← #308 Medicham | #310 Manectric → |
Electrike #309 - Lightning Pokemon
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type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'0" | 0.6 m | |
weight | 33.5 lb. | 15.2 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #309 | Hoenn: #078
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309
Moves
Abilities
Static | Has a 30% chance of paralyzing attacking Pokemon on contact. |
Lightningrod | Redirects single-target Electric moves to this Pokemon where possible. Absorbs Electric moves, raising Special Attack one stage. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
4 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
9 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
12 | Howl | -- | 40 | -- | Raises the user's Attack by one stage. | ||
17 | Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
20 | Spark | 65 | 20 | 100% | Has a 30% chance to paralyze the target. | ||
25 | Odor Sleuth | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
28 | Bite | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | ||
33 | Thunder Fang | 65 | 15 | 95% | Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch. | ||
36 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
41 | Discharge | 80 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
44 | Charge | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | ||
49 | Wild Charge | 90 | 15 | 100% | User receives 1/4 the damage it inflicts in recoil. | ||
52 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM72 | Volt Switch | 70 | 20 | 100% | User must switch out after attacking. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM93 | Wild Charge | 90 | 15 | 100% | User receives 1/4 the damage it inflicts in recoil. | ||
TM95 | Snarl | 55 | 15 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Headbutt | 70 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
Swift | 60 | 20 | -- | Never misses. | ||
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Crunch | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. | ||
Uproar | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. | ||
Shock Wave | 60 | 20 | -- | Never misses. | ||
Switcheroo | -- | 10 | 100% | User and target swap items. | ||
Thunder Fang | 65 | 15 | 95% | Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch. | ||
Ice Fang | 65 | 15 | 95% | Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch. | ||
Fire Fang | 65 | 15 | 95% | Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch. | ||
Discharge | 80 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Flame Burst | 70 | 15 | 100% | Deals splash damage to Pokemon next to the target. | ||
Electro Ball | 1 | 10 | 100% | Power is higher when the user has greater Speed than the target, up to a maximum of 150. | ||
Eerie Impulse | -- | 15 | 100% | Lowers the target's Attack by two stages. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 40 | 190 - 284 | 190 - 284 | 190 - 284 |
Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Defense | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Speed | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
TOTAL | 295 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
104 | 1,250,000 | 120 | 70 | Speed: 1 point |
Damage Taken
1x
1x
0.5x
1x
2x
1x
1x
1x
0.5x
1x
1x
1x
0.5x
1x
1x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry. |
SoulSilver | |
Ruby | ELECTRIKE stores electricity in its long body hair. This Pokemon stimulates its leg muscles with electric charges.These jolts of power give its legs explosive acceleration performance. |
Sapphire | ELECTRIKE runs faster than the human eye can follow. The friction from running is converted into electricity,which is then stored in this Pokemon's fur. |
Emerald | It generates electricity using friction from the atmosphere. In seasons with especially arid air, its entire body blazes with violent showers of sparks. |
FireRed | It stores static electricity in its fur for discharging. It gives off sparks if a storm approaches. |
LeafGreen |
Other
Name Etymology | Electric + tyke |
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← #308 Medicham | #310 Manectric → |