← #430 Honchkrow | #432 Purugly → |
Glameow #431 - Catty Pokemon
|
type | ||
---|---|---|---|
gender | 25.0% | 75.0% | |
height | 2'8" | 0.5 m | |
weight | 8.6 lb. | 3.9 kg | |
generation |
4th (Diamond, Pearl, Platinum) National: #431 | Sinnoh: #076
|
431
Moves
Abilities
Limber | Prevents paralysis. |
Own Tempo | Prevents confusion. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Fake Out | 40 | 10 | 100% | Can only be used as the first move after the user enters battle. Causes the target to flinch. | ||
5 | Scratch | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
8 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
13 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
17 | Faint Attack | 60 | 20 | -- | Never misses. | ||
20 | Fury Swipes | 18 | 15 | 80% | Hits 2-5 times in one turn. | ||
25 | Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
29 | Assist | -- | 20 | -- | Randomly selects and uses one of the trainer's other Pokemon's moves. | ||
32 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
37 | Slash | 70 | 20 | 100% | Has an increased chance for a critical hit. | ||
41 | Sucker Punch | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | ||
44 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
48 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
50 | Play Rough | 90 | 10 | 90% | Has a 10% chance to lower the target's Attack by one stage. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM1 | Hone Claws | -- | 15 | -- | Raises the user's Attack and accuracy by one stage. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM28 | Dig | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM49 | Echoed Voice | 40 | 15 | 100% | Power increases by 100% for each consecutive use by any friendly Pokemon, to a maximum of 200. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM67 | Retaliate | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM89 | U-turn | 70 | 20 | 100% | User must switch out after attacking. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Sand-attack | -- | 15 | 100% | Lowers the target's accuracy by one stage. | ||
Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
Bite | 60 | 25 | 100% | Has a 30% chance to make the target flinch. | ||
Quick Attack | 40 | 30 | 100% | Inflicts regular damage with no additional effect. | ||
Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Snatch | -- | 10 | -- | Steals the target's move, if it's self-targeted. | ||
Fake Tears | -- | 20 | 100% | Lowers the target's Special Defense by two stages. | ||
Wake-up Slap | 60 | 10 | 100% | If the target is asleep, has double power and wakes it up. | ||
Assurance | 50 | 10 | 100% | Power is doubled if the target has already received damage this turn. | ||
Last Resort | 140 | 5 | 100% | Can only be used after all of the user's other moves have been used. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 49 | 208 - 302 | 208 - 302 | 208 - 302 |
Attack | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Defense | 42 | 80 - 164 | 89 - 183 | 97 - 201 |
Sp. Attack | 42 | 80 - 164 | 89 - 183 | 97 - 201 |
Sp. Defense | 37 | 71 - 155 | 79 - 173 | 86 - 190 |
Speed | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
TOTAL | 310 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
71 | 800,000 | 190 | 70 | Speed: 1 point |
Damage Taken
1x
2x
1x
1x
1x
1x
1x
0x
1x
1x
1x
1x
1x
1x
1x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver |
Flavortext
Black 2 | It hides its spiteful tendency of hooking its claws into the nose of its Trainer if it isn't fed. |
White 2 | |
Black | |
White | |
Diamond | It claws if displeased and purrs when affectionate. Its fickleness is very popular among some. |
Pearl | With its sharp glare, it puts foes in a mild hypnotic state. It is a very fickle Pokemon. |
HeartGold | When it's happy, GLAMEOW demonstrates beautiful movements of its tail, like a dancing ribbon. |
SoulSilver |
← #430 Honchkrow | #432 Purugly → |