Haunter #093
Sections
More Pokemon
← #092 Gastly | #094 Gengar → |
Haunter #093 - Gas Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 5'3" | 1.6 m | |
weight | 0.2 lb. | 0.1 kg | |
generation |
1st (Red, Blue, Yellow) National: #093 | Johto: #059 | Sinnoh: #070
|
093
Family
#092 - Gastly | #093 - Haunter Lv. 25 | #094 - Gengar Trade |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Indeterminate | 5,100 |
Locations
Where to catch Haunter in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Turnback Cave (Pillar 1) | 54-56 | Walking in tall grass or a cave | 30% |
Turnback Cave (Pillar 2) | 54-56 | Walking in tall grass or a cave | 30% |
Turnback Cave (Pillar 3) | 54-56 | Walking in tall grass or a cave | 30% |
Turnback Cave (Before Pillar 1) | 44-46 | Walking in tall grass or a cave | 30% |
Turnback Cave (Between Pillars 1 And 2) | 54-56 | Walking in tall grass or a cave | 30% |
Turnback Cave (Between Pillars 2 And 3) | 64-66 | Walking in tall grass or a cave | 30% |
Turnback Cave (After Pillar 3) | 54-56 | Walking in tall grass or a cave | 30% |
Old Chateau (Entrance) | 16 | Walking in tall grass or a cave | 40% |
Old Chateau (Dining Room) | 16 | Walking in tall grass or a cave | 40% |
Old Chateau (2f Private Room) | 16 | Walking in tall grass or a cave | 40% |
Old Chateau (2f) | 16 | Walking in tall grass or a cave | 40% |
Old Chateau (2f Leftmost Room) | 16 | Walking in tall grass or a cave | 40% |
Old Chateau (2f Left Room) | 16 | Walking in tall grass or a cave | 40% |
Old Chateau (2f Middle Room) | 16 | Walking in tall grass or a cave | 40% |
Old Chateau (2f Right Room) | 16 | Walking in tall grass or a cave | 20% |
Old Chateau (2f Rightmost Room) | 16 | Walking in tall grass or a cave | 40% |
Where to catch Haunter in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Turnback Cave (Pillar 2) | 35-37 | Walking in tall grass or a cave | 50% |
Turnback Cave (Pillar 3) | 35-37 | Walking in tall grass or a cave | 50% |
Turnback Cave (Between Pillars 1 And 2) | 25-27 | Walking in tall grass or a cave | 50% |
Turnback Cave (Between Pillars 2 And 3) | 35-37 | Walking in tall grass or a cave | 50% |
Turnback Cave (After Pillar 3) | 45-47 | Walking in tall grass or a cave | 50% |
Where to catch Haunter in Pokemon HeartGold and SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Route 8 | 19 | Walking in tall grass or a cave | 30% |
Moves
Abilities
Levitate | Evades Ground moves. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
1 | Lick | 20 | 30 | 100% | Has a 30% chance to paralyze the target. | ||
1 | Spite | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. | ||
5 | Spite | -- | 10 | 100% | Lowers the PP of the target's last used move by 4. | ||
8 | Mean Look | -- | 5 | -- | Prevents the target from leaving battle. | ||
12 | Curse | -- | 10 | -- | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||
15 | Night Shade | 1 | 15 | 100% | Inflicts damage equal to the user's level. | ||
19 | Confuse Ray | -- | 10 | 100% | Confuses the target. | ||
22 | Sucker Punch | 80 | 5 | 100% | Only works if the target is about to use a damaging move. | ||
25 | Shadow Punch | 60 | 20 | -- | Never misses. | ||
28 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
33 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
39 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
44 | Dark Pulse | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
50 | Destiny Bond | -- | 5 | -- | If the user faints this turn, the target automatically will, too. | ||
55 | Nightmare | -- | 15 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM12 | Taunt | -- | 20 | 100% | For the next few turns, the target can only use damaging moves. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM19 | Giga Drain | 75 | 10 | 100% | Heals the user by half the damage inflicted. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM24 | Thunderbolt | 95 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM36 | Sludge Bomb | 90 | 10 | 100% | Has a 30% chance to poison the target. | ||
TM41 | Torment | -- | 15 | 100% | Prevents the target from using the same move twice in a row. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM48 | Skill Swap | -- | 10 | -- | User and target swap abilities. | ||
