← ![]() | #508 Stoutland ![]() |
Herdier
#507
- Loyal Dog Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 3'11" | 0.9 m | |
weight | 32.4 lb. | 14.7 kg | |
generation |
5th (Black & White) National: #507 | Unova: #013
|
507
Family
![]() ![]() #506 - Lillipup | ![]() ![]() #507 - Herdier Lv. 16 | ![]() ![]() #508 - Stoutland Lv. 32 |
Breeding
Egg Groups | Steps to Hatch |
---|---|
Ground | 3,825 |
Locations
Where to catch Herdier in Pokemon Black and White
Area | Levels | Method | Rarity |
---|---|---|---|
Cold Storage | 21-23 | Walking in tall grass or a cave | 35% |
Cold Storage | 25-27 | Walking in dark grass | 35% |
P2 Laboratory | 28-31 | Walking in tall grass or a cave | 36% |
Route 1 | 32-34 | Walking in dark grass | 39% |
Route 10 | 33-34 | Walking in tall grass or a cave | 30% |
Route 10 | 38-39 | Walking in dark grass | 30% |
Route 10 (Victory Road Gate) | 33-34 | Walking in tall grass or a cave | 30% |
Route 10 (Victory Road Gate) | 38-39 | Walking in dark grass | 30% |
Where to catch Herdier in Pokemon Black 2 and White 2
Area | Levels | Method | Rarity |
---|---|---|---|
P2 Laboratory | 56 | Walking in tall grass or a cave | 20% |
Route 1 | 56-59 | Walking in tall grass or a cave | 50% |
Route 1 | 64-67 | Walking in dark grass | 39% |
Route 2 | 56-59 | Walking in tall grass or a cave | 30% |
Route 3 | 57 | Walking in tall grass or a cave | 10% |
Route 3 | 65 | Walking in dark grass | 10% |
Moves
Abilities
Intimidate | Lowers opponents' Attack one stage upon entering battle. |
Sand Rush | Doubles Speed during a sandstorm. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | ![]() | ![]() | 50 | 35 | 100% | Inflicts regular damage with no additional effect. |
1 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
1 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
1 | Odor Sleuth | ![]() | ![]() | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
5 | Odor Sleuth | ![]() | ![]() | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
8 | Bite | ![]() | ![]() | 60 | 25 | 100% | Has a 30% chance to make the target flinch. |
12 | Helping Hand | ![]() | ![]() | -- | 20 | -- | Ally's next move inflicts half more damage. |
15 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
20 | Work Up | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. |
24 | Crunch | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
29 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
33 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
38 | Reversal | ![]() | ![]() | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
42 | Last Resort | ![]() | ![]() | 140 | 5 | 100% | Can only be used after all of the user's other moves have been used. |
47 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM5 | Roar | ![]() | ![]() | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. |
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM10 | Hidden Power | ![]() | ![]() | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
TM11 | Sunny Day | ![]() | ![]() | -- | 5 | -- | Changes the weather to sunny for five turns. |
TM17 | Protect | ![]() | ![]() | -- | 10 | -- | Prevents any moves from hitting the user this turn. |
TM18 | Rain Dance | ![]() | ![]() | -- | 5 | -- | Changes the weather to rain for five turns. |
TM21 | Frustration | ![]() | ![]() | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
TM24 | Thunderbolt | ![]() | ![]() | 95 | 15 | 100% | Has a 10% chance to paralyze the target. |
TM27 | Return | ![]() | ![]() | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. |
TM28 | Dig | ![]() | ![]() | 80 | 10 | 100% | User digs underground, dodging all attacks, and hits next turn. |
TM30 | Shadow Ball | ![]() | ![]() | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM39 | Rock Tomb | ![]() | ![]() | 50 | 10 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
TM40 | Aerial Ace | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM42 | Facade | ![]() | ![]() | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM45 | Attract | ![]() | ![]() | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
TM48 | Round | ![]() | ![]() | 60 | 15 | 100% | Has double power if it's used more than once per turn. |
TM66 | Payback | ![]() | ![]() | 50 | 10 | 100% | Power is doubled if the target has already moved this turn. |
TM67 | Retaliate | ![]() | ![]() | 70 | 5 | 100% | Has double power if a friendly Pokemon fainted last turn. |
TM68 | Giga Impact | ![]() | ![]() | 150 | 5 | 90% | User foregoes its next turn to recharge. |
TM73 | Thunder Wave | ![]() | ![]() | -- | 20 | 100% | Paralyzes the target. |
TM83 | Work Up | ![]() | ![]() | -- | 30 | -- | Raises the user's Attack and Special Attack by one stage each. |
TM87 | Swagger | ![]() | ![]() | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. |
TM90 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
TM93 | Wild Charge | ![]() | ![]() | 90 | 15 | 100% | User receives 1/4 the damage it inflicts in recoil. |
TM94 | Rock Smash | ![]() | ![]() | 40 | 15 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
TM95 | Snarl | ![]() | ![]() | 55 | 15 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
HM4 | Strength | ![]() | ![]() | 80 | 15 | 100% | Inflicts regular damage with no additional effect. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Sand-attack | ![]() | ![]() | -- | 15 | 100% | Lowers the target's accuracy by one stage. |
Lick | ![]() | ![]() | 20 | 30 | 100% | Has a 30% chance to paralyze the target. |
Mud-slap | ![]() | ![]() | 20 | 10 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
Endure | ![]() | ![]() | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. |
Charm | ![]() | ![]() | -- | 20 | 100% | Lowers the target's Attack by two stages. |
Pursuit | ![]() | ![]() | 40 | 20 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
Yawn | ![]() | ![]() | -- | 10 | -- | Target sleeps at the end of the next turn. |
Howl | ![]() | ![]() | -- | 40 | -- | Raises the user's Attack by one stage. |
Thunder Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to paralyze the target and a $effect_chance% chance to make the target flinch. |
Ice Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to freeze the target and a $effect_chance% chance to make the target flinch. |
Fire Fang | ![]() | ![]() | 65 | 15 | 95% | Has a 10% chance to burn the target and a $effect_chance% chance to make the target flinch. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 65 | 240 - 334 | 240 - 334 | 240 - 334 |
Attack | 80 | 148 - 233 | 165 - 259 | 181 - 284 |
Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Sp. Attack | 35 | 67 - 152 | 75 - 169 | 82 - 185 |
Sp. Defense | 65 | 121 - 206 | 135 - 229 | 148 - 251 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 370 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
130 | 1,059,860 | 120 | 70 | Attack: 2 points |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White |
Flavortext
Black 2 | This very loyal Pokemon helps Trainers, and it also takes care of other Pokemon. |
White 2 | |
Black | It has black, cape-like fur that is very hard and decreases the amount of damage it receives. |
White |
← ![]() | #508 Stoutland ![]() |