Goldeen #118
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← #117 Seadra | #119 Seaking → |
Goldeen #118 - Goldfish Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'0" | 0.6 m | |
weight | 33.1 lb. | 15.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #118 | Johto: #078 | Hoenn: #050 | Sinnoh: #078
|
118
Locations
Where to catch Goldeen in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Striaton City | 35-55 | Fishing with a Super Rod | 60% |
Striaton City | 35-60 | Fishing in dark spots | 40% |
Pinwheel Forest (Inside) | 35-55 | Fishing with a Super Rod | 60% |
Pinwheel Forest (Inside) | 35-60 | Fishing in dark spots | 40% |
Lostlorn Forest | 35-55 | Fishing with a Super Rod | 60% |
Abundant Shrine | 35-60 | Fishing in dark spots | 40% |
Abundant Shrine | 35-55 | Fishing with a Super Rod | 60% |
Lostlorn Forest | 35-70 | Fishing in dark spots | 60% |
Route 3 | 35-60 | Fishing in dark spots | 40% |
Route 3 | 35-55 | Fishing with a Super Rod | 60% |
Route 11 | 35-55 | Fishing with a Super Rod | 60% |
Route 11 | 35-60 | Fishing in dark spots | 40% |
Route 14 | 35-60 | Fishing in dark spots | 40% |
Route 14 | 35-55 | Fishing with a Super Rod | 60% |
Where to catch Goldeen in Pokemon Black 2
Area | Levels | Method | Rarity |
---|---|---|---|
Striaton City | 40-70 | Fishing with a Super Rod | 60% |
Striaton City | 40-60 | Fishing in dark spots | 40% |
Pinwheel Forest (Inside) | 40-70 | Fishing with a Super Rod | 60% |
Pinwheel Forest (Inside) | 35-60 | Fishing in dark spots | 40% |
Abundant Shrine | 40-60 | Fishing in dark spots | 40% |
Abundant Shrine | 40-70 | Fishing with a Super Rod | 60% |
Aspertia City | 40-60 | Fishing in dark spots | 40% |
Aspertia City | 40-70 | Fishing with a Super Rod | 60% |
Route 3 | 40-60 | Fishing in dark spots | 40% |
Route 3 | 40-70 | Fishing with a Super Rod | 60% |
Route 11 | 40-60 | Fishing in dark spots | 40% |
Route 11 | 40-60 | Fishing with a Super Rod | 60% |
Route 14 | 40-60 | Fishing in dark spots | 40% |
Route 14 | 40-70 | Fishing with a Super Rod | 60% |
Route 22 | 40-70 | Fishing with a Super Rod | 60% |
Route 22 | 40-60 | Fishing in dark spots | 40% |
Where to catch Goldeen in Pokemon White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Striaton City | 40-70 | Fishing with a Super Rod | 60% |
Striaton City | 40-60 | Fishing in dark spots | 40% |
Pinwheel Forest (Inside) | 40-70 | Fishing with a Super Rod | 60% |
Pinwheel Forest (Inside) | 35-60 | Fishing in dark spots | 40% |
Abundant Shrine | 40-60 | Fishing in dark spots | 40% |
Abundant Shrine | 40-70 | Fishing with a Super Rod | 60% |
Aspertia City | 40-60 | Fishing in dark spots | 40% |
Aspertia City | 40-70 | Fishing with a Super Rod | 60% |
Route 3 | 40-60 | Fishing in dark spots | 40% |
Route 3 | 40-70 | Fishing with a Super Rod | 60% |
Route 11 | 40-60 | Fishing in dark spots | 40% |
Route 11 | 40-70 | Fishing with a Super Rod | 60% |
Route 14 | 40-60 | Fishing in dark spots | 40% |
Route 14 | 40-70 | Fishing with a Super Rod | 60% |
Route 22 | 40-70 | Fishing with a Super Rod | 60% |
Route 22 | 40-60 | Fishing in dark spots | 40% |
Moves
Abilities
Swift Swim | Doubles Speed during rain. |
Water Veil | Prevents burns. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tail Whip | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
1 | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Water Sport | -- | 15 | -- | All damage from Fire moves is halved until the end of the battle. | ||
7 | Supersonic | -- | 20 | 55% | Confuses the target. | ||
11 | Horn Attack | 65 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
17 | Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
21 | Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
27 | Aqua Ring | -- | 20 | -- | Restores 1/16 of the user's max HP each turn. | ||
31 | Fury Attack | 15 | 20 | 85% | Hits 2-5 times in one turn. | ||
37 | Waterfall | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
41 | Horn Drill | 1 | 5 | 30% | Causes a one-hit KO. | ||
47 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
51 | Soak | -- | 20 | 100% | Changes the target's type to Water. | ||
57 | Megahorn | 120 | 10 | 85% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM55 | Scald | 80 | 15 | 100% | Has a 30% chance to burn the target. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM5 | Waterfall | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
HM6 | Dive | 80 | 10 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
Hydro Pump | 120 | 5 | 80% | Inflicts regular damage with no additional effect. | ||
Psybeam | 65 | 20 | 100% | Has a 10% chance to confuse the target. | ||
Haze | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | ||
Skull Bash | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | ||
Mud-slap | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | ||
Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
Mud Sport | -- | 15 | -- | All damage from Electric moves is halved until the end of the battle. | ||
Signal Beam | 75 | 15 | 100% | Has a 10% chance to confuse the target. | ||
Mud Shot | 55 | 15 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||
Aqua Tail | 90 | 10 | 90% | Inflicts regular damage with no additional effect. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 45 | 200 - 294 | 200 - 294 | 200 - 294 |
Attack | 67 | 125 - 209 | 139 - 233 | 152 - 256 |
Defense | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
Sp. Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 63 | 117 - 202 | 131 - 225 | 144 - 247 |
TOTAL | 320 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
111 | 1,000,000 | 225 | 70 | Attack: 1 point |
Damage Taken
1x
1x
1x
1x
1x
1x
1x
1x
0.5x
0.5x
0.5x
2x
2x
1x
0.5x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn. |
White 2 | |
Black | |
White | |
Diamond | It swims elegantly by flittering its tail fin as if it were a dress. It has the look of a queen. |
Pearl | |
Platinum | |
HeartGold | Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer. |
SoulSilver | A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots per hour. |
Ruby | GOLDEEN is a very beautiful Pokemon with fins that billow elegantly in water. However, don't let your guard downaround this Pokemon - it could ram you powerfully with its horn. |
Sapphire | |
Emerald | |
FireRed | Its dorsal and pectoral fins are strongly developed like muscles. It can swim at a speed of five knots. |
LeafGreen | Its tail fin billows like an elegant ballroom dress, giving it the nickname of “The Water Queen.” |
Gold | Its dorsal, pectoral and tail fins wave elegantly inwater. That is why it is known as the water dancer. |
Silver | A strong swimmer, it is capable of swimming nonstopup fast streams at a steady speed of five knots. |
Crystal | During spawning season, they swim gracefully in thewater, searching for their perfect mate. |
Red | Its tail fin billows like an elegant ballroomdress, giving it the nickname of the Water Queen. |
Blue | |
Yellow | When it is time for them to lay eggs, they can beseen swimming up rivers and falls in large groups. |
Other
Name Etymology | Gold + een (as in queen) |
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← #117 Seadra | #119 Seaking → |