← ![]() | #593 Jellicent ![]() |
Frillish
#592
- Floating Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 4'11" | 1.2 m | |
weight | 72.8 lb. | 33.0 kg | |
generation |
5th (Black & White) National: #592 | Unova: #098
|
592
Moves
Abilities
Water Absorb | Absorbs Water moves, healing for 1/4 max HP. |
Cursed Body | Has a 30% chance of Disabling any move that hits the Pokemon. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Bubble | ![]() | ![]() | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
1 | Water Sport | ![]() | ![]() | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. |
5 | Absorb | ![]() | ![]() | 20 | 25 | 100% | Heals the user by half the damage inflicted. |
9 | Night Shade | ![]() | ![]() | 1 | 15 | 100% | Inflicts damage equal to the user's level. |
13 | Bubblebeam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
17 | Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
22 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
27 | Ominous Wind | ![]() | ![]() | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
32 | Brine | ![]() | ![]() | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. |
37 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
43 | Hex | ![]() | ![]() | 50 | 10 | 100% | Has double power if the target has a major status ailment. |
49 | Hydro Pump | ![]() | ![]() | 120 | 5 | 80% | Inflicts regular damage with no additional effect. |
55 | Wring Out | ![]() | ![]() | 1 | 5 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
61 | Water Spout | ![]() | ![]() | 150 | 5 | 100% | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM12 | Taunt | ![]() | ![]() | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM29 | Psychic | ![]() | ![]() | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM34 | Sludge Wave | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to poison the target. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM53 | Energy Ball | ![]() | ![]() | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
TM55 | Scald | ![]() | ![]() | 80 | 15 | 100% | Has a 30% chance to burn the target. |
TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM77 | Psych Up | ![]() | ![]() | -- | 10 | -- | Discards the user's stat changes and copies the target's. |
TM85 | Dream Eater | ![]() | ![]() | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM88 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM92 | Trick Room | ![]() | ![]() | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
TM97 | Dark Pulse | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
TM99 | Dazzling Gleam | ![]() | ![]() | 80 | 10 | 100% | Inflicts regular damage with no additional effect. |
TM100 | Confide | ![]() | ![]() | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM5 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Mist | ![]() | ![]() | -- | 30 | -- | Protects the user's stats from being changed by enemy moves. |
Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
Confuse Ray | ![]() | ![]() | -- | 10 | 100% | Confuses the target. |
Constrict | ![]() | ![]() | 10 | 35 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
Acid Armor | ![]() | ![]() | -- | 40 | -- | Raises the user's Defense by two stages. |
Pain Split | ![]() | ![]() | -- | 20 | -- | Sets the user's and targets's HP to the average of their current HP. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Defense | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Speed | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
TOTAL | 335 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
67 | 1,000,000 | 190 | 70 | Special Defense: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White |
Flavortext
Black 2 | If its veil-like arms stun and wrap a foe, that foe will be dragged miles below the surface, never to return. |
White 2 | |
Black | With its thin, veil-like arms wrapped around the body of its opponent, it sinks to the ocean floor. |
White |
← ![]() | #593 Jellicent ![]() |