Horsea #116
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← #115 Kangaskhan | #117 Seadra → |
Horsea #116 - Dragon Pokemon
|
type | ||
---|---|---|---|
gender | 50.0% | 50.0% | |
height | 1'4" | 0.4 m | |
weight | 17.6 lb. | 8.0 kg | |
generation |
1st (Red, Blue, Yellow) National: #116 | Johto: #186 | Hoenn: #184
|
116
Family
Breeding
Egg Groups | Steps to Hatch |
---|---|
Water 1 | Dragon | 5,100 |
Moves
Abilities
Swift Swim | Doubles Speed during rain. |
Sniper | Strengthens critical hits to inflict 3× damage rather than 2×. |
Level-up Moves
Lv. | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
1 | Water Gun | 40 | 25 | 100% | Inflicts regular damage with no additional effect. | ||
4 | Smokescreen | -- | 20 | 100% | Lowers the target's accuracy by one stage. | ||
8 | Leer | -- | 30 | 100% | Lowers the target's Defense by one stage. | ||
11 | Bubble | 20 | 30 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
14 | Focus Energy | -- | 30 | -- | Increases the user's chance to score a critical hit. | ||
18 | Bubblebeam | 65 | 20 | 100% | Has a 10% chance to lower the target's Speed by one stage. | ||
23 | Agility | -- | 30 | -- | Raises the user's Speed by two stages. | ||
26 | Twister | 40 | 20 | 100% | Has chance to make the target flinch. | ||
30 | Brine | 65 | 10 | 100% | Has double power against Pokemon that have less than half their max HP remaining. | ||
35 | Hydro Pump | 120 | 5 | 80% | Inflicts regular damage with no additional effect. | ||
38 | Dragon Dance | -- | 20 | -- | Raises the user's Attack and Speed by one stage. | ||
42 | Dragon Pulse | 90 | 10 | 100% | Inflicts regular damage with no additional effect. |
TMs/HMs
# | Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|---|
TM6 | Toxic | -- | 10 | 90% | Badly poisons the target, inflicting more damage every turn. | ||
TM7 | Hail | -- | 10 | -- | Changes the weather to a hailstorm for five turns. | ||
TM10 | Hidden Power | 1 | 15 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
TM13 | Ice Beam | 95 | 10 | 100% | Has a 10% chance to freeze the target. | ||
TM14 | Blizzard | 120 | 5 | 70% | Has a 10% chance to freeze the target. | ||
TM17 | Protect | -- | 10 | -- | Prevents any moves from hitting the user this turn. | ||
TM18 | Rain Dance | -- | 5 | -- | Changes the weather to rain for five turns. | ||
TM21 | Frustration | 1 | 20 | 100% | Power increases as happiness decreases, up to a maximum of 102. | ||
TM27 | Return | 1 | 20 | 100% | Power increases with happiness, up to a maximum of 102. | ||
TM32 | Double Team | -- | 15 | -- | Raises the user's evasion by one stage. | ||
TM42 | Facade | 70 | 20 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||
TM44 | Rest | -- | 10 | -- | User sleeps for two turns, completely healing itself. | ||
TM45 | Attract | -- | 15 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
TM48 | Round | 60 | 15 | 100% | Has double power if it's used more than once per turn. | ||
TM55 | Scald | 80 | 15 | 100% | Has a 30% chance to burn the target. | ||
TM87 | Swagger | -- | 15 | 90% | Raises the target's Attack by two stages and confuses the target. | ||
TM88 | Sleep Talk | -- | 10 | -- | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
TM90 | Substitute | -- | 10 | -- | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
TM91 | Flash Cannon | 80 | 10 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. | ||
TM100 | Confide | -- | 20 | -- | Lowers the target's Special Attack by one stage. | ||
HM3 | Surf | 95 | 15 | 100% | Inflicts regular damage and can hit Dive users. | ||
