← #281 Kirlia | #283 Surskit → |
Gardevoir #282 - Embrace Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 5'3" | 1.6 m | |
weight | 106.7 lb. | 48.4 kg | |
generation |
3rd (Ruby, Sapphire, Emerald) National: #282 | Hoenn: #031
|
282
Family
#280 - Ralts | #281 - Kirlia Lv. 20 | #282 - Gardevoir Lv. 30 |
#475 - Gallade Dawn Stone (male) |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Indeterminate | 5,100 |
Moves
Abilities
Synchronize | Copies burns, paralysis, and poison received onto the Pokemon that inflicted them. |
Trace | Copies an opponent's ability upon entering battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
1 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
1 | Teleport | -- | 20 | -- | Immediately ends wild battles. No effect otherwise. | ||
1 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
6 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
11 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
16 | Teleport | -- | 20 | -- | Immediately ends wild battles. No effect otherwise. | ||
21 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
26 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
33 | Imprison | -- | 10 | -- | Prevents the target from using any moves that the user also knows. | ||
42 | Future Sight | 100 | 10 | 100% | Hits the target two turns later. | ||
51 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
60 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM4 | Calm Mind | -- | 20 | -- | Raises the user's Special Attack and Special Defense by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM15 | Hyper Beam | 150 | 5 | 90% | User foregoes its next turn to recharge. | ||
TM16 | Light Screen | -- | 30 | -- | Reduces damage from special attacks by 50% for five turns.. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM20 | Safeguard | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM34 | Shock Wave | 60 | 20 | -- | Never misses. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Skill Swap | -- | 10 | -- | User and target swap abilities. | ||
TM49 | Snatch | -- | 10 | -- | Steals the target's move, if it's self-targeted. | ||
HM5 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 68 | 246 - 340 | 246 - 340 | 246 - 340 |
Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Attack | 125 | 229 - 314 | 255 - 349 | 280 - 383 |
Sp. Defense | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
Speed | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
TOTAL | 518 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
208 | 1,250,000 | 45 | 35 | Special Attack: 3 points |
Damage Taken
1x
0.5x
1x
1x
1x
1x
2x
2x
1x
1x
1x
1x
1x
0.5x
1x
1x
2x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald |
Flavortext
Black 2 | To protect its Trainer, it will expend all its psychic power to create a small black hole. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It unleashes psychokinetic energy at full power when protecting a Trainer it has bonded closely with. |
SoulSilver | |
Ruby | GARDEVOIR has the ability to read the future. If it senses impending danger to its TRAINER, this Pokemon is said tounleash its psychokinetic energy at full power. |
Sapphire | GARDEVOIR has the psychokinetic power to distort the dimensions and create a small black hole.This Pokemon will try to protect its TRAINER even at the risk of its own life. |
Emerald | It apparently does not feel the pull of gravity because it supports itself with psychic power. It will give its life to protect its TRAINER. |
FireRed | It has the power to predict the future. Its power peaks when it is protecting its TRAINER. |
LeafGreen |
Other
Name Etymology | As in to guard or see |
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← #281 Kirlia | #283 Surskit → |