465 #465 Tangrowth #467 Magmortar 467

Electivire Electivire #466 - Thunderbolt Pokemon

Electivire
Hear Electivire's Cry
type Electric
gender 75.0% Male25.0% Female
height 6'11" 1.8 m
weight 305.6 lb. 138.6 kg
generation
National: #466

Family Family

General239
#239 - Elekid
Level125
#125 - Electabuzz
Lv. 30
Trade466
#466 - Electivire
Trade withElectirizer

Breeding

Egg Groups Steps to Hatch
Humanshape 6,375

Moves Moves

Abilities

Motor DriveAbsorbs Electric moves, raising Speed one stage.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1Low KickFightingPhysical120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
1ThundershockElectricSpecial4030100%Has a 10% chance to paralyze the target.
1Quick AttackNormalPhysical4030100%Inflicts regular damage with no additional effect.
5ThundershockElectricSpecial4030100%Has a 10% chance to paralyze the target.
8Low KickFightingPhysical120100%Inflicts more damage to heavier targets, with a maximum of 120 power.
12SwiftNormalSpecial6020--Never misses.
15Shock WaveElectricSpecial6020--Never misses.
19Thunder WaveElectricNone--20100%Paralyzes the target.
22Electro BallElectricSpecial110100%Power is higher when the user has greater Speed than the target, up to a maximum of 150.
26Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
29ThunderpunchElectricPhysical7515100%Has a 10% chance to paralyze the target.
36DischargeElectricSpecial8015100%Has a 30% chance to paralyze the target.
42ScreechNormalNone--4085%Lowers the target's Defense by two stages.
49ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
55ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
62Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM16Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM47Low SweepFightingPhysical6020100%Lowers the target's Speed by one stage.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM57Charge BeamElectricSpecial501090%Has a 70% chance to raise the user's Special Attack by one stage.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM72Volt SwitchElectricSpecial7020100%User must switch out after attacking.
TM73Thunder WaveElectricNone--20100%Paralyzes the target.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93Wild ChargeElectricPhysical9015100%User receives 1/4 the damage it inflicts in recoil.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
Karate ChopFightingPhysical5025100%Has an increased chance for a critical hit.
Fire PunchFirePhysical7515100%Has a 10% chance to burn the target.
Ice PunchIcePhysical7515100%Has a 10% chance to freeze the target.
Rolling KickFightingPhysical601585%Has a 30% chance to make the target flinch.
MeditatePsychicNone--40--Raises the user's Attack by one stage.
BarrierPsychicNone--30--Raises the user's Defense by two stages.
DynamicpunchFightingPhysical100550%Has a 100% chance to confuse the target.
Cross ChopFightingPhysical100580%Has an increased chance for a critical hit.
Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
Hammer ArmFightingPhysical1001090%Lowers user's Speed by one stage.
FeintNormalPhysical3010100%Only works if the target uses Protect or Detect on this turn.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP75
Statbar
260 - 354260 - 354260 - 354
Attack123
Statbar
225 - 310251 - 345276 - 379
Defense67
Statbar
125 - 209139 - 233152 - 256
Sp. Attack95
Statbar
175 - 260195 - 289214 - 317
Sp. Defense85
Statbar
157 - 242175 - 269192 - 295
Speed95
Statbar
175 - 260195 - 289214 - 317
TOTAL 540
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
199 1,000,000 30 70 Attack: 3 points

Damage Taken

Normal 1x
Fighting 1x
Flying 0.5x
Poison 1x
Ground 2x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 1x
Water 1x
Grass 1x
Electric 0.5x
Psychic 1x
Ice 1x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackElectivireElectivireElectivireElectivire
White
DiamondElectivireElectivireElectivireElectivire
Pearl
PlatinumElectivireElectivireElectivireElectivire
HeartGoldElectivireElectivireElectivireElectivire
SoulSilver

Flavor Text Flavortext

Black 2The instant it presses the tips of its tails onto an opponent, it sends over 20,000 volts of electricity into the foe.
White 2
Black
White
DiamondIt pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
PearlIt pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
HeartGoldAs its electric charge amplifies, blue sparks begin to crackle between its horns.
SoulSilver
465 #465 Tangrowth #467 Magmortar 467