596 #596 Galvantula #598 Ferrothorn 598

Ferroseed Ferroseed #597 - Thorn Seed Pokemon

Ferroseed
Hear Ferroseed's Cry
types GrassSteel
gender 50.0% Male50.0% Female
height 2'0" 0.6 m
weight 41.5 lb. 18.8 kg
generation
National: #597 | Unova: #103

Family Family

General597
#597 - Ferroseed
Level598
#598 - Ferrothorn
Lv. 40

Breeding

Egg Groups Steps to Hatch
Plant | Mineral 5,100
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597 Locations

Where to catch Ferroseed in Pokemon Black and White

AreaLevelsMethodRarity
Chargestone Cave24-25Walking in tall grass or a cave20%
Chargestone Cave25-26Walking in tall grass or a cave20%
Chargestone Cave26-27Walking in tall grass or a cave20%

Where to catch Ferroseed in Pokemon Black 2 and White 2

AreaLevelsMethodRarity
Chargestone Cave26-27Walking in tall grass or a cave20%
Chargestone Cave29-30Walking in tall grass or a cave20%
Chargestone Cave30-31Walking in tall grass or a cave20%

Moves Moves

Abilities

Iron BarbsDamages attacking Pokemon for 1/8 their max HP on contact.
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Level-up Moves

Lv.MoveTypeClassPow.Acc.Effect
1TackleNormalPhysical50100%Inflicts regular damage with no additional effect.
1HardenNormalNone----Raises the user's Defense by one stage.
6RolloutRockPhysical3090%Power doubles every turn this move is used in succession after the first, resetting after five turns.
9CurseGhostNone----Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
14Metal ClawSteelPhysical5095%Has a 10% chance to raise the user's Attack by one stage.
18Pin MissileBugPhysical1485%Hits 2-5 times in one turn.
21Gyro BallSteelPhysical1100%Power raises when the user has lower Speed, up to a maximum of 150.
26Iron DefenseSteelNone----Raises the user's Defense by two stages.
30Mirror ShotSteelSpecial6585%Has a 30% chance to lower the target's accuracy by one stage.
35IngrainGrassNone----Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
38SelfdestructNormalPhysical200100%User faints.
43Iron HeadSteelPhysical80100%Has a 30% chance to make the target flinch.
47PaybackDarkPhysical50100%Power is doubled if the target has already moved this turn.
52Flash CannonSteelSpecial80100%Has a 10% chance to lower the target's Special Defense by one stage.
55ExplosionNormalPhysical250100%User faints.
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TMs/HMs

#MoveTypeClassPow.Acc.Effect
TM1Hone ClawsDarkNone----Raises the user's Attack and accuracy by one stage.
TM6ToxicPoisonNone--90%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial1100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone----Changes the weather to sunny for five turns.
TM17ProtectNormalNone----Prevents any moves from hitting the user this turn.
TM21FrustrationNormalPhysical1100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial120100%Requires a turn to charge before attacking.
TM24ThunderboltElectricSpecial95100%Has a 10% chance to paralyze the target.
TM27ReturnNormalPhysical1100%Power increases with happiness, up to a maximum of 102.
TM32Double TeamNormalNone----Raises the user's evasion by one stage.
TM42FacadeNormalPhysical70100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone----User sleeps for two turns, completely healing itself.
TM48RoundNormalSpecial60100%Has double power if it's used more than once per turn.
TM53Energy BallGrassSpecial80100%Has a 10% chance to lower the target's Special Defense by one stage.
TM64ExplosionNormalPhysical250100%User faints.
TM66PaybackDarkPhysical50100%Power is doubled if the target has already moved this turn.
TM69Rock PolishRockNone----Raises the user's Speed by two stages.
TM70FlashNormalNone--100%Lowers the target's accuracy by one stage.
TM73Thunder WaveElectricNone--100%Paralyzes the target.
TM74Gyro BallSteelPhysical1100%Power raises when the user has lower Speed, up to a maximum of 150.
TM84Poison JabPoisonPhysical80100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--90%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone----Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91Flash CannonSteelSpecial80100%Has a 10% chance to lower the target's Special Defense by one stage.
TM94Rock SmashFightingPhysical40100%Has a 50% chance to lower the target's Defense by one stage.
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Egg Moves

MoveTypeClassPow.Acc.Effect
Leech SeedGrassNone--90%Seeds the target, stealing HP from it every turn.
SpikesGroundNone----Scatters Spikes, hurting opposing Pokemon that switch in.
Bullet SeedGrassPhysical25100%Hits 2-5 times in one turn.
GravityPsychicNone----Disables moves and immunities that involve flying or levitating for five turns.
Worry SeedGrassNone--100%Changes the target's ability to Insomnia.
Seed BombGrassPhysical80100%Inflicts regular damage with no additional effect.
Rock ClimbNormalPhysical9085%Has a 20% chance to confuse the target.
Stealth RockRockNone----Causes damage when opposing Pokemon switch in.
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Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP44
Statbar
198 - 292198 - 292198 - 292
Attack50
Statbar
94 - 179105 - 199115 - 218
Defense91
Statbar
168 - 252187 - 281205 - 309
Sp. Attack24
Statbar
47 - 13253 - 14758 - 161
Sp. Defense86
Statbar
159 - 243177 - 271194 - 298
Speed10
Statbar
22 - 10725 - 11927 - 130
TOTAL 305
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
61 1,000,000 255 70 Defense: 1 point

Images Images

BlackFerroseedFerroseedFerroseedFerroseed
White

Flavor Text Flavortext

Black 2It absorbs the iron it finds in the rock while clinging to the ceiling. It shoots spikes when in danger.
White 2
BlackWhen threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
White
596 #596 Galvantula #598 Ferrothorn 598