Electrode #101
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← #100 Voltorb | #102 Exeggcute → |
Electrode
#101
- Ball Pokemon
|
type | ![]() |
|
|---|---|---|---|
| gender | Genderless | ||
| height | 4'11" | 1.2 m | |
| weight | 146.9 lb. | 66.6 kg | |
| generation |
1st (Red, Blue, Yellow) National: #101 | Johto: #121 | Hoenn: #085
|
||
101
Locations
Where to catch Electrode in Pokemon Red and Blue
| Area | Levels | Method | Rarity |
|---|---|---|---|
| Cerulean Cave (2f) | 52 | Walking in tall grass or a cave | 10% |
| Cerulean Cave (B1f) | 55 | Walking in tall grass or a cave | 15% |
Moves
Abilities
| Soundproof | Protects against sound-based moves. |
| Static | Has a 30% chance of paralyzing attacking Pokemon on contact. |
Level-up Moves
| Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
| 1 | Sonicboom | ![]() | ![]() | 1 | 20 | 90% | Inflicts 20 points of damage. |
| 1 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
| 17 | Sonicboom | ![]() | ![]() | 1 | 20 | 90% | Inflicts 20 points of damage. |
| 22 | Selfdestruct | ![]() | ![]() | 200 | 5 | 100% | User faints. |
| 29 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
| 40 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| 50 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
TMs/HMs
| # | Move | Type | Class | Pow. | PP | Acc. | Effect |
|---|---|---|---|---|---|---|---|
| TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
| TM9 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
| TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
| TM20 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
| TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
| TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
| TM30 | Teleport | ![]() | ![]() | -- | 20 | -- | Immediately ends wild battles. No effect otherwise. |
| TM31 | Mimic | ![]() | ![]() | -- | 10 | -- | Copies the target's last used move. |
| TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
| TM33 | Reflect | ![]() | ![]() | -- | 20 | -- | Reduces damage from physical attacks by half. |
| TM34 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
| TM36 | Selfdestruct | ![]() | ![]() | 200 | 5 | 100% | User faints. |
| TM39 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
| TM40 | Skull Bash | ![]() | ![]() | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
| TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
| TM45 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
| TM47 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
| TM50 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| HM5 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
Stats
| at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
|---|---|---|---|---|
| HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
| Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
| Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
| Sp. Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| Sp. Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
| Speed | 140 | 256 - 341 | 285 - 379 | 313 - 416 |
| TOTAL | 480 | |||
Other Stats
| Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
|---|---|---|---|---|
| 150 | 1,000,000 | 60 | 70 | Speed: 2 points |
Damage Taken
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Images
| Black | ![]() ![]() ![]() ![]() |
| White | |
| Diamond | ![]() ![]() ![]() ![]() |
| Pearl | |
| Platinum | ![]() ![]() ![]() ![]() |
| HeartGold | ![]() ![]() ![]() ![]() |
| SoulSilver | |
| Ruby | ![]() ![]() ![]() ![]() |
| Sapphire | |
| Emerald | ![]() ![]() |
| FireRed | ![]() ![]() ![]() ![]() |
| LeafGreen | |
| Gold | ![]() ![]() ![]() ![]() |
| Silver | |
| Crystal | ![]() ![]() ![]() ![]() |
| Red | ![]() ![]() |
| Blue | |
| Yellow | ![]() ![]() |
Flavortext
| Black 2 | It is known to drift on winds if it is bloated to bursting with stored electricity. |
| White 2 | |
| Black | |
| White | |
| Diamond | It is known to drift on winds if it is bloated to bursting with stored electricity. |
| Pearl | |
| Platinum | |
| HeartGold | It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding. |
| SoulSilver | It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode. |
| Ruby | ELECTRODE eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokemonexploding all over the place from eating too much electricity. |
| Sapphire | |
| Emerald | |
| FireRed | It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.” |
| LeafGreen | It stores electric energy under very high pressure. It often explodes with little or no provocation. |
| Gold | It is dangerous. If it has too much electricity andhas nothing to do, it amuses itself by exploding. |
| Silver | It stores an overflowing amount of electric energyinside its body. Even a small shock makes it explode. |
| Crystal | The more energy it charges up, the faster it gets.But this also makes it more likely to explode. |
| Red | It stores electric energy under very high pressure.It often explodes with little or no provocation. |
| Blue | |
| Yellow | Stores electrical energy inside its body. Even theslightest shock could trigger a huge explosion. |
Other
| Name Etymology | As in electrode, the negative or positive part of an electrical cell |
|---|
← #100 Voltorb | #102 Exeggcute → |

#100 Voltorb
→

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