rock 1x
Bug 0.5x
Ghost 1x
Steel 0.5x
Fire 4x
Water 1x
Grass 0.25x
Electric 1x
Psychic 0.5x
Ice 0.5x
Dragon 0.5x
Dark 1x
Fairy 0.5x

Images Images

BlackDurantDurantDurantDurant
White

Flavor Text Flavortext

Black 2Individuals each play different roles in driving Heatmor, their natural predator, away from their colony.
White 2
BlackThey attack in groups, covering themselves in steel armor to protect themselves from Heatmor.
White
631 #631 Heatmor #633 Deino 633