105 #105 Marowak #107 Hitmonchan 107

Hitmonlee Hitmonlee #106 - Kicking Pokemon

Hitmonlee
Hear Hitmonlee's Cry
type Fighting
gender 100.0% Male
height 5'11" 1.5 m
weight 109.8 lb. 49.8 kg
generation
National: #106 | Johto: #144

Family Family

Breeding

Egg Groups Steps to Hatch
Humanshape 6,375

Moves Moves

Abilities

LimberPrevents paralysis.
RecklessStrengthens recoil moves to 1.2× their power.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1Double KickFightingPhysical3030100%Hits twice in one turn.
1Mega KickNormalPhysical120575%Inflicts regular damage with no additional effect.
1ReversalFightingPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
1RevengeFightingPhysical6010100%Inflicts double damage if the user takes damage before attacking this turn.
1Close CombatFightingPhysical1205100%Lowers the user's Defense and Special Defense by one stage after inflicting damage.
5MeditatePsychicNone--40--Raises the user's Attack by one stage.
9Rolling KickFightingPhysical601585%Has a 30% chance to make the target flinch.
13Jump KickFightingPhysical1001095%If the user misses, it takes half the damage it would have inflicted in recoil.
17Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
21Focus EnergyNormalNone--30--Increases the user's chance to score a critical hit.
25FeintNormalPhysical3010100%Only works if the target uses Protect or Detect on this turn.
29Hi Jump KickFightingPhysical1301090%If the user misses, it takes half the damage it would have inflicted in recoil.
33Mind ReaderNormalNone--5--Ensures that the user's next move will hit the target.
37ForesightNormalNone--40--Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
41Wide GuardRockNone--10--Prevents any multi-target moves from hitting friendly Pokemon this turn.
45Blaze KickFirePhysical851090%Has an increased chance for a critical hit and a 10% chance to burn the target.
49EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
53Mega KickNormalPhysical120575%Inflicts regular damage with no additional effect.
57Close CombatFightingPhysical1205100%Lowers the user's Defense and Special Defense by one stage after inflicting damage.
61ReversalFightingPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Bulk UpFightingNone--20--Raises the user's Attack and Defense by one stage.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM18Rain DanceWaterNone--5--Changes the weather to rain for five turns.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM26EarthquakeGroundPhysical10010100%Inflicts regular damage and can hit Dig users.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM31Brick BreakFightingPhysical7515100%Destroys Reflect and Light Screen.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM39Rock TombRockPhysical501080%Has a 100% chance to lower the target's Speed by one stage.
TM42FacadeNormalPhysical7020100%Power doubles if user is burned, paralyzed, or poisoned.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM47Low SweepFightingPhysical6020100%Lowers the target's Speed by one stage.
TM48RoundNormalSpecial6015100%Has double power if it's used more than once per turn.
TM52Focus BlastFightingSpecial120570%Has a 10% chance to lower the target's Special Defense by one stage.
TM56FlingDarkPhysical110100%Throws held item at the target; power depends on the item.
TM67RetaliateNormalPhysical705100%Has double power if a friendly Pokemon fainted last turn.
TM71Stone EdgeRockPhysical100580%Has an increased chance for a critical hit.
TM78BulldozeGroundPhysical6020100%Has a 100% chance to lower the target's Speed by one stage.
TM80Rock SlideRockPhysical751090%Has a 30% chance to make the target flinch.
TM84Poison JabPoisonPhysical8020100%Has a 30% chance to poison the target.
TM87SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM88Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90SubstituteNormalNone--10--Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM98Power-up PunchFightingPhysical4020100%Has a 100% chance to raise the user's Attack by one stage.
TM100ConfideNormalNone--20--Lowers the target's Special Attack by one stage.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
Hi Jump KickFightingPhysical1301090%If the user misses, it takes half the damage it would have inflicted in recoil.
Mind ReaderNormalNone--5--Ensures that the user's next move will hit the target.
Mach PunchFightingPhysical4030100%Inflicts regular damage with no additional effect.
EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Rapid SpinNormalPhysical2040100%Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Helping HandNormalNone--20--Ally's next move inflicts half more damage.
FeintNormalPhysical3010100%Only works if the target uses Protect or Detect on this turn.
Vacuum WaveFightingSpecial4030100%Inflicts regular damage with no additional effect.
Bullet PunchSteelPhysical4030100%Inflicts regular damage with no additional effect.
Ally SwitchPsychicNone--15--User switches places with the friendly Pokemon opposite it.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP50
Statbar
210 - 304210 - 304210 - 304
Attack120
Statbar
220 - 305245 - 339269 - 372
Defense53
Statbar
99 - 184111 - 205122 - 225
Sp. Attack35
Statbar
67 - 15275 - 16982 - 185
Sp. Defense110
Statbar
202 - 287225 - 319247 - 350
Speed87
Statbar
161 - 245179 - 273196 - 300
TOTAL 455
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
139 1,000,000 45 70 Attack: 2 points

Damage Taken

Normal 1x
Fighting 1x
Flying 2x
Poison 1x
Ground 1x
Rock 0.5x
Bug 0.5x
Ghost 1x
Steel 1x
Fire 1x
Water 1x
Grass 1x
Electric 1x
Psychic 2x
Ice 1x
Dragon 1x
Dark 0.5x
Fairy 2x

Images Images

BlackHitmonleeHitmonleeHitmonleeHitmonlee
White
DiamondHitmonleeHitmonleeHitmonleeHitmonlee
Pearl
PlatinumHitmonleeHitmonleeHitmonleeHitmonlee
HeartGoldHitmonleeHitmonleeHitmonleeHitmonlee
SoulSilver
RubyHitmonleeHitmonleeHitmonleeHitmonlee
Sapphire
EmeraldHitmonleeHitmonlee
FireRedHitmonleeHitmonleeHitmonleeHitmonlee
LeafGreen
GoldHitmonleeHitmonleeHitmonleeHitmonlee
Silver
CrystalHitmonleeHitmonleeHitmonleeHitmonlee
RedHitmonleeHitmonlee
Blue
YellowHitmonleeHitmonlee

Flavor Text Flavortext

Black 2Its legs can stretch double. First-time foes are startled by its extensible reach.
White 2
Black
White
DiamondIts legs can stretch double. First-time foes are startled by its extensible reach.
Pearl
Platinum
HeartGoldThis amazing Pokemon has an awesome sense of balance. It can kick in succession from any position.
SoulSilverIf it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.
RubyHITMONLEE's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.
Sapphire
Emerald
FireRedThe legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.
LeafGreenWhen in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.
GoldThis amazing Pokemon has an awesome sense of balance. It can kick in succession from any position.
SilverIf it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.
CrystalIt is also called the Kick Master. It uses its elastic legs to execute every known kick.
RedWhen in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.
Blue
YellowWhen kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.

Other Other

Name Etymology As in Bruce Lee, the greatest martial artist in history
105 #105 Marowak #107 Hitmonchan 107