054 #054 Psyduck #056 Mankey 056

Golduck Golduck #055 - Duck Pokemon

Golduck
Hear Golduck's Cry
type Water
gender 50.0% Male50.0% Female
height 6'7" 1.7 m
weight 168.9 lb. 76.6 kg
generation
National: #055 | Johto: #139 | Hoenn: #159 | Sinnoh: #044

Family Family

General054
#054 - Psyduck
Level055
#055 - Golduck
Lv. 33

Breeding

Egg Groups Steps to Hatch
Water 1 | Ground 5,100

055 Locations

Where to catch Golduck in Pokemon Diamond and Pearl

AreaLevelsMethodRarity
Eterna City20-40Surfing10%
Ravaged Path20-40Surfing5%
Oreburgh Gate (B1f)20-40Surfing5%
Sendoff Spring53-54Walking in tall grass or a cave20%
Sendoff Spring40-55Surfing100%
Lake Verity (Before Galactic Intervention)20-40Surfing10%
Lake Verity (After Galactic Intervention)20-40Surfing10%
Twinleaf Town20-40Surfing10%
Lake Acuity20-40Surfing10%
Celestic Town20-40Surfing10%
Resort Area40-55Surfing100%
Lake Valor20-40Surfing10%
Route 20320-40Surfing10%
Route 204 (South, Towards Jubilife City)20-40Surfing10%
Route 204 (North, Towards Floaroma Town)20-40Surfing10%
Route 205 (East, Towards Eterna City)20-40Surfing10%
Route 20820-40Surfing10%
Route 20920-40Surfing10%
Route 210 (West, Towards Celestic Town)20-40Surfing10%
Route 212 (North, Towards Hearthome City)20-40Surfing10%
Route 21420-40Surfing10%
Route 22540-55Surfing70%
Sea Route 22651-53Walking in tall grass or a cave10%
Sea Route 23052Walking in tall grass or a cave10%

Where to catch Golduck in Pokemon Platinum

AreaLevelsMethodRarity
Eterna City20-40Surfing10%
Ravaged Path20-40Surfing5%
Oreburgh Gate (B1f)20-40Surfing5%
Sendoff Spring20-40Surfing100%
Lake Verity (Before Galactic Intervention)20-40Surfing10%
Lake Verity (After Galactic Intervention)20-40Surfing10%
Lake Valor40-41Walking in tall grass or a cave15%
Lake Valor20-40Surfing10%
Lake Acuity39-40Walking in tall grass or a cave15%
Lake Acuity20-40Surfing10%
Celestic Town20-40Surfing10%
Twinleaf Town20-40Surfing10%
Resort Area35-55Surfing90%
Route 20320-40Surfing10%
Route 204 (South, Towards Jubilife City)20-40Surfing10%
Route 204 (North, Towards Floaroma Town)20-40Surfing10%
Route 205 (East, Towards Eterna City)20-40Surfing10%
Route 20820-40Surfing10%
Route 20920-40Surfing10%
Route 210 (West, Towards Celestic Town)20-40Surfing10%
Route 212 (North, Towards Hearthome City)20-40Surfing10%
Route 21420-40Surfing10%
Route 22535-55Surfing90%

Where to catch Golduck in Pokemon HeartGold and SoulSilver

AreaLevelsMethodRarity
Ilex Forest10-20Surfing10%
Cerulean Cave (B1f)40Surfing10%
Seafoam Islands (1f)32Walking in tall grass or a cave10%
Seafoam Islands (B1f)32-34Walking in tall grass or a cave14%
Seafoam Islands (B2f)33-35Walking in tall grass or a cave14%
Seafoam Islands (B3f)34-36Walking in tall grass or a cave14%
Seafoam Islands (B4f)37-38Walking in tall grass or a cave14%
Mt. Silver (2f)48Walking in tall grass or a cave10%
Cerulean Cave (1f)40Surfing10%
Mt. Silver (4f)48Walking in tall grass or a cave30%
Mt. Silver (Mountainside)51Walking in tall grass or a cave5%
Mt. Silver (3f)48Walking in tall grass or a cave20%
Mt. Silver (Top)48Walking in tall grass or a cave40%
Cerulean Cave (2f)40Surfing10%
Mt. Silver (1f Top)48Walking in tall grass or a cave10%
Route 610Surfing10%
Route 3515-31Surfing10%

