Horsea #116
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← ![]() | #117 Seadra ![]() |
Horsea
#116
- Dragon Pokemon
![]() ![]() |
type | ![]() |
|
---|---|---|---|
gender | 50.0% ![]() | 50.0% ![]() |
|
height | 1'4" | 0.4 m | |
weight | 17.6 lb. | 8.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #116 | Johto: #186 | Hoenn: #184
|
116
Family
Breeding
Egg Groups | Steps to Hatch |
---|---|
Water 1 | Dragon | 5,100 |
Locations
Where to catch Horsea in Pokemon Red
Area | Levels | Method | Rarity |
---|---|---|---|
Seafoam Islands (1f) | 28-30 | Walking in tall grass or a cave | 20% |
Seafoam Islands (B1f) | 30-32 | Walking in tall grass or a cave | 30% |
Seafoam Islands (B2f) | 28-30 | Walking in tall grass or a cave | 15% |
Seafoam Islands (B3f) | 29-31 | Walking in tall grass or a cave | 15% |
Seafoam Islands (B3f) | 15 | Fishing with a Super Rod | 25% |
Cinnabar Island | 15 | Fishing with a Super Rod | 25% |
Seafoam Islands (B4f) | 15 | Fishing with a Super Rod | 25% |
Seafoam Islands (B4f) | 31-33 | Walking in tall grass or a cave | 35% |
Sea Route 19 | 15 | Fishing with a Super Rod | 25% |
Sea Route 20 | 15 | Fishing with a Super Rod | 25% |
Sea Route 21 | 15 | Fishing with a Super Rod | 25% |
Where to catch Horsea in Pokemon Blue
Area | Levels | Method | Rarity |
---|---|---|---|
Seafoam Islands (B3f) | 15 | Fishing with a Super Rod | 25% |
Seafoam Islands (B4f) | 15 | Fishing with a Super Rod | 25% |
Cinnabar Island | 15 | Fishing with a Super Rod | 25% |
Sea Route 19 | 15 | Fishing with a Super Rod | 25% |
Sea Route 20 | 15 | Fishing with a Super Rod | 25% |
Sea Route 21 | 15 | Fishing with a Super Rod | 25% |
Where to catch Horsea in Pokemon Yellow
Area | Levels | Method | Rarity |
---|---|---|---|
Vermilion City | 5 | Fishing with a Super Rod | 10% |
Route 10 | 10 | Fishing with a Super Rod | 20% |
Route 11 | 5 | Fishing with a Super Rod | 10% |
Route 12 | 20-25 | Fishing with a Super Rod | 70% |
Route 13 | 15-20 | Fishing with a Super Rod | 70% |
Moves
Abilities
Swift Swim | Doubles Speed during rain. |
Sniper | Strengthens critical hits to inflict 3× damage rather than 2×. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Bubble | ![]() | ![]() | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
19 | Smokescreen | ![]() | ![]() | -- | 20 | 100% | Lowers the target's accuracy by one stage. |
24 | Leer | ![]() | ![]() | -- | 30 | 100% | Lowers the target's Defense by one stage. |
30 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
37 | Agility | ![]() | ![]() | -- | 30 | -- | Raises the user's Speed by two stages. |
45 | Hydro Pump | ![]() | ![]() | 120 | 5 | 80% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | ![]() | ![]() | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. |
TM9 | Take Down | ![]() | ![]() | 90 | 20 | 85% | User receives 1/4 the damage it inflicts in recoil. |
TM10 | Double-edge | ![]() | ![]() | 120 | 15 | 100% | User receives 1/3 the damage inflicted in recoil. |
TM11 | Bubblebeam | ![]() | ![]() | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. |
TM12 | Water Gun | ![]() | ![]() | 40 | 25 | 100% | Inflicts regular damage with no additional effect. |
TM13 | Ice Beam | ![]() | ![]() | 95 | 10 | 100% | Has a 10% chance to freeze the target. |
TM14 | Blizzard | ![]() | ![]() | 120 | 5 | 70% | Has a 10% chance to freeze the target. |
TM20 | Rage | ![]() | ![]() | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
TM31 | Mimic | ![]() | ![]() | -- | 10 | -- | Copies the target's last used move. |
TM32 | Double Team | ![]() | ![]() | -- | 15 | -- | Raises the user's evasion by one stage. |
TM34 | Bide | ![]() | ![]() | 1 | 10 | -- | User waits for 2-3 turns, then hits back for twice the damage it took. |
TM39 | Swift | ![]() | ![]() | 60 | 20 | -- | Never misses. |
TM40 | Skull Bash | ![]() | ![]() | 100 | 15 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
TM44 | Rest | ![]() | ![]() | -- | 10 | -- | User sleeps for two turns, completely healing itself. |
TM50 | Substitute | ![]() | ![]() | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
HM3 | Surf | ![]() | ![]() | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Defense | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 295 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
83 | 1,000,000 | 225 | 70 | Special Attack: 1 point |
Damage Taken
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Images
Black | ![]() ![]() ![]() ![]() |
White | |
Diamond | ![]() ![]() ![]() ![]() |
Pearl | |
Platinum | ![]() ![]() ![]() ![]() |
HeartGold | ![]() ![]() ![]() ![]() |
SoulSilver | |
Ruby | ![]() ![]() ![]() ![]() |
Sapphire | |
Emerald | ![]() ![]() |
FireRed | ![]() ![]() ![]() ![]() |
LeafGreen | |
Gold | ![]() ![]() ![]() ![]() |
Silver | |
Crystal | ![]() ![]() ![]() ![]() |
Red | ![]() ![]() |
Blue | |
Yellow | ![]() ![]() |
Flavortext
Black 2 | It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
White 2 | |
Black | |
White | |
Diamond | It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
Pearl | |
Platinum | |
HeartGold | If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its well-developed dorsal fin. |
SoulSilver | Its big, developed fins move rapidly, allowing it to swim backward while still facing forward. |
Ruby | HORSEA eats small insects and moss off of rocks. If the ocean current turns fast, this Pokemon anchors itself bywrapping its tail around rocks or coral to prevent being washed away. |
Sapphire | |
Emerald | |
FireRed | It maintains balance using its tail, which is wound up like a coil. It may spray ink from its mouth. |
LeafGreen | Known to shoot down flying bugs with precision blasts of ink from the surface of the water. |
Gold | If attacked by a larger enemy, it quickly swims tosafety by adeptly controlling its dorsal fin. |
Silver | Its big, developed fins move rapidly, allowing it toswim backward while still facing forward. |
Crystal | When they're in a safe location, they can be seenplayfully tangling their tails together. |
Red | Known to shoot down flying bugs with precisionblasts of ink from the surface of the water. |
Blue | |
Yellow | If it senses any danger, it will vigorously spraywater or a special type of ink from its mouth. |
Other
Name Etymology | Hor (horse) + sea |
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← ![]() | #117 Seadra ![]() |