TM49 | Snatch | -- | 10 | -- | Steals the target's move, if it's self-targeted. | ||
TM53 | Energy Ball | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM56 | Fling | 1 | 10 | 100% | Throws held item at the target; power depends on the item. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM61 | Will-o-wisp | -- | 15 | 75% | Burns the target. | ||
TM63 | Embargo | -- | 15 | 100% | Target cannot use held items. | ||
TM64 | Explosion | 250 | 5 | 100% | User faints. | ||
TM65 | Shadow Claw | 70 | 15 | 100% | Has an increased chance for a critical hit. | ||
TM66 | Payback | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM79 | Dark Pulse | 80 | 15 | 100% | Has a 20% chance to make the target flinch. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM84 | Poison Jab | 80 | 20 | 100% | Has a 30% chance to poison the target. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM92 | Trick Room | -- | 5 | -- | For five turns, slower Pokemon will act before faster Pokemon. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Fire Punch | 75 | 15 | 100% | Has a 10% chance to burn the target. | ||
Ice Punch | 75 | 15 | 100% | Has a 10% chance to freeze the target. | ||
Thunderpunch | 75 | 15 | 100% | Has a 10% chance to paralyze the target. | ||
Disable | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | ||
Haze | -- | 30 | -- | Resets all Pokemon's stats, accuracy, and evasion. | ||
Psywave | 1 | 15 | 80% | Inflicts damage between 50% and 150% of the user's level. | ||
Explosion | 250 | 5 | 100% | User faints. | ||
Perish Song | -- | 5 | -- | User and target both faint after three turns. | ||
Will-o-wisp | -- | 15 | 75% | Burns the target. | ||
Grudge | -- | 5 | -- | When the user faints, the PP of the move that fainted it will be reduced to 0. | ||
Astonish | 30 | 15 | 100% | Has a 30% chance to make the target flinch. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 45 | 200 - 294 | 200 - 294 | 200 - 294 |
Attack | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
Defense | 45 | 85 - 170 | 95 - 189 | 104 - 207 |
Sp. Attack | 115 | 211 - 296 | 235 - 329 | 258 - 361 |
Sp. Defense | 55 | 103 - 188 | 115 - 209 | 126 - 229 |
Speed | 95 | 175 - 260 | 195 - 289 | 214 - 317 |
TOTAL | 405 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
126 | 1,059,860 | 90 | 70 | Special Attack: 2 points |
Damage Taken
0x
0x
1x
0.25x
2x
1x
0.25x
2x
1x
1x
1x
0.5x
1x
2x
1x
1x
2x
0.5x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | It likes to lurk in the dark and tap shoulders with a gaseous hand. Its touch causes endless shuddering. |
White 2 | |
Black | |
White | |
Diamond | It can slip through any obstacle. It lurks inside walls to keep an eye on its foes. |
Pearl | |
Platinum | |
HeartGold | In total darkness, where nothing is visible, HAUNTER lurks, silently stalking its next victim. |
SoulSilver | Its tongue is made of gas. If licked, its victim starts shaking constantly until death eventually comes. |
Ruby | HAUNTER is a dangerous Pokemon. If one beckons you while floating in darkness, you must never approach it.This Pokemon will try to lick you with its tongue and steal your life away. |
Sapphire | |
Emerald | |
FireRed | If you get the feeling of being watched in darkness when nobody is around, HAUNTER is there. |
LeafGreen | Because of its ability to slip through block walls, it is said to be from another dimension. |
Gold | In total darkness, where nothing is visible, HAUNTERlurks, silently stalking its next victim. |
Silver | Its tongue is made of gas. If licked, its victim startsshaking constantly until death eventually comes. |
Crystal | It hides in the dark, planning to take the life ofthe next living thing that wanders close by. |
Red | Because of its ability to slip through blockwalls, it is said to be from another dimension. |
Blue | |
Yellow | By licking, it saps the victim's life. It causesshaking that won't stop until the victim's demise. |
Other
Name Etymology | As in the one who haunts |
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← #092 Gastly | #094 Gengar → |