Flaaffy #180
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← #179 Mareep | #181 Ampharos → |
Flaaffy #180 - Wool Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'7" | 0.8 m | |
weight | 29.3 lb. | 13.3 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #180 | Johto: #054
|
180
Family
#179 - Mareep | #180 - Flaaffy Lv. 15 | #181 - Ampharos Lv. 30 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Ground | 5,100 |
Moves
Abilities
Static | Has a 30% chance of paralyzing attacking Pokemon on contact. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
1 | Thundershock | 40 | 30 | 100% | Has a 10% chance to paralyze the target. | ||
1 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
4 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
8 | Thundershock | 40 | 30 | 100% | Has a 10% chance to paralyze the target. | ||
11 | Cotton Spore | -- | 40 | 100% | Lowers the target's Speed by two stages. | ||
16 | Charge | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | ||
20 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
25 | Electro Ball | 1 | 10 | 100% | Power is higher when the user has greater Speed than the target, up to a maximum of 150. | ||
29 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
34 | Power Gem | 70 | 20 | 100% | Inflicts regular damage with no additional effect. | ||
38 | Discharge | 80 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
43 | Cotton Guard | -- | 10 | -- | Raises the user's Defense by three stages. | ||
47 | Signal Beam | 75 | 15 | 100% | Has a 10% chance to confuse the target. | ||
52 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
56 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM49 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM72 | Volt Switch | 70 | 20 | 100% | User must switch out after attacking. | ||
TM73 | Thunder Wave | -- | 20 | 100% | Paralyzes the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM93 | Wild Charge | 90 | 15 | 100% | User receives 1/4 the damage it inflicts in recoil. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Sand-attack | -- | 15 | 100% | Lowers the target's accuracy by one stage. | ||
Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
Flatter | -- | 15 | 100% | Raises the target's Special Attack by one stage and confuses the target. | ||
Charge | -- | 20 | -- | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | ||
Odor Sleuth | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
After You | -- | 15 | -- | Makes the target act next this turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 70 | 250 - 344 | 250 - 344 | 250 - 344 |
Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Sp. Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Sp. Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Speed | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
TOTAL | 365 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
117 | 1,059,860 | 120 | 70 | Special Attack: 2 points |
Damage Taken
1x
1x
0.5x
1x
2x
1x
1x
1x
0.5x
1x
1x
1x
0.5x
1x
1x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | Not even downy wool will grow on its rubbery, nonconductive patches of skin that prevent electrical shock. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | As a result of storing too much electricity, it developed patches where even downy wool won't grow. |
SoulSilver | Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted. |
Ruby | FLAAFFY's wool quality changes so that it can generate a high amount of static electricity with a small amount of wool.The bare and slick parts of its hide are shielded against electricity. |
Sapphire | |
Emerald | |
FireRed | Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted. |
LeafGreen | As a result of storing too much electricity, it developed patches where even downy wool won't grow. |
Gold | As a result of storing too much electricity, itdeveloped patches where even downy wool won't grow. |
Silver | Its fluffy fleece easily stores electricity. Itsrubbery hide keeps it from being electrocuted. |
Crystal | Because of its rubbery, electricity-resistantskin, it can store lots of electricity in its fur. |
Other
Name Etymology | As in fluffy |
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← #179 Mareep | #181 Ampharos → |