Florges #671
Sections
Generations
- 6th (XY)
More Pokemon
← #670 Floette | #672 Skiddo → |
Florges #671 - Garden Pokemon
|
type | ||
---|---|---|---|
gender | 100.0% | ||
height | 4'7" | 1.1 m | |
weight | 22.1 lb. | 10.0 kg | |
generation |
6th (Pokemon X & Y) National: #671
|
671
Family
#669 - Flabébé | #670 - Floette Lv. 20 | #671 - Florges Shiny Stone |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Fairy | 5,100 |
Moves
Abilities
Flower Veil | Protects friendly Grass Pokemon from having their stats lowered by other Pokemon. |
Symbiosis | Passes the bearer's held item to an ally when the ally uses up its item. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Petal Dance | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
1 | Wish | -- | 10 | -- | User will recover half its max HP at the end of the next turn. | ||
1 | Aromatherapy | -- | 5 | -- | Cures the entire party of major status effects. | ||
1 | Magical Leaf | 60 | 20 | -- | Never misses. | ||
1 | Lucky Chant | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. | ||
1 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
1 | Petal Blizzard | 90 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Disarming Voice | 40 | 15 | -- | Never misses. | ||
1 | Flower Shield | -- | 10 | -- | Raises the Defense of all Grass Pokemon in battle | ||
1 | Grassy Terrain | -- | 10 | -- | For five turns, heals all Pokemon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||
1 | Misty Terrain | -- | 10 | -- | For five turns, protects all Pokemon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. | ||
1 | Moonblast | 95 | 15 | 100% | Has a 30% chance to lower the target's Special Attack by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM49 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM96 | Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
TM99 | Dazzling Gleam | 80 | 10 | 100% | Inflicts regular damage with no additional effect. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Camouflage | -- | 20 | -- | User's type changes to match the terrain. | ||
Copycat | -- | 20 | -- | Uses the target's last used move. | ||
Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 78 | 266 - 360 | 266 - 360 | 266 - 360 |
Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Defense | 68 | 126 - 211 | 141 - 235 | 155 - 258 |
Sp. Attack | 112 | 206 - 290 | 229 - 323 | 251 - 355 |
Sp. Defense | 154 | 281 - 366 | 313 - 407 | 344 - 447 |
Speed | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
TOTAL | 552 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
248 | 1,000,000 | 45 | 70 | Special Defense: 3 points |
Damage Taken
1x
0.5x
1x
2x
1x
1x
0.5x
1x
2x
1x
1x
1x
1x
1x
1x
0x
0.5x
1x
|
Flavortext
← #670 Floette | #672 Skiddo → |