← #631 Heatmor | #633 Deino → |
Durant #632 - Iron Ant Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'0" | 0.3 m | |
weight | 72.8 lb. | 33.0 kg | |
generation |
5th (Black & White) National: #632 | Unova: #138
|
632
Family
#632 - Durant |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Bug | 5,100 |
Locations
Where to catch Durant in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Victory Road (Unknown Area 53) | 37-40 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 54) | 37-40 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 55) | 37-40 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 56) | 39-42 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 57) | 37-40 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 58) | 37-40 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 59) | 37-40 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 60) | 37-40 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 61) | 37-40 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 62) | 39-42 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 63) | 39-42 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 64) | 39-42 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 65) | 39-42 | Walking in tall grass or a cave | 40% |
Victory Road (Unknown Area 66) | 39-42 | Walking in tall grass or a cave | 40% |
Trial Chamber | 39-42 | Walking in tall grass or a cave | 40% |
Where to catch Durant in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Twist Mountain | 56-57 | Walking in tall grass or a cave | 15% |
Clay Tunnel | 54 | Walking in tall grass or a cave | 20% |
Underground Ruins | 54 | Walking in tall grass or a cave | 20% |
Rocky Mountain Room | 54 | Walking in tall grass or a cave | 20% |
Glacier Room | 54 | Walking in tall grass or a cave | 20% |
Iron Room | 54 | Walking in tall grass or a cave | 20% |
Moves
Abilities
Swarm | Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less. |
Hustle | Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Vicegrip | 55 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Sand-attack | -- | 15 | 100% | Lowers the target's accuracy by one stage. | ||
6 | Fury Cutter | 20 | 20 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||
11 | Bite | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | ||
16 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
21 | Metal Claw | 50 | 35 | 95% | Has a 10% chance to raise the user's Attack by one stage. | ||
26 | Bug Bite | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. | ||
31 | Crunch | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | ||
36 | Iron Head | 80 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
41 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
46 | Entrainment | -- | 15 | 100% | Copies the user's ability onto the target. | ||
51 | X-scissor | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
56 | Iron Defense | -- | 15 | -- | Raises the user's Defense by two stages. | ||
61 | Guillotine | 1 | 5 | 30% | Causes a one-hit KO. | ||
66 | Metal Sound | -- | 40 | 85% | Lowers the target's Special Defense by two stages. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM69 | Rock Polish | -- | 20 | -- | Raises the user's Speed by two stages. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM76 | Struggle Bug | 30 | 20 | 100% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM81 | X-scissor | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM91 | Flash Cannon | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Faint Attack | 60 | 20 | -- | Never misses. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
Thunder Fang | 65 | 15 | 95% | Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch. | ||
Rock Climb | 90 | 20 | 85% | Has a 20% chance to confuse the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 58 | 226 - 320 | 226 - 320 | 226 - 320 |
Attack | 109 | 200 - 285 | 223 - 317 | 245 - 348 |
Defense | 112 | 206 - 290 | 229 - 323 | 251 - 355 |
Sp. Attack | 48 | 90 - 175 | 101 - 195 | 111 - 214 |
Sp. Defense | 48 | 90 - 175 | 101 - 195 | 111 - 214 |
Speed | 109 | 200 - 285 | 223 - 317 | 245 - 348 |
TOTAL | 484 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
169 | 1,000,000 | 90 | 70 | Defense: 2 points |
Damage Taken
0.5x
1x
1x
0x
1x
1x
0.5x
1x
0.5x
4x
1x
0.25x
1x
0.5x
0.5x
0.5x
1x
0.5x
|
Images
Black | |
White |
Flavortext
Black 2 | Individuals each play different roles in driving Heatmor, their natural predator, away from their colony. |
White 2 | |
Black | They attack in groups, covering themselves in steel armor to protect themselves from Heatmor. |
White |
← #631 Heatmor | #633 Deino → |