Moves Moves

Abilities

DampPrevents Selfdestruct, Explosion, and Aftermath from working while the Pokemon is in battle.
Cloud NineNegates all effects of weather, but does not prevent the weather itself.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1ScratchNormalPhysical4035100%Inflicts regular damage with no additional effect.
1Water SportWaterNone--15--All damage from Fire moves is halved until the end of the battle.
1Aqua JetWaterPhysical4020100%Inflicts regular damage with no additional effect.
1Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
1Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
5Tail WhipNormalNone--30100%Lowers the target's Defense by one stage.
9Water GunWaterSpecial4025100%Inflicts regular damage with no additional effect.
14DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
18ConfusionPsychicSpecial5025100%Has a 10% chance to confuse the target.
22Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
27Fury SwipesNormalPhysical181580%Hits 2-5 times in one turn.
31ScreechNormalNone--4085%Lowers the target's Defense by two stages.
37Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
44Zen HeadbuttPsychicPhysical801590%Has a 20% chance to make the target flinch.
50AmnesiaPsychicNone--20--Raises the user's Special Defense by two stages.
56Hydro PumpWaterSpecial120580%Inflicts regular damage with no additional effect.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM1Focus PunchFightingPhysical15020100%If the user takes damage before attacking, the attack is canceled.
TM3Water PulseWaterSpecial6020100%Has a 20% chance to confuse the target.
TM4Calm MindPsychicNone--20--Raises the user's Special Attack and Special Defense by one stage.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM7HailIceNone--10--Changes the weather to a hailstorm for five turns.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13Ice BeamIceSpecial9510100%Has a 10% chance to freeze the target.
TM14BlizzardIceSpecial120570%Has a 10% chance to freeze the target.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM29PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM40Aerial AceFlyingPhysical6020--Never misses.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM55BrineWaterSpecial6510100%Has double power against Pokemon that have less than half their max HP remaining.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM65Shadow ClawGhostPhysical7015100%Has an increased chance for a critical hit.
TM68Giga ImpactNormalPhysical150590%User foregoes its next turn to recharge.
TM70FlashNormalNone--20100%Lowers the target's accuracy by one stage.
TM77Psych UpNormalNone--10--Discards the user's stat changes and copies the target's.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM3SurfWaterSpecial9515100%Inflicts regular damage and can hit Dive users.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.
HM6Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
HM7WaterfallWaterPhysical8015100%Has a 20% chance to make the target flinch.
HM8Rock ClimbNormalPhysical902085%Has a 20% chance to confuse the target.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
PsybeamPsychicSpecial6520100%Has a 10% chance to confuse the target.
RefreshNormalNone--20--Cleanses the user of a burn, paralysis, or poison.
YawnNormalNone--10--Target sleeps at the end of the next turn.
Future SightPsychicSpecial10010100%Hits the target two turns later.
Cross ChopFightingPhysical100580%Has an increased chance for a critical hit.
EncoreNormalNone--5100%Forces the target to repeat its last used move every turn for 2 to 6 turns.
ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Light ScreenPsychicNone--30--Reduces damage from special attacks by 50% for five turns..
Confuse RayGhostNone--10100%Confuses the target.
HypnosisPsychicNone--2060%Puts the target to sleep.
PsychicPsychicSpecial9010100%Has a 10% chance to lower the target's Special Defense by one stage.
Mud BombGroundSpecial651085%Has a 30% chance to lower the target's accuracy by one stage.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP80
Statbar
270 - 364270 - 364270 - 364
Attack82
Statbar
152 - 236169 - 263185 - 289
Defense78
Statbar
144 - 229161 - 255177 - 280
Sp. Attack95
Statbar
175 - 260195 - 289214 - 317
Sp. Defense80
Statbar
148 - 233165 - 259181 - 284
Speed85
Statbar
157 - 242175 - 269192 - 295
TOTAL 500
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
174 1,000,000 75 70 Special Attack: 2 points

Damage Taken

Normal 1x
Fighting 1x
Flying 1x
Poison 1x
Ground 1x
Rock 1x
Bug 1x
Ghost 1x
Steel 0.5x
Fire 0.5x
Water 0.5x
Grass 2x
Electric 2x
Psychic 1x
Ice 0.5x
Dragon 1x
Dark 1x
Fairy 1x

Images Images

BlackGolduckGolduckGolduckGolduck
White
DiamondGolduckGolduckGolduckGolduck
Pearl
PlatinumGolduckGolduckGolduckGolduck
HeartGoldGolduckGolduckGolduckGolduck
SoulSilver
RubyGolduckGolduckGolduckGolduck
Sapphire
EmeraldGolduckGolduck
FireRedGolduckGolduckGolduckGolduck
LeafGreen
GoldGolduckGolduckGolduckGolduck
Silver
CrystalGolduckGolduckGolduckGolduck
RedGolduckGolduck
Blue
YellowGolduckGolduck

Flavor Text Flavortext

Black 2When its forehead shines mysteriously, Golduck can use the full extent of its power.
White 2
Black
White
DiamondA Pokemon that lives in lakes. It swims faster than any human swimming champion.
Pearl
Platinum
HeartGoldWhen it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
SoulSilverIt appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
RubyThe webbed flippers on its forelegs and hind legs and the streamlined body of GOLDUCK give it frightening speed. This Pokemon is definitely much faster than even the most athletic swimmer.
Sapphire
Emerald
FireRedThe forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
LeafGreenOften seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster Kappa.
GoldWhen it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
SilverIt appears by waterways at dusk. It may use tele­ kinetic powers if its forehead glows mysteriously.
CrystalIt swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond.
RedOften seen swimming elegantly by lake shores. It is often mistaken for the Japanese monster, Kappa.
Blue
YellowIts slim and long limbs end in broad flippers. They are used for swimming gracefully in lakes.

Other Other

Name Etymology Gol (as in gold) + duck
054 #054 Psyduck #056 Mankey 056