Growlithe #058
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← ![]() | #059 Arcanine ![]() |
Growlithe
#058
- Puppy Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 75.0% ![]() | 25.0% ![]() |
|
height | 2'4" | 0.7 m | |
weight | 41.9 lb. | 19.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #058 | Johto: #127
|
058
Locations
Where to catch Growlithe in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
Virbank Complex (Inner) | 11-13 | Walking in tall grass or a cave | 20% |
Virbank Complex (Inner) | 12-14 | Walking in dark grass | 20% |
Moves
Abilities
Intimidate | Lowers opponents' Attack one stage upon entering battle. |
Flash Fire | Protects against Fire moves. Once one has been blocked, the Pokemon's own Fire moves inflict 1.5× damage until it leaves battle. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
1 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
6 | Ember | ![]() | ![]() | 40 | 25 | 100% | Has a 10% chance to burn the target. |
8 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
10 | Odor Sleuth | ![]() | ![]() | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
12 | Helping Hand | ![]() | ![]() | -- | 20 | -- | Ally's next move inflicts half more damage. |
17 | Flame Wheel | ![]() | ![]() | 60 | 25 | 100% | Has a 10% chance to burn the target. Lets frozen Pokemon thaw themselves. |
19 | Reversal | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
21 | Fire Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch. |
23 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
28 | Flame Burst | ![]() | ![]() | 70 | 15 | 100% | Deals splash damage to Pokemon next to the target. |
30 | Agility | ![]() | ![]() | -- | 30 | -- | Raises the user's Speed by two stages. |
32 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
34 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
39 | Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
41 | Heat Wave | ![]() | ![]() | 100 | 10 | 90% | Has a 10% chance to burn the target. |
43 | Outrage | ![]() | ![]() | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
45 | Flare Blitz | ![]() | ![]() | 120 | 15 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM5 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM20 | Safeguard | ![]() | ![]() | -- | 25 | -- | Protects the user's field from major status ailments and confusion for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM35 | Flamethrower | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to burn the target. |
TM38 | Fire Blast | ![]() | ![]() | 120 | 5 | 85% | Has a 10% chance to burn the target. |
TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM43 | Flame Charge | ![]() | ![]() | 50 | 20 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM46 | Thief | ![]() | ![]() | 40 | 10 | 100% | Takes the target's item. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM50 | Overheat | ![]() | ![]() | 140 | 5 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
TM59 | Incinerate | ![]() | ![]() | 30 | 15 | 100% | Destroys the target's held berry. |
TM61 | Will-o-wisp | ![]() | ![]() | -- | 15 | 75% | Burns the target. |
TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM93 | Wild Charge | ![]() | ![]() | 90 | 15 | 100% | User receives 1/4 the damage it inflicts in recoil. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
TM95 | Snarl | ![]() | ![]() | 55 | 15 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Double Kick | ![]() | ![]() | 30 | 30 | 100% | Hits twice in one turn. |
Body Slam | ![]() | ![]() | 85 | 15 | 100% | Has a 30% chance to paralyze the target. |
Thrash | ![]() | ![]() | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
Fire Spin | ![]() | ![]() | 35 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
Iron Tail | ![]() | ![]() | 100 | 15 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
Morning Sun | ![]() | ![]() | -- | 5 | -- | Heals the user by half its max HP. Affected by weather. |
Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
Heat Wave | ![]() | ![]() | 100 | 10 | 90% | Has a 10% chance to burn the target. |
Howl | ![]() | ![]() | -- | 40 | -- | Raises the user's Attack by one stage. |
Covet | ![]() | ![]() | 60 | 40 | 100% | Takes the target's item. |
Close Combat | ![]() | ![]() | 120 | 5 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
Flare Blitz | ![]() | ![]() | 120 | 15 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 55 | 220 - 314 | 220 - 314 | 220 - 314 |
Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Defense | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 350 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
91 | 1,250,000 | 190 | 70 | Attack: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | Extremely loyal to its Trainer, it will bark at those who approach the Trainer unexpectedly and run them out of town. |
White 2 | |
Black | |
White | |
Diamond | A Pokemon with a loyal nature. It will remain motionless until it is given an order by its Trainer. |
Pearl | |
Platinum | |
HeartGold | It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes. |
SoulSilver | Extremely loyal, it will fearlessly bark at any opponent to protect its own Trainer from harm. |
Ruby | GROWLITHE has a superb sense of smell. Once it smells anything, this Pokemon won't forget the scent, no matter what.It uses its advanced olfactory sense to determine the emotions of other living things. |
Sapphire | |
Emerald | |
FireRed | Very friendly and faithful to people. It will try to repel enemies by barking and biting. |
LeafGreen | It is very protective of its territory. It will bark and bite to repel intruders from its space. |
Gold | It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes. |
Silver | Extremely loyal, it will fearlessly bark at any opponent to protect its own trainer from harm. |
Crystal | It controls a big territory. If it detects an unknownsmell, it roars loudly to force out the intruder. |
Red | Very protective of its territory. It will bark andbite to repel intruders from its space. |
Blue | |
Yellow | A Pokemon with a friendly nature. However, it willbark fiercely at anything invading its territory. |
Other
Name Etymology | Growl + lithe (as in lithium, a flammable substance) |
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← ![]() | #059 Arcanine ![]() |