HM5 | Waterfall | 80 | 15 | 100% | Has a 20% chance to make the target flinch. |
Egg Moves
Move | Type | Class | Pow. | PP | Acc. | Effect |
---|---|---|---|---|---|---|
Razor Wind | 80 | 10 | 100% | Requires a turn to charge before attacking. | ||
Disable | -- | 20 | 100% | Disables the target's last used move for 1-8 turns. | ||
Aurora Beam | 65 | 20 | 100% | Has a 10% chance to lower the target's Attack by one stage. | ||
Dragon Rage | 1 | 10 | 100% | Inflicts 40 points of damage. | ||
Splash | -- | 40 | -- | Does nothing. | ||
Flail | 1 | 15 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||
Octazooka | 65 | 10 | 85% | Has a 50% chance to lower the target's accuracy by one stage. | ||
Outrage | 120 | 10 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||
Dragonbreath | 60 | 20 | 100% | Has a 30% chance to paralyze the target. | ||
Signal Beam | 75 | 15 | 100% | Has a 10% chance to confuse the target. | ||
Muddy Water | 95 | 10 | 85% | Has a 30% chance to lower the target's accuracy by one stage. | ||
Water Pulse | 60 | 20 | 100% | Has a 20% chance to confuse the target. | ||
Clear Smog | 50 | 15 | -- | Removes all of the target's stat modifiers. |
Stats
at level 100 | Base | Hindering (90%) | Neutral (100%) | Beneficial (110%) |
---|---|---|---|---|
HP | 30 | 170 - 264 | 170 - 264 | 170 - 264 |
Attack | 40 | 76 - 161 | 85 - 179 | 93 - 196 |
Defense | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Attack | 70 | 130 - 215 | 145 - 239 | 159 - 262 |
Sp. Defense | 25 | 49 - 134 | 55 - 149 | 60 - 163 |
Speed | 60 | 112 - 197 | 125 - 219 | 137 - 240 |
TOTAL | 295 |
Other Stats
Base Experience | Max Experience | Catch Rate | Happiness | EV Yields |
---|---|---|---|---|
83 | 1,000,000 | 225 | 70 | Special Attack: 1 point |
Damage Taken
1x
1x
1x
1x
1x
1x
1x
1x
0.5x
0.5x
0.5x
2x
2x
1x
0.5x
1x
1x
1x
|
Images
Black | |
White | |
Diamond | |
Pearl | |
Platinum | |
HeartGold | |
SoulSilver | |
Ruby | |
Sapphire | |
Emerald | |
FireRed | |
LeafGreen | |
Gold | |
Silver | |
Crystal | |
Red | |
Blue | |
Yellow |
Flavortext
Black 2 | It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
White 2 | |
Black | |
White | |
Diamond | It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees. |
Pearl | |
Platinum | |
HeartGold | If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its well-developed dorsal fin. |
SoulSilver | Its big, developed fins move rapidly, allowing it to swim backward while still facing forward. |
Ruby | HORSEA eats small insects and moss off of rocks. If the ocean current turns fast, this Pokemon anchors itself bywrapping its tail around rocks or coral to prevent being washed away. |
Sapphire | |
Emerald | |
FireRed | It maintains balance using its tail, which is wound up like a coil. It may spray ink from its mouth. |
LeafGreen | Known to shoot down flying bugs with precision blasts of ink from the surface of the water. |
Gold | If attacked by a larger enemy, it quickly swims tosafety by adeptly controlling its dorsal fin. |
Silver | Its big, developed fins move rapidly, allowing it toswim backward while still facing forward. |
Crystal | When they're in a safe location, they can be seenplayfully tangling their tails together. |
Red | Known to shoot down flying bugs with precisionblasts of ink from the surface of the water. |
Blue | |
Yellow | If it senses any danger, it will vigorously spraywater or a special type of ink from its mouth. |
Other
Name Etymology | Hor (horse) + sea |
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← #115 Kangaskhan | #117 Seadra → |