Electrode #101
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← #100 Voltorb | #102 Exeggcute → |
Electrode #101 - Ball Pokemon
|
type | ||
---|---|---|---|
gender | Genderless | ||
height | 4'11" | 1.2 m | |
weight | 146.9 lb. | 66.6 kg | |
generation |
1st (Red, Blue, Yellow) National: #101 | Johto: #121 | Hoenn: #085
|
101
Locations
Where to catch Electrode in Pokemon Red and Blue
Area | Levels | Method | Rarity |
---|---|---|---|
Cerulean Cave (2f) | 52 | Walking in tall grass or a cave | 10% |
Cerulean Cave (B1f) | 55 | Walking in tall grass or a cave | 15% |
Moves
Abilities
Soundproof | Protects against sound-based moves. |
Static | Has a 30% chance of paralyzing attacking Pokemon on contact. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Sonicboom | 1 | 20 | 90% | Inflicts 20 points of damage. | ||
1 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
17 | Sonicboom | 1 | 20 | 90% | Inflicts 20 points of damage. | ||
22 | Selfdestruct | 200 | 5 | 100% | User faints. | ||
29 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
40 | Swift | 60 | 20 | -- | Never misses. | ||
50 | Explosion | 250 | 5 | 100% | User faints. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM30 | Teleport | -- | 20 | -- | Immediately ends wild battles. No effect otherwise. | ||
TM31 | Mimic | -- | 10 | -- | Copies the target's last used move. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM34 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
TM36 | Selfdestruct | 200 | 5 | 100% | User faints. | ||
TM39 | Swift | 60 | 20 | -- | Never misses. | ||
TM40 | Skull Bash | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM47 | Explosion | 250 | 5 | 100% | User faints. | ||
TM50 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM5 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Speed | 140 | 256 - 341 | 285 - 379 | 313 - 416 |
TOTAL | 480 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
150 | 1,000,000 | 60 | 70 | Speed: 2 points |
Damage Taken
1x
1x
0.5x
1x
2x
1x
1x
1x
0.5x
1x
1x
1x
0.5x
1x
1x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | It is known to drift on winds if it is bloated to bursting with stored electricity. |
White 2 | |
Black | |
White | |
Diamond | It is known to drift on winds if it is bloated to bursting with stored electricity. |
Pearl | |
Platinum | |
HeartGold | It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding. |
SoulSilver | It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode. |
Ruby | ELECTRODE eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokemonexploding all over the place from eating too much electricity. |
Sapphire | |
Emerald | |
FireRed | It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.” |
LeafGreen | It stores electric energy under very high pressure. It often explodes with little or no provocation. |
Gold | It is dangerous. If it has too much electricity andhas nothing to do, it amuses itself by exploding. |
Silver | It stores an overflowing amount of electric energyinside its body. Even a small shock makes it explode. |
Crystal | The more energy it charges up, the faster it gets.But this also makes it more likely to explode. |
Red | It stores electric energy under very high pressure.It often explodes with little or no provocation. |
Blue | |
Yellow | Stores electrical energy inside its body. Even theslightest shock could trigger a huge explosion. |
Other
Name Etymology | As in electrode, the negative or positive part of an electrical cell |
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← #100 Voltorb | #102 Exeggcute → |