← #610 Axew | #612 Haxorus → |
Fraxure #611 - Axe Jaw Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'3" | 1.0 m | |
weight | 79.4 lb. | 36.0 kg | |
generation |
5th (Black & White) National: #611 | Unova: #117
|
611
Family
#610 - Axew | #611 - Fraxure Lv. 38 | #612 - Haxorus Lv. 48 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Dragon | 10,200 |
Moves
Abilities
Rivalry | Increases damage inflicted to 1.25× against Pokemon of the same gender, but decreases damage to 0.75× against the opposite gender. |
Mold Breaker | Makes moves ignore targets' abilities if they could hinder or prevent them. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Dragon Rage | 1 | 10 | 100% | Inflicts 40 points of damage. | ||
1 | Assurance | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. | ||
4 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
7 | Assurance | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. | ||
10 | Dragon Rage | 1 | 10 | 100% | Inflicts 40 points of damage. | ||
13 | Dual Chop | 40 | 15 | 90% | Hits twice in one turn. | ||
16 | Scary Face | -- | 10 | 100% | Lowers the target's Speed by two stages. | ||
20 | Slash | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
24 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
28 | Dragon Claw | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
32 | Dragon Dance | -- | 20 | -- | Raises the user's Attack and Speed by one stage. | ||
36 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
42 | Dragon Pulse | 90 | 10 | 100% | Inflicts regular damage with no additional effect. | ||
48 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
54 | Guillotine | 1 | 5 | 30% | Causes a one-hit KO. | ||
60 | Outrage | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
66 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM2 | Dragon Claw | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM54 | False Swipe | 40 | 40 | 100% | Cannot lower the target's HP below 1. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM59 | Incinerate | 30 | 15 | 100% | Destroys the target's held berry. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM81 | X-scissor | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM82 | Dragon Tail | 60 | 10 | 90% | Ends wild battles. Forces trainers to switch Pokemon. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Razor Wind | 80 | 10 | 100% | Requires a turn to charge before attacking. | ||
Counter | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. | ||
Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
Reversal | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
Endeavor | 1 | 5 | 100% | Lowers the target's HP to equal the user's. | ||
Night Slash | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
Dragon Pulse | 90 | 10 | 100% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 66 | 242 - 336 | 242 - 336 | 242 - 336 |
Attack | 117 | 215 - 299 | 239 - 333 | 262 - 366 |
Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 67 | 125 - 209 | 139 - 233 | 152 - 256 |
TOTAL | 410 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
144 | 1,250,000 | 60 | 35 | Attack: 2 points |
Damage Taken
1x
1x
1x
1x
1x
1x
1x
1x
1x
0.5x
0.5x
0.5x
0.5x
1x
2x
2x
1x
2x
|
Images
Black | |
White |
Flavortext
Black 2 | A broken tusk will not grow back, so it diligently sharpens its tusks on river rocks after the end of a battle. |
White 2 | |
Black | Since a broken tusk will not grow back, they diligently sharpen their tusks on river rocks after they've been fighting. |
White |
← #610 Axew | #612 Haxorus → |