← #442 Spiritomb | #444 Gabite → |
Gible #443 - Land Shark Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'4" | 0.7 m | |
weight | 45.2 lb. | 20.5 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #443 | Sinnoh: #109
|
443
Family
#443 - Gible | #444 - Gabite Lv. 24 | #445 - Garchomp Lv. 48 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Monster | Dragon | 10,200 |
Moves
Abilities
Sand Veil | Increases evasion to 1.25× during a sandstorm. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
3 | Sand-attack | -- | 15 | 100% | Lowers the target's accuracy by one stage. | ||
7 | Dragon Rage | 1 | 10 | 100% | Inflicts 40 points of damage. | ||
13 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
15 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
19 | Sand Tomb | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
25 | Slash | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
27 | Dragon Claw | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
31 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
37 | Dragon Rush | 100 | 10 | 75% | Has a 20% chance to make the target flinch. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM2 | Dragon Claw | 80 | 15 | 100% | Inflicts regular damage with no additional effect. | ||
TM5 | Roar | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM26 | Earthquake | 100 | 10 | 100% | Inflicts regular damage and can hit Dig users. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM35 | Flamethrower | 95 | 15 | 100% | Has a 10% chance to burn the target. | ||
TM37 | Sandstorm | -- | 10 | -- | Changes the weather to a sandstorm for five turns. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM39 | Rock Tomb | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM59 | Incinerate | 30 | 15 | 100% | Destroys the target's held berry. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM71 | Stone Edge | 100 | 5 | 80% | Has an increased chance for a critical hit. | ||
TM78 | Bulldoze | 60 | 20 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||
TM80 | Rock Slide | 75 | 10 | 90% | Has a 30% chance to make the target flinch. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM94 | Rock Smash | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. | ||
HM4 | Strength | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Thrash | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
Scary Face | -- | 10 | 100% | Lowers the target's Speed by two stages. | ||
Outrage | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
Dragonbreath | 60 | 20 | 100% | Has a 30% chance to paralyze the target. | ||
Iron Tail | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||
Metal Claw | 50 | 35 | 95% | Has a 10% chance to raise the user's Attack by one stage. | ||
Twister | 40 | 20 | 100% | Has chance to make the target flinch. | ||
Sand Tomb | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
Mud Shot | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
Rock Climb | 90 | 20 | 85% | Has a 20% chance to confuse the target. | ||
Iron Head | 80 | 15 | 100% | Has a 30% chance to make the target flinch. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 58 | 226 - 320 | 226 - 320 | 226 - 320 |
Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Speed | 42 | 80 - 164 | 89 - 183 | 97 - 201 |
TOTAL | 300 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
67 | 1,250,000 | 45 | 70 | Attack: 1 point |
Damage Taken
1x
1x
1x
0.5x
1x
0.5x
1x
1x
1x
0.5x
1x
1x
0x
1x
4x
2x
1x
2x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | It attacks using its huge mouth. While its attacks are powerful, it hurts itself out of clumsiness, too. |
White 2 | |
Black | |
White | |
Diamond | It nests in small, horizontal holes in cave walls. It pounces to catch prey that stray too close. |
Pearl | It once lived in the tropics. To avoid the cold, it lives in caves warmed by geothermal heat. |
HeartGold | It nests in horizontal holes warmed by geothermal heat. Foes who get too close can expect to be pounced on and bitten. |
SoulSilver |
← #442 Spiritomb | #444 Gabite → |