Hoothoot #163
Sections
More Pokemon
← #162 Furret | #164 Noctowl → |
Hoothoot #163 - Owl Pokemon
|
types | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 2'4" | 0.7 m | |
weight | 46.7 lb. | 21.2 kg | |
generation |
2nd (Gold, Silver, Crystal) National: #163 | Johto: #015 | Sinnoh: #106
|
163
Locations
Where to catch Hoothoot in Pokemon Diamond and Pearl
Area | Levels | Method | Rarity |
---|---|---|---|
Great Marsh (Area 1) | 24 | Walking in tall grass or a cave | 10% |
Great Marsh (Area 2) | 24 | Walking in tall grass or a cave | 10% |
Great Marsh (Area 3) | 22-24 | Walking in tall grass or a cave | 20% |
Great Marsh (Area 4) | 22-24 | Walking in tall grass or a cave | 20% |
Great Marsh (Area 6) | 20-22 | Walking in tall grass or a cave | 20% |
Great Marsh (Area 5) | 20-22 | Walking in tall grass or a cave | 20% |
Route 210 (West, Towards Celestic Town) | 24 | Walking in tall grass or a cave | 10% |
Route 211 (West, Towards Eterna City) | 14 | Walking in tall grass or a cave | 10% |
Where to catch Hoothoot in Pokemon Platinum
Area | Levels | Method | Rarity |
---|---|---|---|
Eterna Forest | 12 | Walking in tall grass or a cave | 10% |
Great Marsh (Area 3) | 27 | Walking in tall grass or a cave | 10% |
Great Marsh (Area 4) | 27 | Walking in tall grass or a cave | 10% |
Great Marsh (Area 5) | 26-27 | Walking in tall grass or a cave | 20% |
Great Marsh (Area 6) | 26-27 | Walking in tall grass or a cave | 20% |
Route 205 (East, Towards Eterna City) | 12 | Walking in tall grass or a cave | 10% |
Route 210 (South, Towards Solaceon Town) | 20 | Walking in tall grass or a cave | 10% |
Route 210 (West, Towards Celestic Town) | 27 | Walking in tall grass or a cave | 10% |
Route 211 (West, Towards Eterna City) | 15 | Walking in tall grass or a cave | 10% |
Where to catch Hoothoot in Pokemon HeartGold
Area | Levels | Method | Rarity |
---|---|---|---|
Viridian Forest | 3-5 | Walking in tall grass or a cave | 80% |
National Park | 10-14 | Walking in tall grass or a cave | 100% |
Route 1 | 2-4 | Walking in tall grass or a cave | 45% |
Route 2 (North, Towards Pewter City) | 3-5 | Walking in tall grass or a cave | 50% |
Route 2 (South, Towards Viridian City) | 3-5 | Walking in tall grass or a cave | 50% |
Route 29 | 2-4 | Walking in tall grass or a cave | 85% |
Route 30 | 4 | Walking in tall grass or a cave | 30% |
Route 31 | 5 | Walking in tall grass or a cave | 10% |
Route 35 | 14 | Walking in tall grass or a cave | 5% |
Route 36 | 13-15 | Walking in tall grass or a cave | 25% |
Route 37 | 15 | Walking in tall grass or a cave | 20% |
Where to catch Hoothoot in Pokemon SoulSilver
Area | Levels | Method | Rarity |
---|---|---|---|
Viridian Forest | 3-5 | Walking in tall grass or a cave | 80% |
National Park | 10-14 | Walking in tall grass or a cave | 100% |
Route 1 | 2-4 | Walking in tall grass or a cave | 45% |
Route 2 (North, Towards Pewter City) | 3-5 | Walking in tall grass or a cave | 60% |
Route 2 (South, Towards Viridian City) | 3-5 | Walking in tall grass or a cave | 60% |
Route 29 | 2-4 | Walking in tall grass or a cave | 85% |
Route 30 | 3-4 | Walking in tall grass or a cave | 60% |
Route 31 | 4-5 | Walking in tall grass or a cave | 40% |
Route 35 | 14 | Walking in tall grass or a cave | 5% |
Route 36 | 13-15 | Walking in tall grass or a cave | 25% |
Route 37 | 13-15 | Walking in tall grass or a cave | 60% |
Moves
Abilities
Insomnia | Prevents sleep. |
Keen Eye | Protects against accuracy drops. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Tackle | 50 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
1 | Growl | -- | 40 | 100% | Lowers the target's Attack by one stage. | ||
1 | Foresight | -- | 40 | -- | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | ||
5 | Hypnosis | -- | 20 | 60% | Puts the target to sleep. | ||
9 | Peck | 35 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
13 | Uproar | 90 | 10 | 100% | Forced to use this move for several turns. Pokemon cannot fall asleep in that time. | ||
17 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
21 | Confusion | 50 | 25 | 100% | Has a 10% chance to confuse the target. | ||
25 | Take Down | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||
29 | Air Slash | 75 | 20 | 95% | Has a 30% chance to make the target flinch. | ||
33 | Zen Headbutt | 80 | 15 | 90% | Has a 20% chance to make the target flinch. | ||
37 | Extrasensory | 80 | 30 | 100% | Has a 10% chance to make the target flinch. | ||
