Gloom #044
Sections
Generations
More Pokemon
← #043 Oddish | #045 Vileplume → |
Gloom #044 - Weed Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'7" | 0.8 m | |
weight | 19.0 lb. | 8.6 kg | |
generation |
1st (Red, Blue, Yellow) National: #044 | Johto: #084 | Hoenn: #089
|
044
Family
#043 - Oddish | #044 - Gloom Lv. 21 | #045 - Vileplume Leaf Stone |
#182 - Bellossom Sun Stone |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Plant | 5,100 |
Locations
Where to catch Gloom in Pokemon Red
Area | Levels | Method | Rarity |
---|---|---|---|
Route 12 | 28-30 | Walking in tall grass or a cave | 5% |
Route 13 | 28-30 | Walking in tall grass or a cave | 5% |
Route 14 | 30 | Walking in tall grass or a cave | 5% |
Route 15 | 30 | Walking in tall grass or a cave | 5% |
Where to catch Gloom in Pokemon Yellow
Area | Levels | Method | Rarity |
---|---|---|---|
Cerulean Cave (2f) | 58 | Walking in tall grass or a cave | 5% |
Cerulean Cave (1f) | 55 | Walking in tall grass or a cave | 10% |
Route 12 | 29 | Walking in tall grass or a cave | 5% |
Route 13 | 29 | Walking in tall grass or a cave | 5% |
Route 14 | 30 | Walking in tall grass or a cave | 5% |
Route 15 | 30 | Walking in tall grass or a cave | 5% |
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Absorb | 20 | 25 | 100% | Heals the user by half the damage inflicted. | ||
1 | Poisonpowder | -- | 35 | 75% | Poisons the target. | ||
1 | Stun Spore | -- | 30 | 75% | Paralyzes the target. | ||
15 | Poisonpowder | -- | 35 | 75% | Poisons the target. | ||
17 | Stun Spore | -- | 30 | 75% | Paralyzes the target. | ||
19 | Sleep Powder | -- | 15 | 75% | Puts the target to sleep. | ||
28 | Acid | 40 | 30 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
38 | Petal Dance | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
52 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM3 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
TM10 | Double-edge | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. | ||
TM20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
TM21 | Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM31 | Mimic | -- | 10 | -- | Copies the target's last used move. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM34 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM50 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Defense | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Speed | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
TOTAL | 395 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
132 | 1,059,860 | 120 | 70 | Special Attack: 2 points |
Damage Taken
1x
0.5x
2x
1x
1x
1x
1x
1x
1x
2x
0.5x
0.25x
0.5x
2x
2x
1x
1x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | The honey it drools from its mouth smells so atrocious, it can curl noses more than a mile away. |
White 2 | |
Black | |
White | |
Diamond | The honey it drools from its mouth smells so atrocious, it can curl noses more than a mile away. |
Pearl | |
Platinum | |
HeartGold | What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched. |
SoulSilver | It secretes a sticky, drool-like honey. Although sweet, it smells too repulsive to get very close. |
Ruby | GLOOM releases a foul fragrance from the pistil of its flower. When faced with danger, the stench worsens.If this Pokemon is feeling calm and secure, it does not release its usual stinky aroma. |
Sapphire | |
Emerald | |
FireRed | Its pistils exude an incredibly foul odor. The horrid stench can cause fainting at a distance of 1.25 miles. |
LeafGreen | The fluid that oozes from its mouth isn't drool. It is a nectar that is used to attract prey. |
Gold | What appears to be drool is actually sweet honey. It isvery sticky and clings stubbornly if touched. |
Silver | It secretes a sticky, drool-like honey. Althoughsweet, it smells too repulsive to get very close. |
Crystal | The smell from its drool-like syrup and the pollen onits petals is so bad, it may make opponents faint. |
Red | The fluid that oozes from its mouth isn't drool.It is a nectar that is used to attract prey. |
Blue | |
Yellow | Smells incredibly foul! However, around 1 out of1,000 people enjoy sniffing its nose- bending stink. |
Other
Name Etymology | As in gloomy |
---|
← #043 Oddish | #045 Vileplume → |