087 #087 Dewgong #089 Muk 089

Grimer Grimer #088 - Sludge Pokemon

Grimer
Hear Grimer's Cry
type Poison
gender 50.0% Male50.0% Female
height 3'11" 0.9 m
weight 66.2 lb. 30.0 kg
generation
National: #088 | Johto: #116 | Hoenn: #106

Family Family

General088
#088 - Grimer
Level089
#089 - Muk
Lv. 38

Breeding

Egg Groups Steps to Hatch
Indeterminate 5,100

088 Locations

Where to catch Grimer in Pokemon Diamond and Pearl

AreaLevelsMethodRarity
Route 212 (East, Towards Pastoria City)18-20Walking in tall grass or a cave22%

Where to catch Grimer in Pokemon Platinum

AreaLevelsMethodRarity
Route 212 (East, Towards Pastoria City)23-26Walking in tall grass or a cave22%

Where to catch Grimer in Pokemon HeartGold and SoulSilver

AreaLevelsMethodRarity
Celadon City15-20Surfing90%
Route 1626-28Walking in tall grass or a cave80%
Route 1727-29Walking in tall grass or a cave110%
Route 1826-28Walking in tall grass or a cave80%

Moves Moves

Abilities

StenchHas a chance of making the opponent flinch when attacking.
Sticky HoldPrevents a held item from being removed by other Pokemon.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1PoundNormalPhysical4035100%Inflicts regular damage with no additional effect.
1Poison GasPoisonNone--4080%Poisons the target.
4HardenNormalNone--30--Raises the user's Defense by one stage.
7Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
12DisableNormalNone--20100%Disables the target's last used move for 1-8 turns.
17MinimizeNormalNone--20--Raises the user's evasion by two stages.
20SludgePoisonSpecial6520100%Has a 30% chance to poison the target.
23Mud BombGroundSpecial651085%Has a 30% chance to lower the target's accuracy by one stage.
28FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
33ScreechNormalNone--4085%Lowers the target's Defense by two stages.
36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
39Acid ArmorPoisonNone--40--Raises the user's Defense by two stages.
44Gunk ShotPoisonPhysical120570%Has a 30% chance to poison the target.
49MementoDarkNone--10100%Lowers the target's Attack and Special Attack by two stages. User faints.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM12TauntDarkNone--20100%For the next few turns, the target can only use damaging moves.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM19Giga DrainGrassSpecial7510100%Heals the user by half the damage inflicted.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM24ThunderboltElectricSpecial9515100%Has a 10% chance to paralyze the target.
TM25ThunderElectricSpecial1201070%Has a 30% chance to paralyze the target.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM28DigGroundPhysical8010100%User digs underground, dodging all attacks, and hits next turn.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34Shock WaveElectricSpecial6020--Never misses.
TM35FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM41TormentDarkNone--15100%Prevents the target from using the same move twice in a row.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM43Secret PowerNormalPhysical7020100%Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM58EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM64ExplosionNormalPhysical2505100%User faints.
TM66PaybackDarkPhysical5010100%Power is doubled if the target has already moved this turn.
TM78CaptivateNormalNone--20100%Lowers the target's Special Attack by two stages if it's the opposite gender.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM82Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83Natural GiftNormalPhysical115100%Power and type depend on the held berry.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
HazeIceNone--30--Resets all Pokemon's stats, accuracy, and evasion.
LickGhostPhysical2030100%Has a 30% chance to paralyze the target.
ExplosionNormalPhysical2505100%User faints.
CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Mean LookNormalNone--5--Prevents the target from leaving battle.
StockpileNormalNone--20--Stores energy up to three times for use with Spit Up and Swallow.
Spit UpNormalSpecial110100%Power is 100 times the amount of energy Stockpiled.
SwallowNormalNone--10--Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
ImprisonPsychicNone--10--Prevents the target from using any moves that the user also knows.
Shadow PunchGhostPhysical6020--Never misses.
Shadow SneakGhostPhysical4030100%Inflicts regular damage with no additional effect.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP80
Statbar
270 - 364270 - 364270 - 364
Attack80
Statbar
148 - 233165 - 259181 - 284
Defense50
Statbar
94 - 179105 - 199115 - 218
Sp. Attack40
Statbar
76 - 16185 - 17993 - 196
Sp. Defense50
Statbar
94 - 179105 - 199115 - 218
Speed25
Statbar
49 - 13455 - 14960 - 163
TOTAL 325
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
90 1,000,000 190 70 HP: 1 point

Damage Taken

Normal 1x
Fighting 0.5x
Flying 1x
Poison 0.5x
Ground 2x
Rock 1x
Bug 0.5x
Ghost 1x
Steel 1x
Fire 1x
Water 1x
Grass 0.5x
Electric 1x
Psychic 2x
Ice 1x
Dragon 1x
Dark 1x
Fairy 0.5x

Images Images

BlackGrimerGrimerGrimerGrimer
White
DiamondGrimerGrimerGrimerGrimer
Pearl
PlatinumGrimerGrimerGrimerGrimer
HeartGoldGrimerGrimerGrimerGrimer
SoulSilver
RubyGrimerGrimerGrimerGrimer
Sapphire
EmeraldGrimerGrimer
FireRedGrimerGrimerGrimerGrimer
LeafGreen
GoldGrimerGrimerGrimerGrimer
Silver
CrystalGrimerGrimerGrimerGrimer
RedGrimerGrimer
Blue
YellowGrimerGrimer

Flavor Text Flavortext

Black 2Born from sludge, these Pokemon now gather in polluted places and increase the bacteria in their bodies.
White 2
Black
White
DiamondIt was born when sludge in a dirty stream was exposed to the moon's X-rays. It appears among filth.
Pearl
Platinum
HeartGoldAs it moves, it loses bits of its body, from which new GRIMER emerge. This worsens the stench around it.
SoulSilverWherever GRIMER has passed, so many germs are left behind that no plants will ever grow again.
RubyGRIMER's sludgy and rubbery body can be forced through any opening, however small it may be. This Pokemon enters sewer pipes to drink filthy wastewater.
Sapphire
Emerald
FireRedSludge exposed to X rays from the moon transformed into GRIMER. It loves feeding on filthy things.
LeafGreenAppears in filthy areas. It thrives by sucking up polluted sludge that is pumped out of factories.
GoldAs it moves, it loses bits of its body from which new GRIMER emerge. This worsens the stench around it.
SilverWherever GRIMER has passed, so many germs are left behind that no plants will ever grow again.
CrystalWhen two of these Pokemon's bodies are combined together, new poisons are created.
RedAppears in filthy areas. Thrives by sucking up polluted sludge that is pumped out of factories.
Blue
YellowMade of hardened sludge. It smells too putrid to touch. Even weeds won't grow in its path.

Other Other

Name Etymology As in grime
087 #087 Dewgong #089 Muk 089