41 | Psycho Shift | -- | 10 | 90% | Transfers the user's major status effect to the target. | ||
45 | Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
49 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM11 | Sunny Day | -- | 5 | -- | Changes the weather to sunny for five turns. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM29 | Psychic | 90 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM30 | Shadow Ball | 80 | 15 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM33 | Reflect | -- | 20 | -- | Reduces damage from physical attacks by half. | ||
TM40 | Aerial Ace | 60 | 20 | -- | Never misses. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM43 | Secret Power | 70 | 20 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM46 | Thief | 40 | 10 | 100% | Takes the target's item. | ||
TM47 | Steel Wing | 70 | 25 | 90% | Has a 10% chance to raise the user's Defense by one stage. | ||
TM51 | Roost | -- | 10 | -- | Heals the user by half its max HP. | ||
TM58 | Endure | -- | 10 | -- | Prevents the user's HP from lowering below 1 this turn. | ||
TM62 | Silver Wind | 60 | 5 | 100% | Has a 10% chance to raise all of the user's stats by one stage. | ||
TM67 | Recycle | -- | 10 | -- | User recovers the item it last used up. | ||
TM77 | Psych Up | -- | 10 | -- | Discards the user's stat changes and copies the target's. | ||
TM78 | Captivate | -- | 20 | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||
TM82 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM83 | Natural Gift | 1 | 15 | 100% | Power and type depend on the held berry. | ||
TM85 | Dream Eater | 100 | 15 | 100% | Only works on sleeping Pokemon. Heals the user by half the damage inflicted. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Pluck | 60 | 20 | 100% | If target has a berry, inflicts double damage and uses the berry. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
HM2 | Fly | 90 | 15 | 95% | User flies high into the air, dodging all attacks, and hits next turn. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Wing Attack | 60 | 35 | 100% | Inflicts regular damage with no additional effect. | ||
Whirlwind | -- | 20 | 100% | Immediately ends wild battles. Forces trainers to switch Pokemon. | ||
Supersonic | -- | 20 | 55% | Confuses the target. | ||
Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
Night Shade | 1 | 15 | 100% | Inflicts damage equal to the user's level. | ||
Mirror Move | -- | 20 | -- | Uses the target's last used move. | ||
Sky Attack | 140 | 5 | 90% | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | ||
Faint Attack | 60 | 20 | -- | Never misses. | ||
Featherdance | -- | 15 | 100% | Lowers the target's Attack by two stages. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 60 | 230 - 324 | 230 - 324 | 230 - 324 |
Attack | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Defense | 30 | 58 - 143 | 65 - 159 | 71 - 174 |
Sp. Attack | 36 | 69 - 153 | 77 - 171 | 84 - 188 |
Sp. Defense | 56 | 105 - 189 | 117 - 211 | 128 - 232 |
Speed | 50 | 94 - 179 | 105 - 199 | 115 - 218 |
TOTAL | 262 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
58 | 1,000,000 | 255 | 70 | HP: 1 point |
Damage Taken
1x
1x
1x
1x
0x
2x
0.5x
0x
1x
1x
1x
0.5x
2x
1x
2x
1x
1x
1x
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Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
Gold | |
Silver | |
Crystal |
Flavortext
Black 2 | It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways. |
White 2 | |
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | It always stands on one foot. It changes feet so fast, the movement can rarely be seen. |
SoulSilver | It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time. |
Ruby | HOOTHOOT has an internal organ that senses and tracks the earth's rotation. Using this special organ, this Pokemonbegins hooting at precisely the same time every day. |
Sapphire | |
Emerald | |
FireRed | It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time. |
LeafGreen | It always stands on one foot. It changes feet so fast, the movement can rarely be seen. |
Gold | It always stands on one foot. It changes feet sofast, the movement can rarely be seen. |
Silver | It has a perfect sense of time. Whatever happens,it keeps rhythm by precisely tilting its head in time. |
Crystal | It begins to hoot at the same time every day. Sometrainers use them in place of clocks. |
Other
Name Etymology | As in the sound of an owl |
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← #162 Furret | #164 Noctowl → |