Electrode #101
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← ![]() | #102 Exeggcute ![]() |
Electrode
#101
- Ball Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | Genderless | ||
height | 4'11" | 1.2 m | |
weight | 146.9 lb. | 66.6 kg | |
generation |
1st (Red, Blue, Yellow) National: #101 | Johto: #121 | Hoenn: #085
|
101
Moves
Abilities
Soundproof | Protects against sound-based moves. |
Static | Has a 30% chance of paralyzing attacking Pokemon on contact. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Sonicboom | ![]() | ![]() | 1 | 20 | 90% | Inflicts 20 points of damage. |
1 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
1 | Selfdestruct | ![]() | ![]() | 200 | 5 | 100% | User faints. |
9 | Screech | ![]() | ![]() | -- | 40 | 85% | Lowers the target's Defense by two stages. |
17 | Sonicboom | ![]() | ![]() | 1 | 20 | 90% | Inflicts 20 points of damage. |
23 | Selfdestruct | ![]() | ![]() | 200 | 5 | 100% | User faints. |
29 | Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
34 | Light Screen | ![]() | ![]() | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. |
40 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
44 | Explosion | ![]() | ![]() | 250 | 5 | 100% | User faints. |
48 | Mirror Coat | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last special hit it took. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM2 | Headbutt | ![]() | ![]() | 70 | 15 | 100% | Has a 30% chance to make the target flinch. |
TM3 | Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
TM4 | Rollout | ![]() | ![]() | 30 | 20 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Zap Cannon | ![]() | ![]() | 120 | 5 | 50% | Has a 100% chance to paralyze the target. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM13 | Snore | ![]() | ![]() | 40 | 15 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM20 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM25 | Thunder | ![]() | ![]() | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM34 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM35 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM39 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
HM5 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Defense | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Speed | 140 | 256 - 341 | 285 - 379 | 313 - 416 |
TOTAL | 480 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
150 | 1,000,000 | 60 | 70 | Speed: 2 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | It is known to drift on winds if it is bloated to bursting with stored electricity. |
White 2 | |
Black | |
White | |
Diamond | It is known to drift on winds if it is bloated to bursting with stored electricity. |
Pearl | |
Platinum | |
HeartGold | It is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding. |
SoulSilver | It stores an overflowing amount of electric energy inside its body. Even a small shock makes it explode. |
Ruby | ELECTRODE eats electricity in the atmosphere. On days when lightning strikes, you can see this Pokemonexploding all over the place from eating too much electricity. |
Sapphire | |
Emerald | |
FireRed | It explodes in response to even minor stimuli. It is feared, with the nickname of “The Bomb Ball.” |
LeafGreen | It stores electric energy under very high pressure. It often explodes with little or no provocation. |
Gold | It is dangerous. If it has too much electricity andhas nothing to do, it amuses itself by exploding. |
Silver | It stores an overflowing amount of electric energyinside its body. Even a small shock makes it explode. |
Crystal | The more energy it charges up, the faster it gets.But this also makes it more likely to explode. |
Red | It stores electric energy under very high pressure.It often explodes with little or no provocation. |
Blue | |
Yellow | Stores electrical energy inside its body. Even theslightest shock could trigger a huge explosion. |
Other
Name Etymology | As in electrode, the negative or positive part of an electrical cell |
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← ![]() | #102 Exeggcute ![]() |