228 #228 Houndour #230 Kingdra 230

Houndoom Houndoom #229 - Dark Pokemon

Houndoom
Hear Houndoom's Cry
types DarkFire
gender 50.0% Male50.0% Female
height 5'7" 1.4 m
weight 77.2 lb. 35.0 kg
generation
National: #229 | Johto: #210

Family Family

General228
#228 - Houndour
Level229
#229 - Houndoom
Lv. 24

Breeding

Egg Groups Steps to Hatch
Ground 5,100

Moves Moves

Abilities

Early BirdHalves the duration of sleep.
Flash FireProtects against Fire moves. Once one has been blocked, the Pokemon's own Fire moves inflict 1.5× damage until it leaves battle.

Level-up Moves

Lv.MoveTypeClassPow.PPAcc.Effect
1LeerNormalNone--30100%Lowers the target's Defense by one stage.
1EmberFireSpecial4025100%Has a 10% chance to burn the target.
7RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
13SmogPoisonSpecial202070%Has a 40% chance to poison the target.
20BiteDarkPhysical6025100%Has a 30% chance to make the target flinch.
30Faint AttackDarkPhysical6020--Never misses.
41FlamethrowerFireSpecial9515100%Has a 10% chance to burn the target.
52CrunchDarkPhysical8015100%Has a 20% chance to lower the target's Defense by one stage.

TMs/HMs

#MoveTypeClassPow.PPAcc.Effect
TM2HeadbuttNormalPhysical7015100%Has a 30% chance to make the target flinch.
TM3CurseGhostNone--10--Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM5RoarNormalNone--20100%Immediately ends wild battles. Forces trainers to switch Pokemon.
TM6ToxicPoisonNone--1090%Badly poisons the target, inflicting more damage every turn.
TM8Rock SmashFightingPhysical4015100%Has a 50% chance to lower the target's Defense by one stage.
TM10Hidden PowerNormalSpecial115100%Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11Sunny DayFireNone--5--Changes the weather to sunny for five turns.
TM13SnoreNormalSpecial4015100%Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM15Hyper BeamNormalSpecial150590%User foregoes its next turn to recharge.
TM17ProtectNormalNone--10--Prevents any moves from hitting the user this turn.
TM20EndureNormalNone--10--Prevents the user's HP from lowering below 1 this turn.
TM21FrustrationNormalPhysical120100%Power increases as happiness decreases, up to a maximum of 102.
TM22SolarbeamGrassSpecial12010100%Requires a turn to charge before attacking.
TM23Iron TailSteelPhysical1001575%Has a 30% chance to lower the target's Defense by one stage.
TM27ReturnNormalPhysical120100%Power increases with happiness, up to a maximum of 102.
TM30Shadow BallGhostSpecial8015100%Has a 20% chance to lower the target's Special Defense by one stage.
TM31Mud-slapGroundSpecial2010100%Has a 100% chance to lower the target's accuracy by one stage.
TM32Double TeamNormalNone--15--Raises the user's evasion by one stage.
TM34SwaggerNormalNone--1590%Raises the target's Attack by two stages and confuses the target.
TM35Sleep TalkNormalNone--10--Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM36Sludge BombPoisonSpecial9010100%Has a 30% chance to poison the target.
TM38Fire BlastFireSpecial120585%Has a 10% chance to burn the target.
TM39SwiftNormalSpecial6020--Never misses.
TM42Dream EaterPsychicSpecial10015100%Only works on sleeping Pokemon. Heals the user by half the damage inflicted.
TM43DetectFightingNone--5--Prevents any moves from hitting the user this turn.
TM44RestPsychicNone--10--User sleeps for two turns, completely healing itself.
TM45AttractNormalNone--15100%Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46ThiefDarkPhysical4010100%Takes the target's item.
TM50NightmareGhostNone--15100%Target loses 1/4 its max HP every turn as long as it's asleep.
HM4StrengthNormalPhysical8015100%Inflicts regular damage with no additional effect.

Egg Moves

MoveTypeClassPow.PPAcc.Effect
CounterFightingPhysical120100%Inflicts twice the damage the user received from the last physical hit it took.
Fire SpinFireSpecial351585%Prevents the target from fleeing and inflicts damage for 2-5 turns.
RageNormalPhysical2020100%If the user is hit after using this move, its Attack rises by one stage.
ReversalFightingPhysical115100%Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
SpiteGhostNone--10100%Lowers the PP of the target's last used move by 4.
PursuitDarkPhysical4020100%If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Beat UpDarkPhysical110100%Hits once for every conscious Pokemon the trainer has.

Stats Stats

at level 100 Base Hindering (90%) Neutral (100%) Beneficial (110%)
HP75
Statbar
260 - 354260 - 354260 - 354
Attack90
Statbar
166 - 251185 - 279203 - 306
Defense50
Statbar
94 - 179105 - 199115 - 218
Sp. Attack110
Statbar
202 - 287225 - 319247 - 350
Sp. Defense80
Statbar
148 - 233165 - 259181 - 284
Speed95
Statbar
175 - 260195 - 289214 - 317
TOTAL 500
Statbar

Other Stats

Base Experience Max Experience Catch Rate Happiness EV Yields
204 1,250,000 45 35 Special Attack: 2 points

Damage Taken

Normal 1x
Fighting 2x
Flying 1x
Poison 1x
Ground 2x
Rock 2x
Bug 1x
Ghost 0.5x
Steel 0.5x
Fire 0.5x
Water 2x
Grass 0.5x
Electric 1x
Psychic 0x
Ice 0.5x
Dragon 1x
Dark 0.5x
Fairy 1x

Images Images

BlackHoundoomHoundoomHoundoomHoundoom
White
DiamondHoundoomHoundoomHoundoomHoundoom
Pearl
PlatinumHoundoomHoundoomHoundoomHoundoom
HeartGoldHoundoomHoundoomHoundoomHoundoom
SoulSilver
RubyHoundoomHoundoomHoundoomHoundoom
Sapphire
EmeraldHoundoomHoundoom
GoldHoundoomHoundoomHoundoomHoundoom
Silver
CrystalHoundoomHoundoomHoundoomHoundoom

Flavor Text Flavortext

Black 2The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
White 2
Black
White
Diamond
Pearl
Platinum
HeartGoldIf you are burned by the flames it shoots from its mouth, the pain will never go away.
SoulSilverUpon hearing its eerie howls, other Pokemon get the shivers and head straight back to their nests.
RubyIn a HOUNDOOM pack, the one with its horns raked sharply towards the back serves a leadership role. These Pokemon choose their leader by fighting amongst themselves.
Sapphire
Emerald
FireRedUpon hearing its eerie howls, other Pokemon get the shivers and head straight back to their nests.
LeafGreenIf you are burned by the flames it shoots from its mouth, the pain will never go away.
GoldIf you are burned by the flames it shoots from its mouth, the pain will never go away.
SilverUpon hearing its eerie howls, other Pokemon get the shivers and head straight back to their nests.
CrystalThe pungent- smelling flame that shoots from its mouth results from toxins burning in its body.

Other Other

Name Etymology Hound + doom
228 #228 Houndour #230 Kingdra 230