Gloom #044
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More Pokemon
← #043 Oddish | #045 Vileplume → |
Gloom #044 - Weed Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'7" | 0.8 m | |
weight | 19.0 lb. | 8.6 kg | |
generation |
1st (Red, Blue, Yellow) National: #044 | Johto: #084 | Hoenn: #089
|
044
Family
#043 - Oddish | #044 - Gloom Lv. 21 | #045 - Vileplume Leaf Stone |
#182 - Bellossom Sun Stone |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Plant | 5,100 |
Moves
Abilities
Chlorophyll | Doubles Speed during strong sunlight. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Acid | 40 | 30 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
1 | Absorb | 20 | 25 | 100% | Heals the user by half the damage inflicted. | ||
1 | Sweet Scent | -- | 20 | 100% | Lowers the target's evasion by one stage. | ||
5 | Sweet Scent | -- | 20 | 100% | Lowers the target's evasion by one stage. | ||
9 | Acid | 40 | 30 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
13 | Poisonpowder | -- | 35 | 75% | Poisons the target. | ||
15 | Stun Spore | -- | 30 | 75% | Paralyzes the target. | ||
17 | Sleep Powder | -- | 15 | 75% | Puts the target to sleep. | ||
23 | Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
29 | Lucky Chant | -- | 30 | -- | Prevents the target from scoring critical hits for five turns. | ||
35 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
41 | Moonlight | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
47 | Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
53 | Petal Dance | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM9 | Venoshock | 65 | 10 | 100% | Inflicts double damage if the target is Poisoned. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM22 | Solarbeam | 120 | 10 | 100% | Requires a turn to charge before attacking. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM70 | Flash | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
TM75 | Swords Dance | -- | 30 | -- | Raises the user's Attack by two stages. | ||
TM86 | Grass Knot | 1 | 20 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM1 | Cut | 50 | 30 | 95% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Razor Leaf | 55 | 25 | 95% | Has an increased chance for a critical hit. | ||
Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Charm | -- | 20 | 100% | Lowers the target's Attack by two stages. | ||
Synthesis | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. | ||
Nature Power | -- | 20 | -- | Uses a move which depends upon the terrain. | ||
Ingrain | -- | 20 | -- | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | ||
Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
Teeter Dance | -- | 20 | 100% | Confuses the target. | ||
Tickle | -- | 20 | 100% | Lowers the target's Attack and Defense by one stage. | ||
After You | -- | 15 | -- | Makes the target act next this turn. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Attack | 85 | 157 - 242 | 175 - 269 | 192 - 295 |
Sp. Defense | 75 | 139 - 224 | 155 - 249 | 170 - 273 |
Speed | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
TOTAL | 395 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
132 | 1,059,860 | 120 | 70 | Special Attack: 2 points |
Damage Taken
1x
0.5x
2x
1x
1x
1x
1x
1x
1x
2x
0.5x
0.25x
0.5x
2x
2x
1x
1x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | The honey it drools from its mouth smells so atrocious, it can curl noses more than a mile away. |
White 2 | |
Black | |
White | |
Diamond | The honey it drools from its mouth smells so atrocious, it can curl noses more than a mile away. |
Pearl | |
Platinum | |
HeartGold | What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched. |
SoulSilver | It secretes a sticky, drool-like honey. Although sweet, it smells too repulsive to get very close. |
Ruby | GLOOM releases a foul fragrance from the pistil of its flower. When faced with danger, the stench worsens.If this Pokemon is feeling calm and secure, it does not release its usual stinky aroma. |
Sapphire | |
Emerald | |
FireRed | Its pistils exude an incredibly foul odor. The horrid stench can cause fainting at a distance of 1.25 miles. |
LeafGreen | The fluid that oozes from its mouth isn't drool. It is a nectar that is used to attract prey. |
Gold | What appears to be drool is actually sweet honey. It isvery sticky and clings stubbornly if touched. |
Silver | It secretes a sticky, drool-like honey. Althoughsweet, it smells too repulsive to get very close. |
Crystal | The smell from its drool-like syrup and the pollen onits petals is so bad, it may make opponents faint. |
Red | The fluid that oozes from its mouth isn't drool.It is a nectar that is used to attract prey. |
Blue | |
Yellow | Smells incredibly foul! However, around 1 out of1,000 people enjoy sniffing its nose- bending stink. |
Other
Name Etymology | As in gloomy |
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← #043 Oddish | #045 Vileplume → |