Furret #162
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← #161 Sentret | #163 Hoothoot → |
Furret #162 - Long Body Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 6'11" | 1.8 m | |
weight | 71.7 lb. | 32.5 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #162 | Johto: #020
|
162
Moves
Abilities
Run Away | Ensures success fleeing from wild battles. |
Keen Eye | Protects against accuracy drops. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Scratch | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
1 | Foresight | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
4 | Defense Curl | -- | 40 | -- | Raises user's Defense by one stage. | ||
7 | Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
13 | Fury Swipes | 18 | 15 | 80% | Hits 2-5 times in one turn. | ||
17 | Helping Hand | -- | 20 | -- | Ally's next move inflicts half more damage. | ||
21 | Follow Me | -- | 20 | -- | Redirects the target's single-target effects to the user for this turn. | ||
28 | Slam | 80 | 20 | 75% | Inflicts regular damage with no additional effect. | ||
32 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
36 | Sucker Punch | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | ||
42 | Amnesia | -- | 20 | -- | Raises the user's Special Defense by two stages. | ||
46 | Baton Pass | -- | 40 | -- | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
50 | Me First | 1 | 20 | -- | Uses the target's move against it before it attacks, with power increased by half. | ||
56 | Hyper Voice | 90 | 10 | 100% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM31 | Brick Break | 75 | 15 | 100% | Destroys Reflect and Light Screen. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM49 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
TM52 | Focus Blast | 120 | 5 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM57 | Charge Beam | 50 | 10 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM68 | Giga Impact | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM83 | Work Up | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
Slash | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
Reversal | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
Pursuit | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | ||
Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
Trick | -- | 10 | 100% | User and target swap items. | ||
Assist | -- | 20 | -- | Randomly selects and uses one of the trainer's other Pokemon's moves. | ||
Covet | 60 | 40 | 100% | Takes the target's item. | ||
Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
Last Resort | 140 | 5 | 100% | Can only be used after all of the user's other moves have been used. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 85 | 280 - 374 | 280 - 374 | 280 - 374 |
Attack | 76 | 141 - 225 | 157 - 251 | 172 - 276 |
Defense | 64 | 119 - 204 | 133 - 227 | 146 - 249 |
Sp. Attack | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Speed | 90 | 166 - 251 | 185 - 279 | 203 - 306 |
TOTAL | 415 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
116 | 1,000,000 | 90 | 70 | Speed: 2 points |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | The mother puts its offspring to sleep by curling up around them. It corners foes with speed. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It makes a nest to suit its long and skinny body. The nest is impossible for other Pokemon to enter. |
SoulSilver | There is no telling where the tail begins. Despite its short legs, it is quick and likes to chase RATTATA. |
Ruby | FURRET has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away.In spite of its short limbs, this Pokemon is very nimble and fleet. |
Sapphire | |
Emerald | |
FireRed | There is no telling where its tail begins. Despite its short legs, it is quick at hunting RATTATA. |
LeafGreen | It makes a nest to suit its long and skinny body. The nest is impossible for other Pokemon to enter. |
Gold | It makes a nest to suit its long and skinny body. Thenest is impossible for other Pokemon to enter. |
Silver | There is no telling where the tail begins. Despiteits short legs, it is quick at hunting RATTATA. |
Crystal | It lives in narrow burrows that fit its slim body. Thedeeper the nests go, the more mazelike they become. |
Other
Name Etymology | Furry + ferret |
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← #161 Sentret | #163 Hoothoot → |