355 #355 Duskull #357 Tropius 357

Dusclops Dusclops #356 - Beckon Pokemon

Dusclops
Hear Dusclops's Cry
type Ghost
gender 50.0% Male50.0% Female
height 5'3" 1.6 m
weight 67.5 lb. 30.6 kg
generation
National: #356 | Hoenn: #149

Family Family

Breeding

Egg Groups Steps to Hatch
Indeterminate 6,375

356 Locations

Where to catch Dusclops in Pokemon Diamond and Pearl

AreaLevelsMethodRarity
Route 22452-54Walking in tall grass or a cave20%

Where to catch Dusclops in Pokemon Platinum

AreaLevelsMethodRarity
Sendoff Spring39-40Walking in tall grass or a cave27%
Turnback Cave (Pillar 1)16-18Walking in tall grass or a cave23%
Turnback Cave (Pillar 2)36-38Walking in tall grass or a cave27%
Turnback Cave (Pillar 3)36-37Walking in tall grass or a cave27%
Turnback Cave (Before Pillar 1)16-18Walking in tall grass or a cave23%
Turnback Cave (Between Pillars 1 And 2)26-28Walking in tall grass or a cave23%
Turnback Cave (Between Pillars 2 And 3)36-38Walking in tall grass or a cave27%
Turnback Cave (After Pillar 3)46-48Walking in tall grass or a cave27%

Moves Moves

Abilities

PressureIncreases the PP cost of moves targetting the Pokemon by one.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
1Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
1ThunderpunchElectricPhysical7515100%Has a 10% chance to paralyze the target.
1BindNormalPhysical152085%Prevents the target from fleeing and inflicts damage for 2-5 turns.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
1Night ShadeGhostSpecial115100%Inflicts damage equal to the user's level.
1GravityPsychicNone--5--Disables moves and immunities that involve flying or levitating for five turns.
6DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
9ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
14AstonishGhostPhysical3015100%Has a 30% chance to make the target flinch.
17Confuse RayGhostNone--10100%Confuses the target.
22Shadow SneakGhostPhysical4030100%Inflicts regular damage with no additional effect.
25PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
30CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
33Will-o-wispFireNone--1575%Burns the target.
37Shadow PunchGhostPhysical6020--Never misses.
43Mean LookNormalNone--5--Prevents the target from leaving battle.
51PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
61Future SightPsychicSpecial10010100%Hits the target two turns later.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM48Skill SwapPsychicNone--10--User and target swap abilities.
TM49SnatchDarkNone--10--Steals the target's move, if it's self-targeted.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM61Will-o-wispFireNone--1575%Burns the target.
TM63EmbargoDarkNone--15100%Target cannot use held items.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM79Dark PulseDarkSpecial8015100%Has a 20% chance to make the target flinch.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM85Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92Trick RoomPsychicNone--5--For five turns, slower Pokemon will act before faster Pokemon.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM6Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Faint AttackDarkPhysical6020--Never misses.
Destiny BondGhostNone--5--If the user faints this turn, the target automatically will, too.
Pain SplitNormalNone--20--Sets the user's and targets's HP to the average of their current HP.
MementoDarkNone--10100%Lowers the target's Attack and Special Attack by two stages. User faints.
ImprisonPsychicNone--10--Prevents the target from using any moves that the user also knows.
GrudgeGhostNone--5--When the user faints, the PP of the move that fainted it will be reduced to 0.
Ominous WindGhostSpecial605100%Has a 10% chance to raise all of the user's stats by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP40
Statbar
190 - 284190 - 284190 - 284
Attack70
Statbar
130 - 215145 - 239159 - 262
Defense130
Statbar
238 - 323265 - 359291 - 394
Sp. Attack60
Statbar
112 - 197125 - 219137 - 240
Sp. Defense130
Statbar
238 - 323265 - 359291 - 394
Speed25
Statbar
49 - 13455 - 14960 - 163
TOTAL 455
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
179 800,000 90 35 Defense: 1 point
Special Defense: 1 point

Damage Taken

Normal 0x
Fighting 0x
Flying 1x
Poison 0.5x
Ground 1x
Rock 1x
Bug 0.5x
Ghost 2x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 1x
Ice 1x
Dragon 1x
Dark 2x
Fairy 1x

Images Images

BlackDusclopsDusclopsDusclopsDusclops
White
DiamondDusclopsDusclopsDusclopsDusclops
Pearl
PlatinumDusclopsDusclopsDusclopsDusclops
HeartGoldDusclopsDusclopsDusclopsDusclops
SoulSilver
RubyDusclopsDusclopsDusclopsDusclops
Sapphire
EmeraldDusclopsDusclops

Flavor Text Flavortext

Black 2It seeks drifting will-o'-the-wisps and sucks them into its empty body. What happens inside is a mystery.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldAnyone who dares peer into its body to see its spectral ball of fire will have their spirit stolen away.
SoulSilver
RubyDUSCLOPS's body is completely hollow - there is nothing at all inside. It is said that its body is like a black hole. This Pokemon will absorb anything into its body, but nothing will ever come back out.
SapphireDUSCLOPS absorbs anything, however large the object may be. This Pokemon hypnotizes its foe by waving its hands in a macabre manner and by bringing its single eye to bear. The hypnotized foe is made to do DUSCLOPS's bidding.
EmeraldIt is thought that its body is hollow with only a spectral ball of fire burning inside. However, no one has been able to confirm this theory as fact.
FireRedIts body is entirely hollow. When it opens its mouth, it sucks everything in as if it were a black hole.
LeafGreen

Other Other

Name Etymology Dusk + cyclops
355 #355 Duskull #357 Tropius 357