Exeggutor #103
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← #102 Exeggcute | #104 Cubone → |
Exeggutor #103 - Coconut Pokemon
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types | ||
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gender | 50.0% | 50.0% | |
height | 7'7" | 2.0 m | |
weight | 264.6 lb. | 120.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #103 | Johto: #105
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103
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Stomp | 65 | 20 | 100% | Has a 30% chance to make the target flinch. | ||
1 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
1 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
1 | Barrage | 15 | 20 | 85% | Hits 2-5 times in one turn. | ||
1 | Seed Bomb | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
17 | Psyshock | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | ||
27 | Egg Bomb | 100 | 10 | 75% | Inflicts regular damage with no additional effect. | ||
37 | Wood Hammer | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
47 | Leaf Storm | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Psyshock | 80 | 10 | 100% | Inflicts damage based on the target's Defense, not Special Defense. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM64 | Explosion | 250 | 5 | 100% | User faints. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM92 | Trick Room | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | ||
TM96 | Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
Synthesis | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
Moonlight | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
Ancientpower | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
Skill Swap | -- | 10 | -- | User and target swap abilities. | ||
Block | -- | 5 | -- | Prevents the target from leaving battle. | ||
Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
Lucky Chant | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. | ||
Power Swap | -- | 10 | -- | User swaps Attack and Special Attack changes with the target. | ||
Leaf Storm | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. | ||
Grassy Terrain | -- | 10 | -- | For five turns, heals all Pokemon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 95 | 300 - 394 | 300 - 394 | 300 - 394 |
Attack | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Attack | 125 | 229 - 314 | 255 - 349 | 280 - 383 |
Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Speed | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
TOTAL | 520 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
212 | 1,250,000 | 45 | 70 | Special Attack: 2 points |
Damage Taken
1x
0.5x
2x
2x
0.5x
1x
4x
2x
1x
2x
0.5x
0.5x
0.5x
0.5x
2x
1x
2x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an Exeggcute. |
White 2 | |
Black | |
White | |
Diamond | It is called “The Walking Jungle.” If a head grows too big, it falls off and becomes an EXEGGCUTE. |
Pearl | |
Platinum | |
HeartGold | Its three heads think independently. However, they are friendly and never appear to squabble. |
SoulSilver | If a head drops off, it emits a telepathic call in search of others to form an EXEGGCUTE cluster. |
Ruby | EXEGGUTOR originally came from the tropics. Its heads steadily grow larger from exposure to strong sunlight.It is said that when the heads fall off, they group together to form EXEGGCUTE. |
Sapphire | |
Emerald | |
FireRed | It is called “The Walking Tropical Rainforest.” Each of the nuts has a face and a will of its own. |
LeafGreen | It is said that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE. |
Gold | Its three heads think independently. However, theyare friendly and never appear to squabble. |
Silver | If a head drops off, it emits a telepathic call insearch of others to form an EXEGGCUTE cluster. |
Crystal | Living in a good environment makes it grow lots ofheads. A head that drops off becomes an EXEGGCUTE. |
Red | Legend has it that on rare occasions, one of its headswill drop off and continue on as an EXEGGCUTE. |
Blue | |
Yellow | Its cries are very noisy. This is because each ofthe 3 heads thinks about whatever it likes. |
Other
Name Etymology | Ex (as in execute) + egg + utor (as in an executor) |
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← #102 Exeggcute | #104 Cubone → |