Gastly #092
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← #091 Cloyster | #093 Haunter → |
Gastly #092 - Gas Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 4'3" | 1.3 m | |
weight | 0.2 lb. | 0.1 kg | |
generation |
1st (Red, Blue, Yellow) National: #092 | Johto: #058 | Sinnoh: #069
|
092
Family
#092 - Gastly | #093 - Haunter Lv. 25 | #094 - Gengar Trade |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Indeterminate | 5,100 |
Moves
Abilities
Levitate | Evades Ground moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
1 | Lick | 20 | 30 | 100% | Has a 30% chance to paralyze the target. | ||
5 | Spite | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. | ||
8 | Mean Look | -- | 5 | -- | Prevents the target from leaving battle. | ||
12 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
15 | Night Shade | 1 | 15 | 100% | Inflicts damage equal to the user's level. | ||
19 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
22 | Sucker Punch | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | ||
26 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
29 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
33 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
36 | Dark Pulse | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
40 | Destiny Bond | -- | 5 | -- | If the user faints this turn, the target automatically will, too. | ||
43 | Hex | 50 | 10 | 100% | Has double power if the target has a major status ailment. | ||
47 | Nightmare | -- | 15 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM61 | Will-o-wisp | -- | 15 | 75% | Burns the target. | ||
TM63 | Embargo | -- | 15 | 100% | Target cannot use held items. | ||
TM64 | Explosion | 250 | 5 | 100% | User faints. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM83 | Infestation | 20 | 20 | 100% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM92 | Trick Room | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. | ||
TM97 | Dark Pulse | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
TM99 | Dazzling Gleam | 80 | 10 | 100% | Inflicts regular damage with no additional effect. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Fire Punch | 75 | 15 | 100% | Has a 10% chance to burn the target. | ||
Ice Punch | 75 | 15 | 100% | Has a 10% chance to freeze the target. | ||
Thunderpunch | 75 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
Disable | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | ||
Haze | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | ||
Smog | 20 | 20 | 70% | Has a 40% chance to poison the target. | ||
Psywave | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. | ||
Scary Face | -- | 10 | 100% | Lowers the target's Speed by two stages. | ||
Perish Song | -- | 5 | -- | User and target both faint after three turns. | ||
Grudge | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. | ||
Astonish | 30 | 15 | 100% | Has a 30% chance to make the target flinch. | ||
Clear Smog | 50 | 15 | -- | Removes all of the target's stat modifiers. | ||
Reflect Type | -- | 15 | -- | User becomes the target's type. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Defense | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Attack | 100 | 184 - 269 | 205 - 299 | 225 - 328 |
Sp. Defense | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Speed | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
TOTAL | 310 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
95 | 1,059,860 | 190 | 70 | Special Attack: 1 point |
Damage Taken
0x
0x
1x
0.25x
2x
1x
0.25x
2x
1x
1x
1x
0.5x
1x
2x
1x
1x
2x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Born from gases, anyone would faint if engulfed by its gaseous body, which contains poison. |
White 2 | |
Black | |
White | |
Diamond | This Pokemon's body is 95% made up of gases, which are blown away by strong gusts of wind. |
Pearl | |
Platinum | |
HeartGold | With its gas-like body, it can sneak into any place it desires. However, it can be blown away by wind. |
SoulSilver | Its body is made of gas. Despite lacking substance, it can envelop an opponent of any size and cause suffocation. |
Ruby | GASTLY is largely composed of gaseous matter. When exposed to a strong wind, the gaseous body quickly dwindles away.Groups of this Pokemon cluster under the eaves of houses to escape the ravages of wind. |
Sapphire | |
Emerald | |
FireRed | A being that exists as a thin gas. It can topple an Indian elephant by enveloping the prey in two seconds. |
LeafGreen | Almost invisible, this gaseous Pokemon cloaks the target and puts it to sleep without notice. |
Gold | With its gas-like body, it can sneak into any place itdesires. However, it can be blown away by wind. |
Silver | Its thin body is made of gas. It can envelop anopponent of any size and cause suffocation. |
Crystal | It wraps its opponent in its gas- like body, slowlyweakening its prey by poisoning it through the skin. |
Red | Almost invisible, this gaseous Pokemon cloaksthe target and puts it to sleep without notice. |
Blue | |
Yellow | Said to appear in decrepit, deserted buildings. It hasno real shape as it appears to be made of a gas. |
Other
Name Etymology | Gas (as in gas) + tly (as in ghastly) |
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← #091 Cloyster | #093 Haunter → |