Grimer #088
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← #087 Dewgong | #089 Muk → |
Grimer #088 - Sludge Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 3'11" | 0.9 m | |
weight | 66.2 lb. | 30.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #088 | Johto: #116 | Hoenn: #106
|
088
Locations
Where to catch Grimer in Pokemon Red
Area | Levels | Method | Rarity |
---|---|---|---|
Pokemon Mansion (1f) | 30 | Walking in tall grass or a cave | 5% |
Pokemon Mansion (2f) | 30 | Walking in tall grass or a cave | 5% |
Pokemon Mansion (3f) | 34 | Walking in tall grass or a cave | 5% |
Pokemon Mansion (B1f) | 35 | Walking in tall grass or a cave | 5% |
Where to catch Grimer in Pokemon Blue
Area | Levels | Method | Rarity |
---|---|---|---|
Pokemon Mansion (1f) | 30-32 | Walking in tall grass or a cave | 40% |
Pokemon Mansion (2f) | 30-34 | Walking in tall grass or a cave | 45% |
Pokemon Mansion (3f) | 31-35 | Walking in tall grass or a cave | 35% |
Pokemon Mansion (B1f) | 31-33 | Walking in tall grass or a cave | 50% |
Where to catch Grimer in Pokemon Yellow
Area | Levels | Method | Rarity |
---|---|---|---|
Power Plant | 33-37 | Walking in tall grass or a cave | 15% |
Pokemon Mansion (1f) | 23-26 | Walking in tall grass or a cave | 20% |
Pokemon Mansion (2f) | 26-35 | Walking in tall grass or a cave | 35% |
Pokemon Mansion (3f) | 32-38 | Walking in tall grass or a cave | 35% |
Pokemon Mansion (B1f) | 35-38 | Walking in tall grass or a cave | 40% |
Moves
Abilities
Stench | Has a chance of making the opponent flinch when attacking. |
Sticky Hold | Prevents a held item from being removed by other Pokemon. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Pound | 40 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Disable | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | ||
30 | Poison Gas | -- | 40 | 80% | Poisons the target. | ||
33 | Minimize | -- | 20 | -- | Raises the user's evasion by two stages. | ||
37 | Sludge | 65 | 20 | 100% | Has a 30% chance to poison the target. | ||
42 | Harden | -- | 30 | -- | Raises the user's Defense by one stage. | ||
48 | Screech | -- | 40 | 85% | Lowers the target's Defense by two stages. | ||
55 | Acid Armor | -- | 40 | -- | Raises the user's Defense by two stages. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM8 | Body Slam | 85 | 15 | 100% | Has a 30% chance to paralyze the target. | ||
TM20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||
TM21 | Mega Drain | 40 | 15 | 100% | Heals the user by half the damage inflicted. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM25 | Thunder | 120 | 10 | 70% | Has a 30% chance to paralyze the target. | ||
TM31 | Mimic | -- | 10 | -- | Copies the target's last used move. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM34 | Bide | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. | ||
TM36 | Selfdestruct | 200 | 5 | 100% | User faints. | ||
TM38 | Fire Blast | 120 | 5 | 85% | Has a 10% chance to burn the target. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM47 | Explosion | 250 | 5 | 100% | User faints. | ||
TM50 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 80 | 270 - 364 | 270 - 364 | 270 - 364 |
Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Sp. Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
TOTAL | 325 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
90 | 1,000,000 | 190 | 70 | HP: 1 point |
Damage Taken
1x
0.5x
1x
0.5x
2x
1x
0.5x
1x
1x
1x
1x
0.5x
1x
2x
1x
1x
1x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | Born from sludge, these Pokemon now gather in polluted places and increase the bacteria in their bodies. |
White 2 | |
Black | |
White | |
Diamond | It was born when sludge in a dirty stream was exposed to the moon's X-rays. It appears among filth. |
Pearl | |
Platinum | |
HeartGold | As it moves, it loses bits of its body, from which new GRIMER emerge. This worsens the stench around it. |
SoulSilver | Wherever GRIMER has passed, so many germs are left behind that no plants will ever grow again. |
Ruby | GRIMER's sludgy and rubbery body can be forced through any opening, however small it may be.This Pokemon enters sewer pipes to drink filthy wastewater. |
Sapphire | |
Emerald | |
FireRed | Sludge exposed to X rays from the moon transformed into GRIMER. It loves feeding on filthy things. |
LeafGreen | Appears in filthy areas. It thrives by sucking up polluted sludge that is pumped out of factories. |
Gold | As it moves, it loses bits of its body from whichnew GRIMER emerge. This worsens the stench around it. |
Silver | Wherever GRIMER has passed, so many germs areleft behind that no plants will ever grow again. |
Crystal | When two of these Pokemon's bodies are combinedtogether, new poisons are created. |
Red | Appears in filthy areas. Thrives by sucking uppolluted sludge that is pumped out of factories. |
Blue | |
Yellow | Made of hardened sludge. It smells too putrid totouch. Even weeds won't grow in its path. |
Other
Name Etymology | As in grime |
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← #087 Dewgong | #089 Muk → |