Gastrodon #423
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← ![]() | #424 Ambipom ![]() |
Gastrodon
#423
- Sea Slug Pokemon
![]() ![]() |
types | ![]() | ![]() |
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 3'11" | 0.9 m | |
weight | 65.9 lb. | 29.9 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #423 | Sinnoh: #061
|
423
Family
![]() ![]() #422 - Shellos | ![]() ![]() #423 - Gastrodon Lv. 30 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Water 1 | Indeterminate | 5,100 |
Locations
Where to catch Gastrodon in Pokemon Diamond
Area | Levels | Method | Rarity |
---|---|---|---|
Fuego Ironworks | 29-30 | Walking in tall grass or a cave | 15% |
Route 218 | 28-30 | Walking in tall grass or a cave | 20% |
Route 221 | 29-30 | Walking in tall grass or a cave | 10% |
Route 222 | 40-42 | Walking in tall grass or a cave | 40% |
Route 224 | 52-53 | Walking in tall grass or a cave | 30% |
Sea Route 230 | 51 | Walking in tall grass or a cave | 5% |
Where to catch Gastrodon in Pokemon Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Fuego Ironworks | 29-30 | Walking in tall grass or a cave | 15% |
Route 218 | 28-30 | Walking in tall grass or a cave | 20% |
Route 221 | 28-30 | Walking in tall grass or a cave | 30% |
Route 222 | 40-42 | Walking in tall grass or a cave | 20% |
Route 224 | 52-53 | Walking in tall grass or a cave | 30% |
Sea Route 230 | 51 | Walking in tall grass or a cave | 5% |
Where to catch Gastrodon in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Canalave City | 20-40 | Surfing | 1% |
Pastoria City | 20-40 | Surfing | 1% |
Valley Windworks | 20-40 | Surfing | 9% |
Fuego Ironworks | 29-31 | Walking in tall grass or a cave | 25% |
Fuego Ironworks | 20-40 | Surfing | 1% |
Route 205 (South, Towards Floaroma Town) | 20-40 | Surfing | 9% |
Route 212 (East, Towards Pastoria City) | 20-40 | Surfing | 9% |
Route 213 | 20-40 | Surfing | 1% |
Route 218 | 28-30 | Walking in tall grass or a cave | 35% |
Route 218 | 20-40 | Surfing | 1% |
Route 224 | 49 | Walking in tall grass or a cave | 10% |
Route 224 | 35-55 | Surfing | 10% |
Moves
Abilities
Sticky Hold | Prevents a held item from being removed by other Pokemon. |
Storm Drain | Redirects single-target Water moves to this Pokemon where possible. Absorbs Water moves, raising Special Attack one stage. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
1 | Mud-slap | ![]() | ![]() | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
1 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
1 | Mud Sport | ![]() | ![]() | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. |
2 | Mud Sport | ![]() | ![]() | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. |
4 | Harden | ![]() | ![]() | -- | 30 | -- | Raises the user's Defense by one stage. |
7 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
11 | Mud Bomb | ![]() | ![]() | 65 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
16 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
22 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
29 | Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
41 | Muddy Water | ![]() | ![]() | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. |
54 | Recover | ![]() | ![]() | -- | 10 | -- | Heals the user by half its max HP. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Water Pulse | ![]() | ![]() | 60 | 20 | 100% | Has a 20% chance to confuse the target. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM7 | Hail | ![]() | ![]() | -- | 10 | -- | Changes the weather to a hailstorm for five turns. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM15 | Hyper Beam | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM26 | Earthquake | ![]() | ![]() | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM36 | Sludge Bomb | ![]() | ![]() | 90 | 10 | 100% | Has a 30% chance to poison the target. |
TM37 | Sandstorm | ![]() | ![]() | -- | 10 | -- | Changes the weather to a sandstorm for five turns. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Secret Power | ![]() | ![]() | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM55 | Brine | ![]() | ![]() | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. |
TM58 | Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM70 | Flash | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
TM71 | Stone Edge | ![]() | ![]() | 100 | 5 | 80% | Has an increased chance for a critical hit. |
TM78 | Captivate | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
TM80 | Rock Slide | ![]() | ![]() | 75 | 10 | 90% | Has a 30% chance to make the target flinch. |
TM82 | Sleep Talk | ![]() | ![]() | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
TM83 | Natural Gift | ![]() | ![]() | 1 | 15 | 100% | Power and type depend on the held berry. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
HM6 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
HM7 | Waterfall | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Counter | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last physical hit it took. |
Yawn | ![]() | ![]() | -- | 10 | -- | Target sleeps at the end of the next turn. |
Memento | ![]() | ![]() | -- | 10 | 100% | Lowers the target's Attack and Special Attack by two stages. User faints. |
Swallow | ![]() | ![]() | -- | 10 | -- | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
Spit Up | ![]() | ![]() | 1 | 10 | 100% | Power is 100 times the amount of energy Stockpiled. |
Stockpile | ![]() | ![]() | -- | 20 | -- | Stores energy up to three times for use with Spit Up and Swallow. |
Mirror Coat | ![]() | ![]() | 1 | 20 | 100% | Inflicts twice the damage the user received from the last special hit it took. |
Curse | ![]() | ![]() | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Amnesia | ![]() | ![]() | -- | 20 | -- | Raises the user's Special Defense by two stages. |
Sludge | ![]() | ![]() | 65 | 20 | 100% | Has a 30% chance to poison the target. |
Fissure | ![]() | ![]() | 1 | 5 | 30% | Causes a one-hit KO. |
Trump Card | ![]() | ![]() | 1 | 5 | -- | Power increases when this move has less PP, up to a maximum of 200. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 111 | 332 - 426 | 332 - 426 | 332 - 426 |
Attack | 83 | 153 - 238 | 171 - 265 | 188 - 291 |
Defense | 68 | 126 - 211 | 141 - 235 | 155 - 258 |
Sp. Attack | 92 | 170 - 254 | 189 - 283 | 207 - 311 |
Sp. Defense | 82 | 152 - 236 | 169 - 263 | 185 - 289 |
Speed | 39 | 74 - 159 | 83 - 177 | 91 - 194 |
TOTAL | 475 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
176 | 1,000,000 | 75 | 70 | HP: 2 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver |
Flavortext
Black 2 | Long ago, its entire back was shielded with a sturdy shell. There are traces of it left in its cells. |
White 2 | |
Black | |
White | |
Diamond | It has a pliable body without any bones. If any part of its body is torn off, it grows right back. |
Pearl | It apparently had a huge shell for protection in ancient times. It lives in shallow tidal pools. |
HeartGold | When its natural enemy attacks, it oozes purple fluid and escapes. |
SoulSilver |
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